Super Smash Bros. 64 Remix [Update 11/19/15 - Version 1.2.0]

Started by chocodino, April 26, 2015, 09:53:04 PM

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August 21, 2015, 12:35:08 AM #15 Last Edit: August 21, 2015, 12:44:30 AM by TeddyRoseKidd
Quote from: chocodino on August 20, 2015, 10:30:49 PM
ok, I might be able to put something together by this or the next weekend [v1.1.0], but I will not change the moves/attacks themselves, only their properties. and the auto sweetspot will stay.........but yea, I will try to make something.

Those were just changes I made. It was pretty fun to make.

Post Merge: August 21, 2015, 12:44:30 AM

Quote from: chocodino on August 20, 2015, 10:30:49 PM
ok, I might be able to put something together by this or the next weekend [v1.1.0], but I will not change the moves/attacks themselves, only their properties. and the auto sweetspot will stay.........but yea, I will try to make something.

Yeh those were just changes that I made. Me and my bro play it alot. It's actually really fun. I downloaded this because reality 64 project was not making progress. Then I just started modding it to make it like an updated smash 64.

Quote from: TeddyRoseKidd on August 21, 2015, 12:35:08 AM
Those were just changes I made. It was pretty fun to make.

Post Merge: August 21, 2015, 12:44:30 AM

Yeh those were just changes that I made. Me and my bro play it alot. It's actually really fun. I downloaded this because reality 64 project was not making progress. Then I just started modding it to make it like an updated smash 64.

Of course, I undestand that, and I'm totally ok with modding mods, it's just something to have in mind since I plan to update 64 remix every now and then.

Version 1.1.5 released, universal changes to shield damage where done, N64 stages replace melee stages, and a new mode was added to special smash [along other minor changes].

OP updated.

Feedback is appreciated.