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Author Topic: Virtual SDHC card (4-32GB in size) for Dolphin usage  (Read 35494 times)
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Ebola16
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    « on: July 22, 2015, 02:09:30 PM »


    This will only work with Dolphin 5.0-5044 or later for SDHC support. Don't forget to use the SDHC Extension 1.1 code when using SDHC.

    After looking at mksdcard documentation (http://developer.android.com/tools/help/mksdcard.html), I realized a virtual SD card of any size can be created. I modified ifrit05's "Dolphin SDCard Maker v1.0.bat" to include a 4GB option for more room. My modification can be downloaded here (for Windows, extract before using): http://www.mediafire.com/download/713qu5m08tf8av9/mksdcard+menu.rar

    To use:
    1. Run "Dolphin SDCard Maker v1.0.bat"
    2. Press the appropriate number to generate a virtual SD (SD.raw) of the specified size.
    3. Once mksdcard finishes, a SD.raw file will be generated. Place it in Dolphin's SD Card Path, which is the "Wii" folder in your Dolphin Emulator setup by default.

    To change a SD.raw filesize option to something other than the given choices:
    1. Right-click "Dolphin SDCard Maker v1.0.bat"
    2. Select "Edit"
    3. Find "start mksdcard.exe -l SDCard XM sd.raw" where "X" could be any filesize in megabytes.
    4. Replace X with the size that you want
    5. Run "Dolphin SDCard Maker v1.0.bat" and select the option you edited

    Notes:
    1. Make sure "Insert SD Card" is checked in Dolphin Config options "Wii" Tab.
    2. Using a 4GB SD.raw caused a brief "Receiving Vault Data" message to pop up before Brawl's intro video started. Interestingly, this message does not pop up if my SD.raw size is 2 or 3GB. I filed a report for this issue here: 4GB or larger SD cards cause "Receiving Vault Data..." message to display before title screen in SSBB
    3. Use a program such as WinImage to add files to SD.raw
    « Last Edit: March 31, 2020, 05:16:10 PM by Ebola16 » Logged

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    « Reply #1 on: July 23, 2015, 12:36:38 AM »


    I once found an 8gb virtual SD card online somewhere and attempted to use it with Dolphin, only to discover that for whatever reason, BrawlEx's CSS expansion wouldn't load, limiting me to the usual 50 CSS slots. I have the same problem of using more than 2gb due to BRSTMs, so if using a 4gb card somehow gets around the CSS expansion issue, this is much appreciated.
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    Ebola16
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    « Reply #2 on: July 23, 2015, 04:57:36 AM »


    I once found an 8gb virtual SD card online somewhere and attempted to use it with Dolphin, only to discover that for whatever reason, BrawlEx's CSS expansion wouldn't load, limiting me to the usual 50 CSS slots. I have the same problem of using more than 2gb due to BRSTMs, so if using a 4gb card somehow gets around the CSS expansion issue, this is much appreciated.
    I found this out awhile ago and had the same issue you described when I was using older versions of Dolphin. You need a version of Dolphin that has SDHC support.
    « Last Edit: August 06, 2017, 08:49:49 PM by Ebola16 » Logged

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    « Reply #3 on: July 15, 2016, 11:09:38 AM »


    i downloaded a pm mod thats like 3 gigs,can your sd maker be compatible of making 3gb sd.raws cuz 4gb wont work and if used in gecko os it will just load up normal brawl

    Post Merge: July 15, 2016, 11:18:10 AM
    nvm i made a GB option tho now i need to make mkdscard.exe amke the 3gb sd option work
    « Last Edit: July 15, 2016, 11:18:10 AM by AudryckBVMods » Logged


    Ebola16
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    « Reply #4 on: July 15, 2016, 12:48:59 PM »


    You can use mksdcard to create a 3GB card but you'll get read errors if you attempt to use it with Dolphin before SDHC compatibility.
    « Last Edit: August 06, 2017, 08:50:21 PM by Ebola16 » Logged

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    Ebola16
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    « Reply #5 on: August 06, 2017, 08:51:56 PM »


    Since Dolphin SDHC support has finally been added, this thread can be useful again!
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    « Reply #6 on: August 13, 2017, 02:52:42 PM »


    I also reported the 4GB or larger SD cards cause "Receiving Vault Data..." message to display before title screen in SSBB issue.
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    « Reply #7 on: August 13, 2017, 03:15:30 PM »


    This is great. The increased file space allowed me to add the necessary files to my BrawlEx pack so Subspace Emissary could work. I even added a whole bunch of SSE stage mods too.
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