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Author Topic: xXZythXFinityXx's Animation Bank: .....  (Read 20322 times)
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Blueblur22
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« Reply #30 on: October 06, 2015, 10:37:23 PM »


Ok cool thanks and if its not too much trouble could you make the classic one have more of an attitude like the 2d sprite version rather then the generations one.
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xXZythXfinintyXx
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« Reply #31 on: October 07, 2015, 08:30:32 AM »


Ok cool thanks and if its not too much trouble could you make the classic one have more of an attitude like the 2d sprite version rather then the generations one.

I'll do the best I can with that. Getting eyes to move as well as facial expressions is what I am ignorant to. But, again, I can try.
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theniftytable
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« Reply #32 on: October 07, 2015, 05:59:41 PM »


Hey, I understand that you're pretty busy. So if you want to just send me the animation as it is now, that would be fine. It looks great either way.
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HaloFanODST
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    « Reply #33 on: October 18, 2015, 09:04:17 AM »


    Is it closed?
    So, what happened to the Hunter animations?
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    Blueblur22
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    « Reply #34 on: October 27, 2015, 02:47:18 AM »


    Hey I applied the Sonic taunt you made me but it keeps on freezing at the stage selection screen
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    xXZythXfinintyXx
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    « Reply #35 on: December 20, 2015, 11:31:23 PM »


    Hey I applied the Sonic taunt you made me but it keeps on freezing at the stage selection screen

    I'm revamping the entire thing for you anyways sir. It'll be done shortly. Thanks for your patience.

    Post Merge: December 20, 2015, 11:33:46 PM
    Is it closed?
    So, what happened to the Hunter animations?


    Wait animation:


    Dash Attack


    he has weird bones so i had a bit of a weird time animating him, but if you want redos, i'll get on them, sir.
    « Last Edit: December 20, 2015, 11:33:48 PM by xXZythXfinintyXx » Logged

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    HaloFanODST
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    « Reply #36 on: December 21, 2015, 01:33:59 AM »


    Wait animation:


    Dash Attack


    he has weird bones so i had a bit of a weird time animating him, but if you want redos, i'll get on them, sir.


    The GIFs look somewhat weird.
    But I'd say they need a re-do.
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    TheShyGuy
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    « Reply #37 on: December 21, 2015, 12:23:57 PM »


    The Wait looks like he's off balance and should fall over. The Dash attack is waay too slow to be effective. He also teleports at the beginning of the dash attack...
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    TravixMan Productions
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    « Reply #38 on: December 21, 2015, 07:27:15 PM »


    Is it still closed?  I would like to request an animation, though I can wait until it is open again.
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    xXZythXfinintyXx
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    « Reply #39 on: December 22, 2015, 03:25:48 PM »


    The Wait looks like he's off balance and should fall over. The Dash attack is waay too slow to be effective. He also teleports at the beginning of the dash attack...

    Yes,i'm aware of this. As I stated before, his bones are weird and i don't have a fun time animating him at all, which helps with flavor. Another nitpick is that his animations from the referenced video that you gave me are just as stiff and slow as the ones i made. But as an animator, i'll do my job and give it a re-go.

    Post Merge: December 22, 2015, 03:26:54 PM
    Is it still closed?  I would like to request an animation, though I can wait until it is open again.
    It's cool, request away.
    « Last Edit: December 22, 2015, 03:26:54 PM by xXZythXfinintyXx » Logged

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    TravixMan Productions
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    « Reply #40 on: December 22, 2015, 04:49:01 PM »


    It's cool, request away.
    Thank you.  May I request a character select animation for Petey Piranha?  This is for a mod I have resumed progress for in Mario Kart Wii.  Here is a reference (From 0:10 to 0:14, the one where he is waiting before being selected again.):  https://www.youtube.com/watch?v=YmzOlKk4Z8Y  The frame-count is usually up to 60 frames for CSS animations.

    Here is the model in the link here:  https://www.sendspace.com/file/2vijtp

    Also, how many requests do you take at a time?  I don't know if the outdated information still applies or not, but I would also like a second animation with that file.  It is the animation where he is selected, and it contains 60 frames once again.  The animation is shown in the video above when the 0.14 mark hits.  I don't want to be too taxing on you or anything, so I can wait on that one.

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