Can't get Bowser textures to show...

Started by Kurokoi, April 30, 2010, 04:38:27 AM

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So I have a few textures for bowser, and when I preview them in BrawlBox they look fine. But when I put them in-game, they retain the original textures. Help?

Did you replace the pac and pcs? And pick the right color or give it the wrong name?

Yusser, I have FitKoopa00.pcs and FitKoopa01.pcs and neither of them work. Do you mean I have to replace the PAC each time as well? I haven't done that for other character textures and they work fine.

The pcs only works for multiplayer matchs.

Ya..... and they're not. I don't play lotsa single player.



Dont confuse this guy more than he already is. For Bowser, u will need the .pac files, hes a type of character that transform (Giga Bowser)

Same goes for Samus, Zelda, Wario, Pokemon Trainer

Bowser needs both his PCS files and PAC files, since he possesses a transformation; Giga Bowser.

If you don't include the PAC files, once Giga Bowser reverts back to normal, you'll get back the original texture instead of your custom texture.

This also applies to Zelda, Sheik, Samus, Zero Suit Samus, Wario, Charizard, Squirtle, and Ivysaur.

OOOOHHHhhhhhh, sweet, guys ur awesome!

But if the textures aren't working at all, then not having the pac isn't the problem. The textures should load at first and then disappear after he turns into Giga Bowser. which doesn't sound like the case. Is you "Koopa" folder named right? It could be smething as simple as that, or do you have other Bowser textures that are working and only certain ones that aren't?

Nah I made a PAC instead of just the PCS and it works perfectly now. Thnx tho!

Quote from: Kurokoi on May 01, 2010, 09:41:04 PM
Nah I made a PAC instead of just the PCS and it works perfectly now. Thnx tho!

nice.. glad we could help =]