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Author Topic: Help with Spec and normal maps texture (Solved)  (Read 1494 times)
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Hilmy091
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    « on: August 09, 2016, 06:46:18 AM »


    So i was trying to import textures but then i came across textures that looked like this
    I have no clue what to do with them. Apparently those images needs to be merged or similiar.

    FYI I only have paint.net to edit stuff, so please give instructions on what to do with the textures for paint.net.
    « Last Edit: August 12, 2016, 12:24:14 AM by Hilmy091 » Logged


    Rosetta-Hime
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    « Reply #1 on: August 09, 2016, 07:40:32 AM »


    Those are spec and normal maps. Using paint.net, I typically desaturated the normal texture( the blue one) and set its layer to overlay. Then make a new layer with the grey on on top of it, and set it to multiply. Edit brightness and saturation to your liking.
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    Hilmy091
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    « Reply #2 on: August 09, 2016, 09:56:05 PM »


    Thanks. but isn't the normal one the yellow one? And where do you put the yellow layer?
    (My guess is the bottom)
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    Rosetta-Hime
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    « Reply #3 on: August 10, 2016, 09:42:35 AM »


    Yeah, the yellow one seems to be the normal texture. So have it at the bottom as a normal layer.
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