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« Reply #540 on: September 12, 2010, 05:04:20 PM » |
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I agree, don't be discouraged.
I like someone with their feet on earth, anyway, and the work sure seems to be coming along nicely.
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« Reply #541 on: September 12, 2010, 05:42:38 PM » |
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Besides, something done in under an hour will not be better than yours trust me. They may have a good understanding of things like this but if they did it in under an hour they might have did it just to gain some attention. You seem as though you want everything perfect and that takes time. Good things come to those who wait so until your port and everything is done I am satisfied with my Young Link over Link.
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"Peace is but a shadow of death, Desperate to forget its painful past... Though we hope for promising years After shedding a thousand tears, Yesterday's sorrow constantly nears. And while the moon still shines blue, By dawn, it will turn to scarlet hue."
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« Reply #542 on: September 12, 2010, 06:16:23 PM » |
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I couldn't have said it better. Nice, man.
Anyway, back to the topic at hand, those melee weapons mentioned on the title, are they the Kokiri shield and sword shown in some of the screenshots? Probably are, but, it doesn't hurt to ask.
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« Reply #543 on: September 12, 2010, 06:23:26 PM » |
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I believe so. If I read correctly I believe Pik said the he is going to have different weapons for each color of Young Link.....I think anyway. I would love to see the Gilded Sword but if I don't that's all good too.
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"Peace is but a shadow of death, Desperate to forget its painful past... Though we hope for promising years After shedding a thousand tears, Yesterday's sorrow constantly nears. And while the moon still shines blue, By dawn, it will turn to scarlet hue."
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« Reply #544 on: September 12, 2010, 10:17:22 PM » |
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@AGFanProduction: It's got a T-pose because by the sounds of it all you did was rename the fitmotion.
No, I didn't rename the FitMotion. I just ported all the Animations (just to test them) from Pik's FitMotion to my FitMotion. Now I am Fixing It a bit to ......
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« Last Edit: September 12, 2010, 10:19:19 PM by AGFanProduction »
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« Reply #545 on: September 12, 2010, 11:45:19 PM » |
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But... how exactly is that going to work? Different colors for different weapons entirely? But what if, say, I wanted the green Young Link with Kokiri sword and shield; would that be possible?
Thank you for the answers.
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« Reply #546 on: September 13, 2010, 12:02:47 AM » |
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But... how exactly is that going to work? Different colors for different weapons entirely? But what if, say, I wanted the green Young Link with Kokiri sword and shield; would that be possible?
Thank you for the answers.
I'm pretty Sure you can just easily export and import your desired shield or sword model in Brawl Box, but someone correct me if I'm wrong.
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^3^
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« Reply #547 on: September 13, 2010, 12:49:03 AM » |
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@AGFanProduction: It's got a T-pose because by the sounds of it all you did was rename the fitmotion.
No, I didn't rename the FitMotion. I just ported all the Animations (just to test them) from Pik's FitMotion to my FitMotion. Now I am Fixing It a bit to ...... Well you didnt do it very well because I did the exact same thing.. and no glitches. Its impossible to screw up that proccess... O.o And thanks guys ^^ @Christian_CAO: Yes you can, you could make them all have the same sword and shield if you wanted to.
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« Last Edit: September 13, 2010, 12:51:26 AM by DARKSHADEDX »
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« Reply #548 on: September 13, 2010, 01:23:13 AM » |
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I see. Huh... all of this really is perfect. I'm still amazed, to be honest.
[EDIT]: Which reminds me, Darkshade, will you fix the ledge animation bug when porting?
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« Last Edit: September 13, 2010, 05:28:34 AM by Allec »
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« Reply #549 on: September 13, 2010, 05:42:31 AM » |
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Pik/Marty check your PM. Edit: nevermind, just delete it, it freezes in-game.
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« Last Edit: September 13, 2010, 06:22:28 AM by brawluver135 »
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« Reply #550 on: September 13, 2010, 09:11:36 AM » |
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I see. Huh... all of this really is perfect. I'm still amazed, to be honest.
[EDIT]: Which reminds me, Darkshade, will you fix the ledge animation bug when porting?
Not yet, I partially fixed it on my Marth port, though when Im done fixing that up I can simply port the fixed animations.
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« Reply #551 on: September 13, 2010, 10:38:40 AM » |
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Oh, okay then.
By the way, is the sword supposed to turn into a beam of light during some attacks, particularly Up/Down + A?
Here is an example.
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« Last Edit: September 13, 2010, 11:00:41 AM by Allec »
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« Reply #552 on: September 13, 2010, 11:05:32 AM » |
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Oh, okay then.
By the way, is the sword supposed to turn into a beam of light during some attacks, particularly Up/Down + A?
Here is an example. Yeah that's all to do with PSA and GFX, not much I can do about that. I know what you can do with PSA.. just not how to do it.
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« Reply #553 on: September 13, 2010, 02:37:52 PM » |
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But... how exactly is that going to work? Different colors for different weapons entirely? But what if, say, I wanted the green Young Link with Kokiri sword and shield; would that be possible?
Thank you for the answers.
just change the texture to the model that is using the weapon
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #554 on: September 13, 2010, 03:14:09 PM » |
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Darkshadedx, are you porting him on Toon Link, Marth or both ? Because I began to make the SFX on Toon Link, so I would like to know exactly
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