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« Reply #30 on: May 28, 2010, 07:25:22 PM » |
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I'm meaning when after you jump and hold the jump button, you glide for a bit. Ranak7 did this with his Dark Link moveset.
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« Reply #31 on: May 28, 2010, 07:27:03 PM » |
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i'll take a look at it and try to mimic it
edit: - need to find the dl link... you know where it it?
edit: i could do it without the dark link PSA... just wanted to dl it - zero is getting old
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« Last Edit: May 28, 2010, 07:35:11 PM by theshyguy »
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« Reply #32 on: May 28, 2010, 07:42:53 PM » |
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I agree.
Anyway:
2 moves:
headstool jump spikes stomp animation.
After second jump u can hold up to go higher there's no limit how high but he goes slow and inflicts 1% per half sec.
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« Reply #33 on: May 28, 2010, 07:44:56 PM » |
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i'll take a look at it and try to mimic it
edit: - need to find the dl link... you know where it it?
edit: i could do it without the dark link PSA... just wanted to dl it - zero is getting old
Find it in Brawl Vault. I tried it out and I really liked it.
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« Reply #34 on: May 28, 2010, 08:10:49 PM » |
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Sorry to bug you about the Pokemon again, but how can I edit Ivysaur's Bullet Seed (not the start up) and Razor Leaf.
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« Reply #35 on: May 28, 2010, 08:16:44 PM » |
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dark link is really good, never knew how much better it is when you have actual sound effects to moves. I like alot about the link - should of did something where mario goes off screen for his ground pound, but i won't because i don't like to just take other's ideas.
- when you said glide, i thought you meant something like actual flying, but it's still a good idea.
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« Reply #36 on: May 28, 2010, 08:27:27 PM » |
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dark link is really good, never knew how much better it is when you have actual sound effects to moves. I like alot about the link - should of did something where mario goes off screen for his ground pound, but i won't because i don't like to just take other's ideas.
- when you said glide, i thought you meant something like actual flying, but it's still a good idea.
Yea, I should of explained better. But again something unrelated, I don't want to spam, but could you take a look at the question above this (about Ivysaur). I'm sorry to keep bugging you about the sub routines (I'm kind of a noob at PSA). But I might have an idea for a final smash for your character. It could be the same but bigger, more damage, and surrounded by stars.
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« Reply #38 on: May 29, 2010, 02:04:09 PM » |
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« Reply #39 on: May 29, 2010, 02:15:22 PM » |
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thanks - put it in brawl vault
working on version 3 of The paladin mario
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« Reply #40 on: May 29, 2010, 05:15:56 PM » |
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Okay, about to submit to brawlvault.
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« Reply #41 on: May 29, 2010, 05:54:28 PM » |
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i meant that i did put it in brawl vault
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« Reply #42 on: May 29, 2010, 06:31:06 PM » |
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...>.>
Edit: Deleted it.
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« Last Edit: May 29, 2010, 06:33:54 PM by songeflemy »
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« Reply #43 on: May 30, 2010, 01:56:43 PM » |
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just got the game =p... moves should be easier to find now, but i will work on them after paladin mario( only halfway done) - was wasting my time on a move for a few hours, still don't have it down yet...
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« Reply #44 on: May 30, 2010, 05:02:45 PM » |
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his final smash hits a 5? I know your making it up, but can you explain a bit more?
btw, what do think about the first version?
I think he means its like Sonic/Pichachus final smash. You are invicible and fast, but unlike theirs, Your still walk, and can use other moves(Jump, ect) I would think 10-14 a hit is resonableish. For....20 seconds? 15?
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