Need help with Riivolution

Started by Polygon Link, May 23, 2010, 04:32:07 AM

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May 23, 2010, 04:32:07 AM Last Edit: May 23, 2010, 07:08:05 AM by Polygon Link
How do I load a texture in a fighter slot besides the first (such as putting Pac-Man over Yellow Kirby, rather than normal Kirby)?

Also, one of the hacks I am using is causing polygon glitches, why is this?




somewhere there is a post, explains the file names.. like mario00 = default colour, mario01 = green colour.. etc..

also polyglitches are probably caused from a bad vertex hack, or a mdl0 swap glitch. if so then there are no fixes.. :\ alot of false advertising lol alot of mods actually have quite a few glitches that are hidden in their screenshots
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

I am aware of the file names, but Riivolution doesn't acknowledge them. I can name a file FitPit01, but it won't load. I can name a file FitPit00 and it will load.