Vertex Problem

Started by Escargot, May 24, 2010, 04:07:29 PM

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Everytime when I try vertex hacking with blender this is the result;

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That's a very common problem and it's caused by the fact that you're using Blender. Seriously.

This has been asked a few times now, and in each circumstance the user was using blender.

So either use Anim8or or 3DSMax. No other options that I know of.

But I've seen a video in which someone edited the vertices by using blender and it worked.

Quote from: Escargot on May 24, 2010, 04:28:30 PM
But I've seen a video in which someone edited the vertices by using blender and it worked.
Your problem doesn't happen "all" the time but it's a very common problem.
Could you tell me what exactly you were trying to edit?

Quote from: BeyondYou on May 24, 2010, 04:30:58 PM
Quote from: Escargot on May 24, 2010, 04:28:30 PM
But I've seen a video in which someone edited the vertices by using blender and it worked.
Your problem doesn't happen "all" the time but it's a very common problem.
Could you tell me what exactly you were trying to edit?
It's everytime when I edit something. For example Links body or Zeldas dress.

Have you tried skipping the Anim8or step? You know where you import it into Anim8or then export as 3DS from there.

refresh all your files.

replace the model.mdl0 with a new one.
run your DDV.3ds edit through animator. the problem i caused by a faulty 3ds import.
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

Quote from: BeyondYou on May 24, 2010, 04:40:39 PM
Have you tried skipping the Anim8or step? You know where you import it into Anim8or then export as 3DS from there.
I've tried it now but I can't just skip it because blender does nothing when I try to import the DDV.3ds file.

Quote from: Escargot on May 24, 2010, 05:16:43 PM
Quote from: BeyondYou on May 24, 2010, 04:40:39 PM
Have you tried skipping the Anim8or step? You know where you import it into Anim8or then export as 3DS from there.
I've tried it now but I can't just skip it because blender does nothing when I try to import the DDV.3ds file.
No, i meant skip the last Anim8or step, not the first one because you need Anim8or to create the .obj file.

the raw formats pretty easy, I've never wrote in python, but it should be too hard. someone could just write a plugin for blender, and there would be no need to donkeybox all together
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

Well, the same problem appears when I use 3ds max. Help, anyone?

hear is a new way to do it hear is the link http://www.youtube.com/watch?v=aFzqVrJ7QRk&feature=player_embedded
hope it helps