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Author Topic: Vertex Hacking: Advanced Techniques  (Read 166029 times)
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Yoshiboshi3
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    « Reply #300 on: August 05, 2010, 02:21:58 PM »


    Ok Mariokart, you said a while back you were gonna make a new tutorial and you never did. I really need help with this. Since you didn't understand last time I explained, I'll say it more in detail, and if you STILL don't understand, I'll make a video.

    Ok, so I finish my edits. I copy the model, bring it back to the original, morph the original into the vert set and then into the edited model. Great. Now I export the verts to the model, look at it, and something's wrong like usual, just like in the 2 new videos you made. Now I export the messed-up brres file and make a new DAE and import it, its messed up. Now, in the video, you simply morphed the model you exported the verts from ( The one that looks like it was patched) into the messed up one on top of the other 2 morphs, and a slight change was made, and you exported the verts again and it was fine. However, when I do this, the model being morphed "stands up" and morphs at the same time, breaking it. I tried a few other things, if I morph the original, unedted verison of the polygon into the messed up one, it stands up aswell, and if I try to edit the messed up one in any way, it just reverts itself.

    Please tell me what to do here, if you still don't understand my problem I'll make a video.
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    « Reply #301 on: August 05, 2010, 08:01:50 PM »


    YoshiBoshi Are you using Vishkugeta's method?

    Also can somebody help me? I'm trying to morph the mesh set into the vertex set from the raw edited polygon. But when I select the mesh and click fit to scene I can't select the polygon, and if I press H there is nothing in the menu.

    What must I do for it to show up?
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    Ӄit ßallarɖ
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    « Reply #302 on: August 05, 2010, 08:09:59 PM »


    I have a problem, when i run ColladaMax it does'nt detect 3DS max for some unknown reason so it wont install the plugin. Can someone upload the literal plugin's?

    I'm having the same problems =(
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    Yoshiboshi3
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    « Reply #303 on: August 05, 2010, 09:11:33 PM »


    I am indeed using Vish's method. And about your problem, could you clarify a bit more or add pictures? I'm sure I could help you as I've had a similar problem, but it was when I still used the patching meathod.....
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    « Reply #304 on: August 05, 2010, 09:33:58 PM »


    Is it maybe because you changed the number of vertices while editing it? That's happened to me many, many times, so maybe it happened to you, too.

    Maybe try right-clicking on both of them and going to Properties to check the number of vertices could show you what the problem is?
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    « Reply #305 on: August 05, 2010, 11:44:29 PM »


    Is it maybe because you changed the number of vertices while editing it? That's happened to me many, many times, so maybe it happened to you, too.

    Maybe try right-clicking on both of them and going to Properties to check the number of vertices could show you what the problem is?

    Was this directed at me?
    If so I don't think this is the cause. Even if I don't edit anything it still doesn't work.

    I am indeed using Vish's method. And about your problem, could you clarify a bit more or add pictures? I'm sure I could help you as I've had a similar problem, but it was when I still used the patching method.....

    I have the same problem as you. Although that method is easier I don't believe there is a fix for this. I explained the situation to both MarioKart and Vish but neither of them had a solution.

    But I am probably and hopefully wrong. I have not tried patching afterward mainly because I want to be able to use the no patch method without it screwing up, but I haven't found a way around it.

    For now I'm just using MarioKarts method. (But as I've explained in my last post, I'm having trouble with that as well)
    « Last Edit: August 05, 2010, 11:49:39 PM by Apprentice Of Death » Logged

    Yoshiboshi3
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    « Reply #306 on: August 06, 2010, 11:05:00 AM »


    Is it maybe because you changed the number of vertices while editing it? That's happened to me many, many times, so maybe it happened to you, too.

    Maybe try right-clicking on both of them and going to Properties to check the number of vertices could show you what the problem is?

    Was this directed at me?
    If so I don't think this is the cause. Even if I don't edit anything it still doesn't work.

    I am indeed using Vish's method. And about your problem, could you clarify a bit more or add pictures? I'm sure I could help you as I've had a similar problem, but it was when I still used the patching method.....

    I have the same problem as you. Although that method is easier I don't believe there is a fix for this. I explained the situation to both MarioKart and Vish but neither of them had a solution.

    But I am probably and hopefully wrong. I have not tried patching afterward mainly because I want to be able to use the no patch method without it screwing up, but I haven't found a way around it.

    For now I'm just using MarioKarts method. (But as I've explained in my last post, I'm having trouble with that as well)

    Mariokart DOES have a solution, he does it in the videos where he DOESN'T TALK. However, it's hard to understand what he's doing because he's not explaining it as he goes.
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    « Reply #307 on: August 06, 2010, 12:34:24 PM »


    can anyone using 3DS Max 8 post the Collada dle file? I can't get the bloody thing to install properly (since it can't find 3Ds max, it'll just pretend to install then deletes the dle files)
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    « Reply #308 on: August 06, 2010, 12:51:47 PM »


    I got 3ds Max 8 from MegaUpload and did everything, but when I run the program it tries to verify a license then makes me have to input an activation code and a serial number like I bought a copy of it. Someone that I know also downloaded it, but he didn't have to do any of that! The only difference we have is that his computer is an XP and mine is a Vista. Does anyone know what the problem might be?
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    Yoshiboshi3
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    « Reply #309 on: August 06, 2010, 01:40:29 PM »


    I got 3ds Max 8 from MegaUpload and did everything, but when I run the program it tries to verify a license then makes me have to input an activation code and a serial number like I bought a copy of it. Someone that I know also downloaded it, but he didn't have to do any of that! The only difference we have is that his computer is an XP and mine is a Vista. Does anyone know what the problem might be?

    ...Pm me. (Sees if police are around)
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    « Reply #310 on: August 06, 2010, 01:52:02 PM »


    I got 3ds Max 8 from MegaUpload and did everything, but when I run the program it tries to verify a license then makes me have to input an activation code and a serial number like I bought a copy of it. Someone that I know also downloaded it, but he didn't have to do any of that! The only difference we have is that his computer is an XP and mine is a Vista. Does anyone know what the problem might be?

    ...Pm me. (Sees if police are around)

    I've solved it already *wipes the blood off of her sword*
    « Last Edit: August 06, 2010, 01:58:49 PM by RydiaFromFF2 » Logged

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    « Reply #311 on: August 06, 2010, 04:10:12 PM »


    I got 3ds Max 8 from MegaUpload and did everything, but when I run the program it tries to verify a license then makes me have to input an activation code and a serial number like I bought a copy of it. Someone that I know also downloaded it, but he didn't have to do any of that! The only difference we have is that his computer is an XP and mine is a Vista. Does anyone know what the problem might be?

    ...Pm me. (Sees if police are around)

    I've solved it already *wipes the blood off of her sword*

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    Btw YoshiBoshi which video is it? Maybe I'll be able to figure it out?
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    mariokart64n
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    « Reply #312 on: August 06, 2010, 04:24:55 PM »


    wow alot of questions ^_^ I didn't really read them all, but it seems people are having alot of troubles again

    anyway, just want you guys to know I bought a new computer, with a intel i7-930 along with a nvidia GX 470 graphics card. I'm running Windows7 now instead of my old winXP. I also have the new 3dsmax, max2011. when I get some other side projects done, I'll return to this. Then I can get a first hand idea of how to do this using the latest OS and hardware..
    most should have my simular specs, so hopfully more can relate.
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    Yoshiboshi3
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    « Reply #313 on: August 06, 2010, 04:27:03 PM »


    wow alot of questions ^_^ I didn't really read them all, but it seems people are having alot of troubles again

    anyway, just want you guys to know I bought a new computer, with a intel i7-930 along with a nvidia GX 470 graphics card. I'm running Windows7 now instead of my old winXP. I also have the new 3dsmax, max2011. when I get some other side projects done, I'll return to this. Then I can get a first hand idea of how to do this using the latest OS and hardware..
    most should have my simular specs, so hopfully more can relate.

    NOOOO DON'T LEAVE ME HANGIN I'VE BEEN WAITING FOREVER ._.
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    « Reply #314 on: August 06, 2010, 04:31:15 PM »


    So have I but I'm not crying over it.
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