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Author Topic: Katekyo Hitman Reborn *NEED ANIMATORS AND IDEAS*  (Read 41768 times)
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tenkashi
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« Reply #45 on: June 03, 2010, 12:23:11 AM »


dinowhy do you keep changingyourpicture? and whois that!? and i dont approve of the previously rukias picture :\, ilike rukia over thet half naked girl..
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    « Reply #46 on: June 03, 2010, 09:49:26 AM »


    why i-pin is totally not needed? Gokudera's FS i thought of that, also! I  guess maybe the moveset i said, but with diferent fs, it being turning into 25-years lambo! Demonsplay is making mukuro...  Nice idea for hibari! And tenkashi, what you said about using the mdl0 files... you should get it, since i have the ps2 version xD Yours is already in wii... And as I said before...
    does anyone have a good idea for a ground ^B?
    any animator that would like to contribute?
    any ideas for fs?
    any vertex and texture done, vishkugeta?
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    tenkashi
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    « Reply #47 on: June 03, 2010, 11:36:01 AM »


    i said i pin isnt needed cause if i have all the guardians, im not going to use ipin.. ever.. but i guess u can make it for everyone else..

    25 year old seems unessesary, i mean making it a texture and red thunder, but a not a whole new moveset..

    mukuro should have a deadly FS just so you know, like an unfair deadly FS, its mukuro.. cmon...

    ^B for ipin? just a crazy high jump that she always does..? or dont make her DX

    ill try but i heard that it cant be done :\, but il ltry im not sure how to use it but i do have wiiscrbber so i can find it...
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    « Reply #48 on: June 03, 2010, 11:45:02 AM »


    i cant seem to fild their character files.. but it should be in there somewhere right?

    any possible key terms or .xxx i should look out for as of now i only see files for music(brtsm) and home options and other little tings, i dont see anything relating to the chracters...
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    BUGKILLER23
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    « Reply #49 on: June 04, 2010, 04:57:51 AM »


    XANXUS over Ike? Pleaso do Takeshi over Ike and also you should try to make Gokudera over Shiek because of the hairstyle but i will look forward to this(BUT HOW DO YOU WANT TO DO ALL THIS PSA'S???)
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    « Reply #50 on: June 04, 2010, 08:14:04 AM »


    sure will take A LONG time... but when is done, it will be worth it Grin
    BUGKILLER23, you didn't read ALL coments, i already decided to put Yamamoto Takeshi over Ike instead... But i need to find someone to put hibari kyoya and xanxus over... do you have any ideas for viper?
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    « Reply #51 on: June 04, 2010, 09:50:23 AM »


    Viper can be kirby or Juggy, maybe Galacta?(Metanight)

    ok for hibari just put him over... like... lol...uhm... i dunno.. but Xanxus can go over someone like ... WTF DX
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    « Reply #52 on: June 04, 2010, 12:37:52 PM »


    viper will go over mk... (their Bv is pretty much the same...)
    But i am trying to think someoe for xanxus(since yamamoto took ike) and hibari(since ryohei took capt. falcon) Undecided
    Anyways, same questions as ever:
    does anyone have a good idea for a ground ^B?
    any animator that would like to contribute?
    any ideas for fs?
    any vertex and texture done, vishkugeta?
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    « Reply #53 on: June 04, 2010, 10:12:39 PM »


    for who i-pin?

    ^B should be a rising gyoza punch with mad spike.. if landed properly..

    FS should be gyoza control, where everyone is like under luigis drug and their controls are backwards like palkias speciality...
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    « Reply #54 on: June 04, 2010, 10:14:23 PM »


    also, uhm i dont know how to move the a rm yet.. like.. i can see the X,Y,Z coordinates, but i dont know how tomove te arm up instead o down or something like tat (- -, and appearantly it takes hella long for a single punch

    why is this!?

    also if i do animate, can i animate before a vertex hack!?

    and i can use brawl box but i dont know how to spin the character... just answer these few simple questions since i dont have time to watch an entire video for 3 seconds of answrs...
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    « Reply #55 on: June 05, 2010, 12:07:11 AM »


    ok so i can swap movesets.. and i know how to add elements now...(-.-

    havent done : damage increase or anything

    I can manipulate attributes so if someone wants me to make Yamamotos attacks freeze or something...
    or sasagawa's punch to burn..

    not much else, im really tired atm and i have to work tomorrow.. so i probably wont be on till later (- - srry.. sen me updates and information and a list of things to do..

     I see what you did there ... sleepy..
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    « Reply #56 on: June 05, 2010, 08:48:18 AM »


    Nice... try working mostly on animations... And we will try to work with one character at a time!
    I was talking about viper, not i-pin --'
    And 2 things tenkashi:
    1. Try not to douple post, specially TRIPLE post... Edit your first post, and add more stuff to it...
    2. I thought it too, to be hard to animate without vertexing... Do you prefer trying to vertex mammon, or would you prefer to wait vishkugeta have time to do it...?
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    « Reply #57 on: June 05, 2010, 09:22:14 AM »


    I do not want totry vertexing, i prefer to practice animations first so when the time comes i can actually help!

    another ting about te Viper ^B: a jet pack... :\ if u can find an item for that like robs B^

    his FS should have the octopus in the background and then either(pits special wereu summon minions, or have another ganon special where a blimp charges.. or have an air raid, or give him robs laser, xecpt have viper hold a gun, or invincible + unlimited bazooka fr a set time, or game and watches octopus comes out and attacks...)

    so yea i pefer towork with animationsi just made an eectric/ice luigi gonna test it before work, and i switched marths moves,

    but i have a serious question! when it comes to actually changing the moves like, give Cloud Firaga, how do u animate the character to move in the way YOU want him to move, if that postion/movement isnt i brawl at all.

    eg: uhm like if i wanted marth to crouch and color on the ground.. ho do i make that moveset do ihave touse brawl box to set the coordinates and everything? and if so.. how 0_o
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    « Reply #58 on: June 05, 2010, 11:55:23 AM »


    nice ideas... I might try to make viper's special appear many "colored" vipers that charges at the enemy... Like Pit's FS... The image would be or the varia symbol, or the vongola symbol... And it would be like viper made illusions of him, which, in this period, he is invincible (since we "don't know" which is the real him...). But i will TRY to do it... You made a eletric/ice luigi? May i see it? I actally started making a mafia mario psa... the specials are good, but i am having trouble with the FS... It should be like, he gets a scope, and does zelda's fs... Kinda like a Super Vongola Scope xD I might ask theshyguy for help with the FS, because he is a mario specialist...
    You are talking there, i really didnt understand... Did you mean changing color? If you did, it is in PSA, graphics... If not, i have no idea Tongue And...
    JET PACK FOR VIPER!?!?!?!?!? Why!? It doesn't even makes sense... For recovery he is already ok...
    Horizontal recovery: he can do 2 glides if done correctly...
    Vertical recovery: he still has 5 jumps... (btw, tenkashi, try to make his air jumps a bit... misticism... Grin)
    Time for same questions as ever...
    does anyone have a good idea for a ground ^B?
    any vertex and texture done, vishkugeta?

    p.: possible team on this project for now: demosplay (is doing mukuro, then he will help with the rest); vishkugeta (does vertex and textures); tenkashi (does a bit of animation and PSA); and me Grin (does some PSA)
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    BUGKILLER23
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    « Reply #59 on: June 05, 2010, 02:08:56 PM »


    Guys, did you ever thought about Hibari and Marth???
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