SAVAGE Wolf: V2 RELEASED!! A more BERSERK SAVAGE

Started by SiLeNtDo0m, June 15, 2010, 06:58:32 PM

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June 15, 2010, 06:58:32 PM Last Edit: July 12, 2010, 08:01:59 PM by SiLeNtDo0m
Here to take on anything in his path:

SAVAGE Wolf


Changlist for V2 (so far)
- The Side Taunt (the "what's the matter, scared?!" one) now has hitboxes  ;D
- Pretty much every move does more damage but less knockback
- The N Air is now has no knockback and rather works like a combo tool
- The Up B (should) chain together much better.
- His item throwing speed is now the same as Max Onslaught's
- He dashes and runs faster
- All of his aerials are MUCH faster
- His pummel is much faster

His speed and ferocity rival that of MAX Onslaught Falcon's.  His power is imbuned with rage and darkness that can annihilate his foes.  He gains invincibility from his taunts, heals from his grabs and has 30 jumps.  However there is a catch.  Each of his non pummel attacks drains part of his life force and he takes between 1-4% damage (which mind you WILL accumulate over time).

To put it all into simple terms: Wolf is PISSED.




EDIT2: Remember this vid below is OLD.  The freezing glitches have been FIXED (hopefully @.@).  Another vid will be posted here relatively soon.
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=gxrD8eNwN7k

On a side note I apologise for hyping a new Final Smash only for it to be the regular one.  The MotionEtc.pac file got too big ;(

Original texture by Dhragen (edited by me) and Dark Landmaster by mnsg. ;)

If there are any other problems please tell me.  I'll probably release a V2 of this at some point.

I approve personally because no one seems to care about wolf.
Current Projects.
The 'Neos' were scrapped (not that anyone cared)
-Taekwondo TLink 33%( I need help getting the original bones to stay without adding awkward mid frames, also adding hitboxes,and most likely in the end a texture which i could most likely do if i had a sleevelss TLink

Quote from: SiLeNtDo0m on June 15, 2010, 06:58:32 PM
Basically think of the epicness of MAX Onslaught Falcon but crammed into Wolf.

Great. First Ganon, then Mario, then "somewhat" Zelda, and now Wolf.

UGH...Lucky for you, I like Wolf a LOT. >.>

I guess I don't need to finish "Onslaught Brawl" anymore now since everyone else seems to wanna do it for me.


well onslaught beated hyper sonic like he would mr.game and watch so ............weakness plus sonic due for an upgrade

Quote from: Neobirdz on June 15, 2010, 09:38:21 PM
well onslaught beated hyper sonic like he would mr.game and watch so ............weakness plus sonic due for an upgrade

You hush. >_>

I've already made it clear that Hyper Sonic isn't getting anymore updates. Because, it's MAX Onslaught that beat him, not Onslaught. Hyper Sonic was made to beat Onslaught, and he can actually beat MAX Onslaught as well.



So you don't mind if I do this Wave?  I really just wanted to make a Wolf PSA that was relatively quick (since apart from Lord Irving, there are practically no Wolf PSAs).  I'm almost done infact.  Just gotta work out a couple of bugs and create the Final Smash.

Quote from: Hyper Wave Kusanagi on June 16, 2010, 01:42:38 AM
Quote from: Neobirdz on June 15, 2010, 09:38:21 PM
well onslaught beated hyper sonic like he would mr.game and watch so ............weakness plus sonic due for an upgrade

You hush. >_>

I've already made it clear that Hyper Sonic isn't getting anymore updates. Because, it's MAX Onslaught that beat him, not Onslaught. Hyper Sonic was made to beat Onslaught, and he can actually beat MAX Onslaught as well.
If you can control Hyper, you can easily beat MAX, ^_^

Quote from: SiLeNtDo0m on June 16, 2010, 08:18:47 AM
So you don't mind if I do this Wave?  I really just wanted to make a Wolf PSA that was relatively quick (since apart from Lord Irving, there are practically no Wolf PSAs).  I'm almost done infact.  Just gotta work out a couple of bugs and create the Final Smash.

I already said that I don't mind in your case this time.

But this is still starting to get on my nerves. -.o


K finally got a video up.  You can judge for yourself now whether it will be deemed decent or not.

WTF? When he attacks while holding, he damages himself? He is indeed overpowered IMO, he can kill someone with a smash in 1 hit. But i'm downloading this to add to my collection of overpowered chars :3

I know that's a mistake I made.  I put a +3 instead of a -3 in the Add/Subtract Damage.  That's been changed now XD

EDIT: Actually that said I may make it so that although his taunts and grabs can heal him, all of his attacks otherwise have recoil damage.  That I think would be a bit fairer since he seems to have even more power in some aspects than MAX Onslaught.

EDIT 2: He's very almost done!!  All his attacks are working and all I need to do is the FS.

One problem.  Turns out I won't be able to create a new final smash since I'm roughly 2/3 or the way through making it but the FitWolfMotionEtc.pac file is now too big.  You guys will just have to stick with the Landmaster :(

June 19, 2010, 11:06:58 PM #13 Last Edit: June 19, 2010, 11:14:59 PM by SiLeNtDo0m
Quick bump to say that SAVAGE Wolf has now been released!!

EDIT: Apologies for triple posting   :notimp:

June 23, 2010, 02:18:52 AM #14 Last Edit: June 23, 2010, 03:10:36 AM by Waveshocker Sigma
Now THIS is an Onslaught folks. THAT is how you make a successful broken boss moveset. XD

Silent, I congratulate you on recieve my Wavestah Seal of Approval from 2005. :3



Seriously, great job. Now I'm gonna spend the rest of the night trying to kill this son of a b*tch. I only managed to KO him once on my second life the first time I fought him. XD

Edit: However, could you tone down the smashes, throws, f-air and side tilt a bit? Not even MAX Onslaught has a 1 hit KO from 0%, not even for Falcon Punch. XD;

1 Hit is over doing it. Two or three however for those attacks is okay. :3

Edit2: And I've just now beaten him...It was definitely a good match. A whole lotta fun. :3 *fights him a few more times*