Home Gallery Resources The Team Rules chat Login Register

Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other


24 May 27th, 2020

Animated Stage Name and Series Icons For Project + by Wario358
[Misc - Menu]

This simply gives the Series Icons and Stage Names the same fire effect the Series icons for a fighter have in the battle HUD where a texture of a wave of fire scrolls within the icon.
click the image for a animated preview.

29 March 8th, 2020

Equestrain Waluigi Outfit + CSProject Scene by tyleto, Wario358
[Character - Texture, Import - Custom Character]

Waluigi brings along a special horse riding suit from Mario & Sonic at the Olympic Games Tokyo 2020! Includes 9 recolors and scene for you to render your own. Let me know if anything doesn't work right. Enjoy!

*psst, click on the preview for in game screenshots!

74 March 6th, 2020

Ultimate Shulk Import by Wario358 with credit to DSX8 for assistance with Shulk's swimsuit skin texture.
[Character - Import - Marth]

This is Shulk's model from super smash bros. ultimate.
Should be used with the Shulk Beta by CaliKingz01, KTH, and LJSTAR.

Can also be used with the shulk included in remix as this import was made over that originally.

131 February 10th, 2020

Three Sacred Treasures Pit by tyleto, Wario358 with credit to KingDraco for many suggestions and support, Wario358 for baking all the maps used for this as well as constant support and bug fixes, Aurion for the original Smash 4 mod, and the following for all playtesting: SuperSmasherFan, radzo73, Kirbeast, Crash, Wtails358, and Snoe
[Character - Import - Pit]

Pit finally gets an alt! He dawns the Three Sacred Treasure armor he uses during his final smash in Sm4sh! Includes two versions, one legal alt with the Palutena Bow (vBrawl bow), and one casual alt with the 3ST Bow. Also includes cosmetics for both. PLEASE let me know if something isn't working right. The only bug I know about it right now is some of the feathers on the bows for the casual alt are brighter or darker than others. Enjoy!

*psst, click on the preview for more in game screenshots!

68 February 9th, 2020

The Final Battle by Wario358
[Stage - Import - Skyworld]

This is the BG from the scrolling area where you fight galeem and dharkon in super smash bros. ultimate before the 'true' final battle. the stage layout is taken from one area of the level where you fight clones of the fighters.

41 February 7th, 2020

Peach's Castle 64 (Omega And BF) Ultimate by Wario358
[Stage - Import - Skyworld]

This is the omega and battlefield versions of Peach's Castle (64) from ultimate.

41 February 7th, 2020

Saffron City 64 (Omega and BF) Ultimate by Wario358
[Stage - Import - Skyworld]

This is the omega and BF versions of Saffron City (64) from ultimate.

44 February 7th, 2020

Hyrule Castle 64 (Omega and BF) Ultimate by Wario358
[Stage - Import - Skyworld]

This is the Omega and BF of Hyrule Castle (64) From Super Smash Bros. Ultimate.

59 February 7th, 2020

Garreg Mach Monastery (Church Area) by Wario358
[Stage - Import - Skyworld]

This is the Church or Cathedral area of byleths stage. The moving platforms weren't added as im not experienced with animating or moving objects with collisions.

86 February 7th, 2020

Dracula's Castle (Omega + Battlefield) by Wario358
[Stage - Import - Skyworld]

This is the omega and battlefield forms of dracula's castle stage from ultimate. due to poly count concerns I used a retextured Battlefield platform for the Battlefield version. included but not shown is a version of the stage where it rains. Updated the file to include missing file related to pokemon trainer.

66 February 2nd, 2020

Garreg Mach Monastery (Hallway) by Wario358
[Stage - Texture, Import - Skyworld]

This is the hallway section of byleth's stage from Super Smash Bros. Ultimate. Has two versions: one with and one without the guest characters in the BG. Comes with 4 songs ported from ultimate with exact loop data.

59 January 1st, 2020

Frosted Glacier by Wario358
[Stage - Texture, Vertex, Import - Battlefield]

This stage is based off the snow worlds from NSMBU and NSMBWII

Note: Do not use the clock item or slow down time in training mode to 1/4 or 1/2. Due to a issue the stage flickers constantly when this happens. You can potentially get seizures and or eye damage depending on your circumstances. so please heed this warning well.

36 October 31st, 2019

Cap Kingdom by Wario358
[Stage - Import - Skyworld]

This is Cap Kingdom From Super Mario Odyssey.
there may be some 'holes' in the stage due to some bad optimization on my end, but it shouldn't cause much lag on wii.

81 October 13th, 2019

Ocean Palace (Mario And Sonic At The London Olympic Games) by Wario358
[Stage - Texture, Vertex, Import - Skyworld]

This is the Dream Fencing Stage From Mario And Sonic At the 2012 London Olympic Games ported to Brawl. this is one to one with the source game in terms of lighting and such, the only thing removed was the fish as they couldn't really be seen in game. Comes With the seaside hill songs from sonic generations.

375 August 21st, 2019

Mementos (Smash Bros Ultimate) by Wario358 with credit to Ryztiq for help with materials.
[Stage - Texture, Vertex, Import - Skyworld]

Mementos from ultimate has been ported to brawl!
For now only the hazardless version of mementos without the train and wall are here for now. P5 variant only.
the chains are not there due to issues. When the other versions of the stage (and p3/p4) variant are done the current link will be updated to include them.
The UI for the stage selection screen is only for PM.

94 August 17th, 2019

Sunset BattleField by Wario358
[Stage - Texture, Vertex, Import - Battlefield]

So this is another stage mod by me in a while!
this is battlefield using the cliff and sunset BG from the opening intro of brawl when the game is turned on.
collision is 1-1 to the original battlefield.

14004 April 25th, 2020

PMEX: Remix 0.7b [UPDATED 02-25-20] [HOT FIX INCLUDED] by ALM5252, hyo, Sirkura, CaliburTek, MoeNDerrty, Zant532, Wario358, PyotrLuzhin, RedipsTheCooler, Neroven, King Bob Gaming, Shranux, What The Cheick, Kuusotare, Pokemaster Ely, NickirixXT/GoldenXP with credit to GWTB \"Team\", PMBR, Remix (from the creators of ALM5252's Custom Build, initial conception by Neroven) List in a text file (PM one of us if we missed you)
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]


The long awaited Brawlvault release of the Project M EX (ALM5252's CUSTOM BUILD) Spiritual Successor....PMEX REMIX!

This entry will be updated whenever we have substantial material. THIS IS A WIP BUILD. IT IS SUBJECT TO CHANGE. PLEASE JOIN OUR DISCORD AND REPORT ANY BUGS TO US THERE.


This build compiles many of the fun characters and quality mods you've seen before and puts them together in one roster, carrying over all of the Legacy XP characters, and creations from highly dedicated and talented modders like the Fighting Alloy Team by KingJigglypuff, select characters of VelvetKitsune's various backports of fighters created post Brawl (like Corrin) retuned to better fit a Project M environment. (We are trying to maintain balance, but we may need some suggestions and help)

Whether built from the ground-up or not; we try to maintain quality and fun. We have a lot to show with a vast array of custom fun movesets and new characters from us!

Duke it out with Chrom who plays with speed and aggression like the menace he is in Ultimate, the original Mother boy Ninten and his slingshot! The mysterious Masked Man, and more Pikmin buds. Remix even has some surprising newcomers like Yu Narukami from Persona 4 and Squall Leonhart from Final Fantasy 8.

In the ever-coming future; Remix is looking to continually improve on itself, adding more polish and content with each update, and we hope you're looking forward to it.


Also, just like anything else PMEX related, full credit to PyotrLuzhin for making all this possible + the PMBR for making PM possible!

115 June 21st, 2019

Kongo Jungle HD Upgrades + Barrel by MarioDox, Wario358 with credit to BraveDragonWolf, Layell, Dr., Elliot
[Stage - Texture, Vertex, Import - Jungle Japes]

Now in HD!

Blast through wooden logs with the HD version of Kongo Jungle/Falls, including all the changes from the original updated mod I submitted!
This version uses the HD remake by BraveDragonWolf but it has some texture changed (they're way better now) less specular, less excited water and of course, the barrel, straight from Ultimate, with the textures used by the stage.

Use the modules included to make it work correctly (includes modules over Japes and Rumble Falls).


101 June 21st, 2019

Kongo Jungle Melee Upgrades + Barrel Hazard by MarioDox, Wario358 with credit to Dr., Elliot
[Stage - Vertex, Import - Jungle Japes]

It's finally back! Coming for you, if you know the words you can join in too!

That's real, a working barrel finally for Kongo Melee, it was a bit hard to get it working properly since the current tools we have don't display 100% identical animations in game.

It has other than the most working barrel, a few upgrades such as better camera and less water clipping in the main platform.

Use the modules included to make it work correctly (included rels are over Japes and Rumble Falls).


172 February 6th, 2019

Smash Ultimate Result Screen by Wario358
[Stage - Import - Results Screen]

The Smash Ultimate Result Screen is now in Brawl! This was a tight case to fit within such a small filesize! unfortunately the flowers have been removed from the model and lots of optimization was made so this would even load at all! Due to edits to the SceneData, there are no camera animations or closeups/angles. This is due to me replacing all scenedata with a single one. Edit: The File was reuploaded with a slghtly smaller size. If the file/stage does not load or freezes
please let me know so i can fix it.

123 February 2nd, 2019

Galeem The Lord Of Light by Wario358
[Stage - Import - Skyworld]

This Has Galeem's model from smash ultimate alongside the Final Destination (Sky Only, as I haven't figured out how to animate the other BG) with brawls FD platform. Galeem is animated and his textures move like in ultimate. Should run with no issues on wii. just dont use very high poly mods as i dont know how that will fare. project M should work with this mod.

139 February 2nd, 2019

New Donk City Hall by Wario358
[Stage - Import - Skyworld]

This is the Normal Version Of New Donk City Hall. It only takes place on the ground due to filesize restrictions and that its impossible to include every aspect of the stage. Two versions are available, one with Pauline and the new donkers that should work on dolphin but may cause lag or even crash the wii depending on the character and how high poly they are. And a version without Pauline and the new donkers that should not cause as much lag on wii and should work fine. Project M was not tested. The hole in the ground is cause that's where the other buildings should go. but they were not added due to file limitations.

155 February 4th, 2020

New Donk City Hall (Omega and BattleField) by Wario358
[Stage - Import - Skyworld]

This New and improved version of New Donk City is Faithful to Ultimate. Has both omega and Battlefield forms complete with everything but the odyssey due to filesize concerns. a ver with it will be offered at some point. Might lag on wii due to the high res of some textures. Includes All Songs from ultimate with proper loop data.

119 January 23rd, 2019

Smash Ultimate Moray Towers by Wario358, Nezha with credit to Nezha for teaching me how to edit stage lights and other important assets of a stage, soopercool101 for advice on cameras.
[Stage - Import - Battlefield]

This is the Moray Towers stage from Smash Ultimate ported to brawl! This stage goes over battlefield and contains the Splatfest version of the stage, judd and the squid sisters in the background with animations from ultimate respectively. Does not use a .rel. Does run on a wii, pokemon trainer and ice climbers should work.
Some mods may not work with this stage if too high poly character or other mods are used, this was only tested with vanilla brawl but project M should work fine with this as well. Thanks to Nezha for assistance wth lighting, adding the moon, and stars in the background alongside the lamp light.

742 May 8th, 2015

Super Smash Bros For Wii U titlescreen. by Wario358
[Misc - Menu]

This is the ssb for wii u titlescreen in brawl.
what is changed:
The letters and . symbol are transparent,
the super smash bros word now says wii u
the logo is the official logo, and the copyright has been changed. I'm still having trouble trying to remove the
outline of the original logo and cant resize the shine effect. if you know how to change the background colors I would love to know. Also this was made and tested on a ntsc wii so i don't know if it works with other regions. just sayin.
Edit:Because of reports of the download not working, I tried downloading the file and it worked.
if it doesn't work then go to this alternate dropbox link.


Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:

Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.

Enter the deletion reason here.

Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010

Visitors Online