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from:

508 February 13th, 2017

Ganon's Tower by ɴᴇᴢʜᴀ, DSX8, LegacyWolf with credit to NotZac, RARWRzilla22, Cynapse and Kurukato, Modding Workshop, Smash3c, Smash3, Brawl Vault Vigilantes and KCMM's Discord, brstms: fireluigi12, genandnic, GalaxyManX9, Muggshotter
[Stage - Import - Battlefield]



Edited 9/13/2016 Fixed texture issue

The triforce appears and rearranges. All water is animated.

Biggest credits to DSX8 for doing most of the stage, I will try to make a walkoff of it later like the original version intended it to be.

I picked this cancelled stage out since it was requested to me. Here's what Ive added:

Specs, light edits, platforms and platform shadowing, texture edits, port it to battlefield, removed unseen assets, added glow to the triforce, scene edits, collision
and death boundary tweak are some of those I can mention.

Thanks to the testers: NotZac, RARWRzilla22, Cynapse and Kurukato, for testing these on different situations on dolphin/wii with different scenarios.

Thanks to: Cynapse for the cool PM stage names .png and dolphin resolution

Thanks to LegacyWolf for teaching me a bit about light editing.

Thanks to the following Discord servers for feedback: Modding Workshop, Smash3c, Smash3, Brawl Vault Vigilantes and KCMM's Discord.

Have fun!

~Scout

BRSTM Sources:

The Legend of Zelda: The Wind Waker: Molgera Battle (Theophany) by fireluigi12
http://smashcustommusic.com/60923

The Legend of Zelda: The Wind Waker: Ganondorf Battle (25th Anniversary CD) by genandnic
http://smashcustommusic.com/32231

The Legend of Zelda: Skyward Sword: Boss - Lord Ghirahim (Final) by GalaxyManX9
http://smashcustommusic.com/16209

Tekken 6: Bloodline Rebellion: Artificial Ruins by Muggshotter
http://smashcustommusic.com/65067

75 August 30th, 2016

PSA Friendly Lu Lingqi by Ebola16, DSX8
[Character - Texture, Vertex, Import - Ike]



The original import had huge textures that caused the models to crash when used with many PSAs. The files are still somewhat large but they now works with a few PSAs after I reduced texture size and changed image formats. Shown Hector PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202557

129 August 5th, 2016

SAO Sinon Alternate Textures (Sword Art Online: Lost Song) by Blaziken, DSX8
[Character - Texture, Vertex, Import - Zero Suit Samus]



I saw this moveset and felt like putting it in my personal BrawlEx pack (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34466), so I needed a character to go with it. I found the SAO Lost Song Sinon import by DSX8 and threw these together to go with it. Comes complete with 19 alternate textures for you to pick and choose from, each with custom CSPs and BPs. The in-game pictures are taken with the moveset linked above, if anyone is curious as to the multiple weapons. Hope you guys enjoy it!

578 July 21st, 2016

Pirate Ship Ω by jlclpepe, DSX8
[Stage - Import - Pirate Ship]



DSX8's stage over Pirate Ship (without \".rel\"), it means the weather occasionally changes :).

Enjoy!

105 September 19th, 2017

Chris Redfield, Wolverine, Android 17, Groose, Melee Link, Frank West, Ira Gamagoori, Charlie Nash, by windhunter7, DSX8, ShadowSnake, Ricky (Br3), TheBen, Kingskull95, Yamashii, Gamidame_K with credit to KTH, DemonBoy, Segtendo, LittleBoygos, GameWatching, kewlwiki, camelot, KAZECoyote, Capcom, two unknown model importers, shinsekai94, AlGeorgeRomo, and HatchiSama at the Models Resource
[Pack - Character]



Note: If you know who created the Superboy or the Charlie Nash, please PM me and I'll correct the credits, but right now, the authors are unknown.

This was a request by shinsekai94.

I now accept donations, so if you would like to donate, please click here: http://windhuntersmods.blogspot.com/2017/01/test-button.html

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by shinsekai94, this mod makes Kingskull95's Chris Refield, DSX8's Wolverine, Blanc Trois' Android 17, DSX8's Groose, KTH's Melee Link, ShadowSnake's Frank West, Gamidame_K's Ira
Gamagoori, AlGeorgeRomo's Shirtless Captain Falcon, and two unknown authors' models, Superboy and Charlie Nash, Street Fighter Style.

II. What's New
A. New Characters
Chris Redfield, Wolverine, Android 17, Groose, Frank West, Ira Gamagoori, Charlie Nash, Superboy
B. New Models
Chris Redfield, Wolverine, Android 17, Groose, Melee Link, Frank West, Ira Gamagoori, Charlie Nash, Shirtless Captain Falcon, Superboy, Ryu's feet(From Super Street Fighter
IV Arcade Edition)
C. New Textures
Recolors of Ryu's feet to match each character's skin color
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by shinsekai94
B. Chris Redfield Import by Kingskull95 and DemonBoy
C. Wolverine Import by DSX8, Segtendo, and LittleBoygos
D. Android 17 Import by Blanc Trois and TheBen
E. Groose Import by DSX8
F. Melee Link Model by KTH, GameWatching, kewlwiki, camelot, and KAZECoyote
G. Frank West Import by ShadowSnake, Yamashii, and Capcom
H. Ira Gamagoori Import by Gamidame_K
I. Shirtless Captain Falcon Model by AlGeorgeRomo
J. Superboy Import by unknown author
K. Charlie Nash Import by unknown author
L. HatchiSama at the Models Resource for the Ryu model from Super Street Fighter IV Arcade Edition

Get each mod here for anything else for the character, like recolors, portraits, etc. as well as the originals:
Chris Redfield: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26792
Wolverine: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313
Android 17: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34543
Groose: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363
Melee Link: Link unfortunately no longer works; I only got the model from the requester
Frank West: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25770
Ira Gamagoori: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203271
Shirtless Captain Falcon: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209915
Superboy: Unknown link; I only got the model from the requester
Charlie Nash: : Unknown link; I only got the model from the requester

378 July 2nd, 2016

(Smash 4) Boxing Ring Omega by CaliburZx, DSX8
[Stage - Import - Pokemon Stadium]



\"Smash ain't no Joke!\"

The Omega version of Boxing Ring, has made it's way from Smash 4, to Brawl. Fully equipped with it's Smash Bros version as well.
Thanks to DSX8 for allowing me to use some assets.

You must use the included module required for it to work.

PM or Report any Problems.

Enjoy!

221 April 6th, 2017

Majin Vegeta (More Alts + PSA Resize) by Ebola16, DSX8, marioking64DS, GentlemanPotato, jjookkeekkiidd, TheBen, Exorcist, Freikugel, Gamidame_K, TheRealHeroOfWinds with credit to Boygos, CaliKingz01 and Nebulon
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Pikachu]



Full Imgur album: http://imgur.com/gallery/aGRBo
Update 2: Added Ekans Snake
Update: Adjusted SFX
Here are 14 alternate costumes for the Majin Vegeta PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206858)
This includes a PSA resize to accommodate the characters. If you plan on using a Vegeta model included in the original PSA download, set the model's "TopN" bone scale to (0.3937,0.3937,0.3937)

165 October 16th, 2017

Broly PSA (More Alts) by Ebola16, DSX8, GentlemanPotato, DemonBoy, bleachmagic, DevMasters, Tabuu Forte Akugun, ?uestion, AwesomeToad, RedMan911, GBC, Freikugel, Sir Kirby the 4th, Gamidame_K, MBHC with credit to CaliKingz01
[Character - Texture, Vertex, Import - Ganondorf]



Update 3: Fixed Ogre's alpha function
Update 2: Added Mike Haggar
Update: Added an unknown character
Full Imgur album: http://imgur.com/gallery/Ns6fN
Here are 15 alternate costumes for the Broly PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35385)

64 June 7th, 2016

Fi (Skyward Sword) by GentlemanPotato, DSX8
[Character - Import - Sheik]



Fi from Skyward Sword over Sheik, requested by The Demon

All credit goes to DSX8 who rigged the model over Zelda, I just changed a few bones so it would fit over Sheik

DSX8's original
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24159

787 August 9th, 2016

[P:M 3.6] Smash U Battlefield (Wifi-Safe) by soopercool101, DSX8, Edwguard Flows with credit to The PMDT
[Stage - Texture, Vertex, Import - Battlefield]



An edited version of Wii U's Battlefield to match P:M collisions more in appearance. No more clipping!

Leave feedback here: http://smashboards.com/threads/349556/

195 May 10th, 2016

(Smash 4) Jungle Hijinx Omega by CaliburZx, DSX8
[Stage - Import - Skyworld]



Update 1: New lighting thanks to DSX8, redownload if you downloaded before 5/10/2016

Happy Birthday to me!
As a gift, enjoy these stage uploads!

It's the homestage for the King of Swing! In it's omega format!

PM or Report any problems
Enjoy!

1219 June 4th, 2016

Battlefield + Omega (Smash U) by Edwguard Flows, DSX8
[Stage - Texture, Import - Battlefield]



Update 04/06/16 Fixed chain material from the main platform.

After months of work .... the revamp of Battlefield U is over!!

The stage has new light system that has been remade it completely (fogs, lights, ambient lights, lighting animation,...).

Also I create a new background transition (morning,midday,afternoon,evening) like Smash U. Now the clouds have all texture animations.

There is new specular efect on the main platform. The materials, shaders and the color nodes have been ajusted. Shadow system has been created for all the platforms. Addicionally there are more background islands with the all the lighting effects.

Include the original omega version. I'll update it soon with a wifi safe version.

All the stages go over STGBATTLEFIELD and there is a Wifi Safe version using the brawl Battlefield colisions.

The stage has been optimized for 3-4 players matches without lag on the Wii. But you may have fps drops if you use heavy characters on this stage so, I created a optimized versions with less elements and lights. Try it!

Comes with SSS Icon and stage files

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011

Enjoy

115 April 10th, 2016

Kalos League Alpha by soopercool101, DSX8, Ebola16, Edwguard Flows
[Stage - Texture, Vertex, Import - Target Smash]



A larger, crazier version of Kalos League, in line with the ''Alpha'' design philosophy of Project M XP.

Goes over target test by default.

Includes various fixes by myself and ebola16.

Check out all my other (typically more balanced) stages (and give me feedback) here: http://smashboards.com/threads/349556/

136 April 10th, 2016

Non-Transforming Kalos League by soopercool101, DSX8, Ebola16, Edwguard Flows
[Stage - Texture, Vertex, Import - Skyworld]



Includes 5 different non-transforming versions of Kalos League:

> Main Hall
> Steel (Swords)
> Steel (Platforms; from Kalos League M)
> Fire
> Fire (No fire pillars)

All of them except for Steel (Swords) go over Skyworld by default.

Steel (Swords) goes over Target Test by default.

All variations include various fixes by myself and ebola16.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/349556/

281 April 10th, 2016

Kalos League M by soopercool101, DSX8, Edwguard Flows
[Stage - Texture, Vertex, Import - Skyworld]



A still-transforming rebalance of Kalos League. Goes over Skyworld by default. Includes Project M camera, and borderless stamina fixes.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/349556/

327 April 5th, 2016

Kalos League (Item Spawning Added + Non-P:M Fix) by Ebola16, DSX8, soopercool101, Edwguard Flows
[Stage - Texture, Vertex, Import - Mario Circuit]



The original version of this stage could not spawn items. I corrected this.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.

129 April 4th, 2016

Kalos League (Fixed Platform Glitches) (Smash U) by soopercool101, DSX8, Edwguard Flows
[Stage - Texture, Vertex, Import - Mario Circuit]



UPDATE: Fixed glitch in exit animation for the Fire platforms.

Fixed a glitch in this stage relating to platform animations, where the platform collisions would remain in-bounds and allow the players to stand on them (most noticeable during Kirby's Up Throw).

Also added collisions for Project M's Borderless stamina.

All credit to DSX8 and Edwguard Flows for the original version of this stage. Uses a Target Test rel base.

415 April 1st, 2016

Magicant Omega (Smash3ds) by DSX8
[Stage - Texture, Import - Big Blue]



Has exact sky frame animation from original bch file, and original stage lighting from the game.

Comes with SSS icons and brstm's. Goes over skyworld but has .rel files for Big Blue and stage expansion.

Enjoy!

269 April 1st, 2016

Online Training Stage (SmashU & 3ds) by DSX8
[Stage - Import - Wi-fi Room]



Comes with SmashU and Smash3ds versions of the Online Training Stage. Comes with brstm!

ENJOY!

354 April 1st, 2016

PacMaze (Smash3ds) by DSX8
[Stage - Texture, Import - Flat Zone 2]



Comes with brstm, SSS icons, module file, and stage files! Uses exact camera, death, entry and spawn points used in Smash3ds.

Any issue's, let me know! Fancy colors, I know!!

287 April 1st, 2016

Kalos League (SmashU) by DSX8, Edwguard Flows
[Stage - Texture, Import - Mario Circuit]



Comes with brstm, SSS icons, module files, and stage files! Uses exact camera, death, entry and spawn points used in SmashU.

Any issue's, let me know! Beware of the sword, they WILL hurt you!

583 April 16th, 2016

Wily's Castle (SmashU) by DSX8, jaystring
[Stage - Texture, Import - Pokemon Stadium 2]



Update1: Updated char lighting thanks to Jaystring.

Comes with brstm, SSS icons, module files, and stage files! Uses exact camera, death, entry and spawn points used in SmashU.

Any issue's, let me know!

185 April 1st, 2016

Wii Fit Studio (SmashU) by DSX8
[Stage - Texture, Import - Skyworld]



Comes with SSS Icons, brstm's, rel file, and stage file!

Any issue's, let me know!

1204 April 13th, 2016

Ryu [Project M Ver. BETA] by ALM5252, DSX8, CaliKingz01 with credit to KTH and Leon Exodio for being my beta testers, LJIVRESTAR for the Down B graphic and DSX8 for the Awesome models
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wolf]



EDIT: Added the ability to Dash-Dance

Download the original for all the main files, this only comes with the costumes and moveset.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210766

Just a version I made, fits Project M better, could not fix the landing detection for him.

Enjoy!

If anyone else wants to use this as a base for a better PM version, go ahead.

203 August 3rd, 2016

Roll over Zelda (More Alts + PSA resize) by Ebola16, DSX8, GentlemanPotato, ds22, Demon_of_Elru, TheBen, Spex130, Gamidame_K with credit to CaliKingz01
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Zelda]



Full Imgur album: http://imgur.com/gallery/1sqkF
Update 2: Added Ruto
Update: Added Iku Nagae
I gave Roll 11 more alts! I resized the PSA to accommodate the Zelda-based models. This means that all Roll costumes in the original Roll download (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205905) should be scaled by (0.67,0.67,0.67). If you chose not to use the edited PSA, scale all models in this file by (1.49,1.49,1.49).

1 2 3 4 5 6 7 8 9 10 11 12 13

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  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
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