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8477 April 23rd, 2014

Deadpool PSA V2 by Mephisto, Reaver Ind., KTH, Beyond, Albafika, SiLeNtDo0m, JCentavo, Ganon-Punch
[Character - Texture, Vertex, Moveset (PSA) - Solid Snake]



Download link fixed. I'm sorry for the delay in fixing it.


EDIT (22/4/13): Added .pac and .pcs files for a different batch of recolours. Partially so that there's more choice and partially so that it works properly in 1 player modes. ~ SDo0m

Mouthy merc returned to here.
Including the PSA, Model, Recolors, CSPs, Voice and others.

Have you feedback or question?
Please post it on my topic or send PM.
http://forums.kc-mm.com/index.php?topic=53422.0









Hey! Yeah, you! I'm down here bustin' my ass while you sit on yours watching me jump around? How is that fair?

3188 September 2nd, 2016

Deadpool Pack | New Recolors + New Model + New Css Stuff (Final PSA) by Zarks, KTH, Albafika, SiLeNtDo0m, Mephisto, JCentavo with credit to Beyond
[Character - Texture, Vertex, Import, Moveset (PSA) - Solid Snake]



*Re-upload the link

Re-download: New Css stuff by Me!!

Recolors & Css stuff: Me (cheatglitch)

Model & Texture: Beyond

PSA: Mephisto KTH BeyondYou Wolfric
SiLeNtDo0m JCentavo

421 May 6th, 2012

Misery V04 over Mr. Game & Watch by Crashouti, BlackJax96, JCentavo
[Character - Texture, Import, Moveset (PSA) - Mr. Game and Watch]



NTSC = Working
OBLIGATORY USED THESE CODE FOR WORKING :

G&W has Purin's IC-Constant
* C2858928 00000003
* 2C040012 40820008
* 38800025 1C040038
* 60000000 00000000

G&W has Purin's Sound Bank
* 4A000000 80AD89E0
* 14000048 00000022
* E0000000 80008000

Optional, IC-Constant code above should have you covered though:

Mr. G&W has 2 Jabs
* 04B0B634 00000002

Mr. G&W has no Multijab
* 04B0B638 00000000

Mr. G&W has a Multijump
* 04B0B644 00000002

6344 April 14th, 2013

Deadpool PSA Final by Mephisto, KTH, Beyond, Albafika, SiLeNtDo0m, JCentavo
[Character - Texture, Vertex, Moveset (PSA) - Solid Snake]



2013/04/15 : Download fixed
--------------------------------------------
Check me out! I'm the ghost of christmas kick your ass! -Deadpool
--------------------------------------------
This PSA is made from SilentDoom's Deadpool stuff.
Thanks

323 September 20th, 2012

Peach Ported over Wario v2 (NTSC-U) by JCentavo, DAO_Ibuki, Wurmi321
[Character - Import - Wario (Classic)]



Video courtesy of Noel Kreiss
We don't do port req., especially me; I'm NEW to it..
In-game Pics won't really help me here... Video possibly soon...? The .rel is NTSC-U so it most likely won't work for PAL. Scroll down for PAL codes

This would seem to be a fully successful port of Peach to Wario, everything I tried seems to work flawlessly.
I haven't tested to see if PeachR1.bress works over WarioR1.bress, so if you don't want to take a chance and have it freeze on you then don't add it to your files!
•WarioMan won't work; only way to be him now is through special means, but he will freeze your game!
•May freeze once in a while (usually on Result Screen, no clue why)

Wario has Peach's IC-Constant PAL Region (untested)
C2853D88 00000003
2C040015 40820008
3880000C 1C040038
60000000 00000000

No Entry Data PAL Region (Untested)
00AD8045 00000000
06AD3E50 00000030
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
1st line is the Individual Character No Entry Data

No Result Data PAL Region (Untested)
00AD807D 00000000
06AD3E88 00000030
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
1st line is the Individual Character No Result Data

Wario has no Crawl PAL Region (Untested)
04B0752C 00000000

Wario has Peach's Soundbank PAL Region (Untested)
4A000000 80AD4800
14000054 00000010
E0000000 80008000
Optional, will be mute and ONLY will have universal SFX if not used

6 February 15th, 2012

Theme of Mizary by JCentavo
[Audio - Stage/Menu]



Ripped last Febuary from the disc.
(Source: Onechanbara: Bikini Zombie Slayers)
521 July 22nd, 2012

Misery v05A by JCentavo, DAO_Ibuki, KingJigglypuff, BlackJax96
[Character - Import, Moveset (PSA) - Jigglypuff]



• Most of her hit boxes [b]finally[/b] work
• More Attributes have been edited
• Up B now works as recovery and no longer has sleep effect
• New Air Down A
• Metal properties
• New Smash Side A
Video courtesy of Dao Ibuki (of outdated version)
AA = Slash Combo (you can chain this to almost any ground move)
Up A = Backflip Kick
Side A = Kick
Down A = Mid Slash

Up Smash = Sword launch
Side Smash = Slash
Down Smash = Downward Sword swing

B = Charge
Up B = Flip
Side B = Sideway Slash (Doesn't have 2 hits)
Down B = Sleep

Air A = Kick
Air Up A = Upward Sword Poke (Unfinished)
Air Forward A = Sideway Slash
Air Back A = Back Elbo
Air Down A = Downward Sword swing (Doesn't spike)

Costume 04 freezes in-game because of Jiggly, there's nothing wrong with the costume otherwise

I don't recommend trying to use any items (broken animations)

Hit boxes are still not fixed

184 July 6th, 2011

Sailor Mars by JCentavo, BlackJax96, fnitti1990 with credit to LookItsLink, LenSho
[Character - Texture, Vertex - Zelda]



Thanks to fnitti1990 for allowing me to texture their Kagome.

Credit to: LookItsLink for long hair and normal ears Zelda.

33 June 10th, 2011

In The End w/ Butterfly by BlackJax96, JCentavo
[Audio - Stage/Menu]


Brstm by BlackJax96, blend by JCentavo.
Preview (Source: Linkin Park / Crazytown)
40 March 12th, 2011

Never Gonna Give You Up (Blend) by BlackJax96, JCentavo
[Audio - Stage/Menu]



Another mix by JCentavo. Brstm by BlackJax96
I literally did not plan the loop points, but they were so epic that I kept them :P
(Source: Rick Astley)
48 March 5th, 2011

For True Sailor Fuku (Mashup - Sonic vs. Shadow & Lucky Star) by BlackJax96, JCentavo
[Audio - Stage/Menu]


Epic mashup by JCentavo; brstm by BlackJax96
Konata + Anything = Awesome
Sonic Vs. Shadow = Awesome
Konata + Sonic Vs. Shadow = HOLY- -BLAM!-
Preview (Source: Sonic Adventure 2 / Lucky Star)
291 September 20th, 2012

Amy Rose (Rouge the Bat Color) by JCentavo with credit to SonicBrawler..
[Character - Texture, Vertex, Import - King Dedede]



Download the motion files from: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16109
Note: Freezes on select screen when you change colors for DeDeDe. So just don't go through the colors and keep this file as default 00.
Credit: The Amy Rose Project team for the imported model and original textures

200 September 20th, 2012

Amy Rose (Honey the Cat Color) by JCentavo with credit to SonicBrawler..
[Character - Texture, Vertex, Import - King Dedede]



Download the motion files from: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16109
Note: Freezes on select screen when you change colors for DeDeDe. So just don't go through the colors and keep this file as default 00.
Credit: The Amy Rose Project team for the imported model and original textures

570 February 16th, 2011

Miku Pack by JCentavo with credit to Aafyre
[Character - Texture - Zero Suit Samus]



Refer to http://forums.kc-mm.com/index.php?topic=20452.0
This is to replace ZSS with Miku. It's near completion.
It lacks her call name, but I did make one; it just isn't implemented yet.

99 February 13th, 2011

Misery by JCentavo with credit to Ike Lawliet
[Character - Texture - Zero Suit Samus]



2 years ago on Valentine's Day Oneechanbara for the wii came out.

This is incomplete, it lacks her clothing because I could not obtain any textures.
Feel free to edit this with her clothes, just give me credit for what's already done for it.

Credit: Ike Lawliet for the Long Hair Samus vertext.

349 February 9th, 2011

Hatsune Miku (Teto color) by JCentavo with credit to Aafyre
[Character - Texture - Zero Suit Samus]



Edited her to match Teto. Credit: Aafyre for the vertext and original textures

237 February 8th, 2011

Hatsune Miku (Neru color) by JCentavo with credit to Aafyre
[Character - Texture - Zero Suit Samus]



Edited her to match Neru. This is meant to be Miku AS Neru.
Credit: Aafyre for the vertext and original textures.

Minor Update:
Fixed some of the coloring.

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