Home Gallery Resources The Team Rules chat Login Register


Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other
1 2 3 4 5 6

from:

50 February 13th, 2018

Cloakless Linkle by Lillith with credit to iwantgames, sorta used his HW Links as reference and such. MoogleOutFitters, SSPD077
[Character - Import - Link]



somethingsomething her cloak model broke absolutely everything, so I prompted to just ditch it for now to get a working model at all, 'sides that, this is a decently viable alternate costume if I ever do get the cloak working. If not... uh... Linkle! No idea if she works outside of Dolphin

24 January 26th, 2018

Navarre Marth by Lillith with credit to Gamidame_K, iwantgames, Project M Team
[Character - Texture, Import - Marth]



Small thing sorta done for fun, sorta 'cause no one else has done anything with Navarre, ack. Enjoy a random costume thing?

94 January 24th, 2018

PM-esque Robin v1.0 by Lillith with credit to russmarrs2 for model of Robin that I built upon, Brawl Minus Zeus team for Thunder chargeup things.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Moar Robin! This is like I did with Lucina, where I had fun changing the moveset around, buffs and all that. yay. Also yes, Robin levitates for his new dash, mwahaha.

+Grab range
+Mobility
Faster roll and spot dodge speed up by x1.15
Tilt hitbox range increased. Up tilt has a new hitbox that hits in front of Robin
Less lag on missed grabs
Elwind 2 has a 'body' hitbox, not strong or anything, just there to interrupt enemies.
less landing lags for B-Air (1 frame) and D-Air (2 frames)
Back Throw has a bit more knockback
Forward Throw can be interrupted a bit faster, with a slightly lower angle
Down Throw can be interrupted earlier.
Speed grab pummel up by x1.1
Thoron travels a little further by the end of it.
Bigger Aerial Nosferatu range
Non-Levin Aerials are x1.15 speed
Slightly bigger arcfire hitboxes
Smash Levin Attacks do 3% more damage, Aerial Levin Attacks do 2% more damage-- although only the main hits, the lingering hitboxes still do 5%.
5 Frame jumpsquat from 7
A little more air speed
Faster fast fall

Intended for use with BrawlEx, based off of Marth so if you do use BrawlEx, use his configs and module.

Soundbank ID is 0x000001AF

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

In the sfx folder, you'll see a version with 'e' at the end, and a version with 'j' at the end, 'e' for English voices, 'j' for Japanese voices, just get rid of that end bit, delete the sawnd you're not using, and you should be good to go for that.

238 January 24th, 2018

Smash 4-ish Robin v1.1a by Lillith with credit to russmarrs2 for model of Robin that I built upon, Brawl Minus Zeus team for Thunder chargeup things.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



v1.1a
- Nosferatu has a pseudo-grabbing effect. yay.
- Now it's sorta-kinda-possible to store Thunder chargeup, and like Smash 4, when you charge Thoron it doesn't just release in instantly, yay options.

v1.1
- Arcthunder exists! As such, charge time for Elthunder was downed a bit.
- Thunder chargeup increases in graphical intensity over time to help signify its different stages.
- Arcfire is sent further out.
- Bronze Sword can now be used during aerials, this is done via joystick sensitivity as opposed to how it's handled in Sm4sh, meaning you are able to choose whichever whenever, a bit difficult to get used to though, haha.

yay, Robin! ...a tad confusing that no one's actually attempted this yet, but uh... It exists now!
Let's see... It's only 'ish' due to limitations and stuff. No durability, if the Levin Sword can be used for an attack, it always will be used for that attack, no Chrom, so I needed to do a new final smash, all projectiles are fake projectiles, so they're kind funky and a bit improper, Arcthunder was cut since I've no idea how to make it work as a fake projectile, sorry. uhhh... Thunder can't be stored, it's all or nothing, like Marth/Ike's chargeups, Nosferatu can't grab things, but it will still leech HP if its hitbox connects. I thiiink that about covers it.

Intended for use with BrawlEx, based off of Marth so if you do use BrawlEx, use his configs and module.

Soundbank ID is 0x000001AF

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

82 December 10th, 2017

Project M 3.6 Marth with Sm4sh GFX by Lillith with credit to Project M Team
[Character - Other (Effects, Animations, Final Smash, etc.) - Marth]



Well I mean... It's exactly as it says on the tin, PM Marth with Sm4sh GFX. Sorta requested, but it was easy, so yay!

Shouldn't have any effect on gameplay, unless I did something and forgot. in which case... oops.

218 December 8th, 2017

Sm4sh Roy PSA by Lillith, Nao-chan with credit to jaystring for original Roy import
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Heeeey, Roy!

If you're using the 'Separated' version of Roy, his soundbank ID is 0x000001AD

Necessary codes (Only for 'Separated' Roy!)~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html


Will probably separate PM 3.6 Roy's GFX/SFX too at some point, so uh... look forward to that PM players?

148 December 3rd, 2017

Project M + Legacy XP Lucina v2.0 by Lillith with credit to Nao-chan, Project M Team, crazyhandmasterhand, Legacy XP Team, jaystring, JOJI.
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



This makes Lucina more of a semi-clone, as opposed to the Sm4sh 'promoted alt costume' clone, or 'Melee-ey' clone I did a while ago.

uh... Dancing Blade 4th side is the meteor instead of 3rd side, a bit of a callback to the other PSA by crazyhandmasterhand, haha

So uh... things.

In the sfx folder, you'll see a version with 'e' at the end, and a version with 'j' at the end, 'e' for English voices, 'j' for Japanese voices, just get rid of that end bit, delete the sawnd you're not using, and you should be good to go for that.

Soundbank ID is 0x000001AC

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

uhm... seems to only work on Dolphin, which means I basically need to redo from scratch again... again... ...ugh.... Sorry, but releasing a thing for one set of people is better than no one at all. Apologies, but I'll try to do this stuff later when not working on a million things.... Still, Sm4sh Roy is next up.

53 December 2nd, 2017

PM-esque Lucina v2.0 by Lillith with credit to Nao-chan, Project M Team, crazyhandmasterhand.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Yay update!

As with version 1, due to potential filesize issues of particular models in conjunction with this moveset, I'd suggest maybe reducing your chosen model's texture sizes in order to keep filesize down-- 1,430 KB or less should suffice.

may seem a bit redundant to have a vBrawl version of this huh?
Still, this moveset is to make Lucina more like a Melee-style clone as opposed to the 'promoted alt costume' clone she was in Smash 4.

In the sfx folder, you'll see a version with 'e' at the end, and a version with 'j' at the end, 'e' for English voices, 'j' for Japanese voices, just get rid of that end bit, delete the sawnd you're not using, and you should be good to go for that.

Soundbank ID is 0x000001AC

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

217 December 8th, 2017

Sm4sh Marth and Lucina v2.02 by Lillith, Nao-chan
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



v2.02
Both 'Over Marth' Lucina's didn't load their sword trails properly. uh... oops.

v2.01
PM 'Over Marth' Lucina was literally just the vBrawl version, that's been rectified.

Finally after a year I'm updating these two, haha.
A lot of animation things are updated, some timings and hitboxes adjusted, bit of attribute stuff. all of them fun things.

Readme things~

So uh... things.

In Lucina's sfx folders, you'll see versions with 'e' at the end, and versions with 'j' at the end, 'e' for English voices, 'j' for Japanese voices, just get rid of that end bit, delete the sawnd you're not using, and you should be good to go for that.

If you're using the 'Separated' version of Lucina, her soundbank ID is 0x000001AC

Necessary codes (Only for 'Separated' Lucina!)~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

179 November 27th, 2017

Sm4sh Ganondorf PSA by Lillith with credit to RandomTalkingBush for ripping Ganondorf's sounds from Smash Wii U
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]



Quick update: Sorta crashed upon doing up taunt with default costumes in PM version, that has been fixed.

Will only really work with lower filesized models, I sorta suggest jaystring's HW TP Ganondorf ones, but default will work too. If you use anything with a higher filesize, such as Smash 3 Ganondorf you'll need to open them in BrawlBox and reduce texture sizes 'till the .pac model filesize is about 1MB or lower.

95 December 11th, 2017

OoT Link PSA by Lillith with credit to Pik, Nanobuds, M22K, Tormod, Codex-9, JOJI, Project M Team
[Character - Texture, Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



You know what I did today last year?
I released the first version of Young Link, so I thought it'd be fitting to do the same for Adult Link a year later on the same day... I could've waited 7, but neh.
Still, uh... Tormod did most of the work for this, I just wanted to declone him a bit, so now he's actually suitable to be his own character.

His soundbank ID is 1A2, you will need either a code or Fighter Config to reflect this.

Has both a PM and vBrawl variation, so feel free to choose which you rather.

If there are any glitches, please do notify me of them!

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

98 November 12th, 2017

Sm4sh Toon Link PSA by Lillith with credit to RandomTalkingBush for ripping Toon Link's sounds from Smash Wii U
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Toon Link]



Update-- The alternate PM version couldn't dash dance before, it should be fixed now.

First off, this code is needed to work properly~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]

I can't link it directly, but it can be found on JOJI's site~
http://ssbbhack.web.fc2.com/index.html
Navigate to the bottom of the sidebar 'SSBB CODES'

Anyways! Includes both a vBrawl and PM version so choose for whichever suits you best.

If you're familiar with Sm4sh's Toon Link, you should know what to expect. Have fun!

Happy Zelda Month, I will be doing more Sm4sh PSAs as time goes on, Hopefully, I'll get Ganondorf done before the month's end, currently unsure of how I'd go about with Zelda and Sheik unfortunately.

...You'll notice that the fairy isn't glowy as she should be, but... I suck at model stuff and have no idea how to do that :<

192 November 3rd, 2017

Sm4sh Link PSA by Lillith with credit to RandomTalkingBush for ripping Link's sounds from Smash Wii U
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Link]



First off, this code is needed to work properly~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]

I can't link it directly, but it can be found on JOJI's site~
http://ssbbhack.web.fc2.com/index.html
Navigate to the bottom of the sidebar 'SSBB CODES'

Anyways! Includes both a vBrawl and PM version so choose for whichever suits you best.

If you're familiar with Sm4sh's Link, you should know what to expect. Have fun!

Happy Zelda Month, I will be doing more Sm4sh PSAs as time goes on, potentially even another Zelda one this month if all goes well, hehehe.

34 September 28th, 2017

Custom Fire Marth PSA (Blue Flames Edition) by FGUG2021, MKXD, Lillith, Amarythe, oddzxc with credit to oddzxc, MKXD (for inspiration), Amarythe (for True Roy PSA's Dash Attack Animation), Kitsu-Chan (for Roy Release's Up Smash)
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



Inspired by the Pyro Marth Movesets of old, the Sm4sh Marth/Roy training vids I've had to study, The Roy First Release by Kitsu, and for the Sm4sh Marth for PM 3.6 moveset i searched for, it's finally here. I've used assets from various movesets, like Project M Roy, Amarythe's True Roy Dash Attack and applying a fire effect to many of his moves while still having some of the same animations as Project M Marth to allow for diversity. Hope you enjoy and for anyone seeking the PM 3.6 Sm4sh Marth Moveset follow the links below:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209971

Pyro Marth Beta for vBrawl:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35165

Roy First Release:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24291

EDIT: Sm4sh Marth Tipper for Project M (Base)

New Animations:

Up Smash: Kitsu-Chan's Roy Release Up Smash (no spike, as it functions like Link's Up Smash)

Most Animations: Added Fire Effect including Final Smash/Neutral Special

Aerials except for Neutral Air have no fire effect

Neutral Special: oddsxc's PM 3.6 Sm4sh Shieldbreaker Marth with fire effect

Side Specials:

S1: Fire Effect
S2: Fire Effect
S3: Normal/Spike on Down Tilt
S4: Project M Roy with Fire Effect

Dash Attack: Amarythe's True Roy PSA's with Fire Effect

Update: The Original version will be here while the newer version will be uploaded shortly afterwards. Also the newer version will keep getting updated until i eventually cover all the needed points. Be sure to redownload 24 hrs from now for the final edits.

V1: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212069

Blue Flames: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214833

*Disclaimer: uploads and edits listed are now available*

tested on dolphin but unsure if it will desync or not

165 October 22nd, 2017

Project M + Legacy XP Lucina Alt v1.1a by Lillith with credit to Nao-chan, Project M Team, crazyhandmasterhand, Legacy XP Team, JOJI.
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



v1.1a~
Levin Sword up smash, yay. More damage and range.
Re-added 'Pass' down special variation for those who preferred that.

v1.1~
A number of animation clean-ups and improvements (Such as proper hand movements, getting rid of jerkiness during slowdown).

Update-- Things have been fixed. i'm so sorry :<

apologies for upload spam eep

An alternate version to Lucina, this'll be the one updated from here on.

Her soundbank ID is 19D, you will need either a code or Fighter Config to reflect this.

Sounds overhauled completely. Again. Yay.
Graphical stuff overhauled.
Up Smash updated a little
Dancing Blade 4th up updated.

106 September 19th, 2017

PM Doctor Mario Alt by Lillith with credit to Project M Team, Legacy XP Team, Estepoke, Moe, JOJI
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



apologies for upload spam eep

Emerald/SSE costume thing~
https://www.youtube.com/watch?v=suKR3-dC18w

An alternate version to Doc, this'll be the one updated from here on.

Graphical stuff overhauled.
...a bunch of PSA updates I can't remember. ack.

160 November 6th, 2017

PM Young Link Alt v1.2c by Lillith with credit to SiscoLink, Project M Team, Pyro Gaming, Pik, KTH, Tormod, SylveonPlaysSSB, Moblin, HypnotizeOverdrive, JOJI, Smash 2 Team, LinkTahuterasuSpirit
[Character - Texture, Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Oh yay, model updates! Uh... Now has Goron Bracelet, updated hair, +2 item choices, and 11 costumes for each, as well as ...mediocre... cosmetics, but hey, i'm not the best at rendering, still do what I can though. All swords are the same length, so there shouldn't be any weird range inconsistencies, although the Razor and Gilded Swords don't really fit the glow model properly, may update more to rectify that at some point ....yay... more alt versions...

v1.2c~

New (again) better cosmetics! Courtesy of LinkTahuterasuSpirit!

v1.2b~

Young Link's down air now works as it does in Melee-- bouncing twice, the bounce hitboxes being his standard blunt hitboxes instead of slash hitboxes, and also being able to meteor.

v1.2a~

Model updates, more model options.

v1.2~

Model fixes-- Hitboxes should now show up properly in PM's Debug Mode.
Up special changed up a little.

v1.1a~

Keaton Mask SFX fixed. oops.
Up Smash is a bit faster.
Uses the Melee 'whack!' hit sounds for most attacks.

v1.1~

Sounds overhauled completely.
Milk taunt now heals ... yay.

His soundbank ID is 1A0, you will need either a code or Fighter Config to reflect this.

apologies for upload spam eep

Emerald/SSE costume thing~
https://www.youtube.com/watch?v=X_cNiB63LmQ

An alternate version to Lil' Link, this'll be the one updated from here on.

Graphical stuff overhauled.

135 September 19th, 2017

PM Dark Pit Alt by Lillith with credit to SJS, Project M Team, KJP, Kienamaru, JOJI
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



apologies for upload spam eep

An alternate version to Pittoo, this'll be the one updated from here on.

Graphical stuff overhauled.
Up Special can now be reversed-- timing is a bit tight though, end part of animation fixed up.
Weight downed to 76 from 96... which... should have happened beforeanyway, oops.

821 January 28th, 2018

Project M DX by Lillith with credit to SJS, Project M Team, KJP, Kienamaru, SiscoLink, Pyro Gaming, Pik, KTH, Tormod, SylveonPlaysSSB, Moblin, HypnotizeOverdrive, Legacy XP Team, Estepoke, Moe, Random Talking Bush, Nao-chan, crazyhandmasterhand, Firelis, Pyotr, Paysus, AmaZeroMmu, Shane Lee Shin, TheShyGuy, Ashingda, PhantomWings, KeroMonkey, Mortimer, Snoopy, Leon Exodio, 500YearOldGrandpa, drogoth232, BronzeGreekGod, marioking64DS, JOJI, Balanced Brawl Team, R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞, themaziest, Ridley-X, SoulOfSmash, Capt., GerbilCrab475, PrinceGal3n, NXero, ggmonx, MerryShadow, Dastardly Ridleylash, GanonFist, Weiss, Warzenschwein, SchAlternate, Dr., pikazz, / Yuki ゆき, AlGeorgeRomo, Smash 2 Team, Pyro Gaming, ishmael205, thecoolguyXJ9, bringobongo, Nanobuds, M22K, Codex-9, Akeno, Bluebreon, Brawl Minus Team, Tidus, ɴᴇᴢʜᴀ, soopercool101, davidvkimball, WorseDoughnut, Theytah, Ca$inoWolf, Discord Community, DemonBoy, iwantgames, JBG, KendiKong, naciti, kid craft 24, Amarythe, LnktheWolf, russmarrs2, SubZero2, SatoshiKura, Tailsmiles249, Shun_One, ledgerewskie, Kurukato87, Layell, Aghanim, Jay_Blu16, CaliKingz01, LJSTAR
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



This is basically the build I just jam character releases into so it makes testing easier, it wasn't intentional like Expanse was, still, I dunno, someone may find this fun, so here it is~

Includes my Dr. Mario, Lucina, Young Link, Dark Pit, OoT Link, Robin as well as Waluigi, Magic Ganondorf and Ridley, as well as betas of Classic Link, Justin Bailey, Pichu, Chrom, Dark Meta Knight, Dry Bowser, Linkle, Darknut, ST Link, Dark Link, TP(Rapier) Zelda, Sigurd, Black Knight, and Shulk.

Bomb patch-- this is only necessary for those not on Dolphin, makes Link, Young Link, Classic Link, Linkle and Dark Link not crash the game with their bombs.
https://mega.nz/#!PB8UBbAK!icFaBQEAWuTtA3NQv2kvJx-myCjo_TMDCFY56foKhos

93 September 6th, 2017

Brawl Dark Pit V1.0 by Lillith with credit to SJS, Project M Team, KJP, Kienamaru
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Project M Smash 4-ish Pit-- For Brawl!

Pittoo doesn't actually have a glide, so if you're on BrawlEx, be sure to disable that, if not, uh... I think there are IC codes somewhere, can't remember, sorry :<

Yay, Dark Pit! Uh... First off, not 100% Sm4sh recreation, but I did what I could, so... Silver bow doesn't work exactly as Sm4sh variation, although this is mostly just animation difference, Electroshock, aside from being aerial only, isn't too far off how it should be, same with final smash, by aerial only, all I mean is like, if he's on the ground he'll rise up a little.
Power of Flight is sadly locked into a single direction... Purple wing glow because I just happen to like it more, haha.

Included models are sorta necessary, mostly for filesize reasons, but also due to Pittoo being mirrored.

If there are any glitches, please do notify me of them!

170 September 5th, 2017

PM Dark Pit V1.0 by Lillith with credit to SJS, Project M Team, KJP, Kienamaru
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Yay, Dark Pit! Uh... First off, not 100% Sm4sh recreation, but I did what I could, so... Silver bow doesn't work exactly as Sm4sh variation, although this is mostly just animation difference, Electroshock, aside from being aerial only, isn't too far off how it should be, same with final smash, by aerial only, all I mean is like, if he's on the ground he'll rise up a little.
Power of Flight is sadly locked into a single direction... Purple wing glow because I just happen to like it more, haha.

Included models are sorta necessary, mostly for filesize reasons, but also due to Pittoo being mirrored.

If there are any glitches, please do notify me of them!

200 November 6th, 2017

PM Young Link v1.2c by Lillith with credit to SiscoLink, Project M Team, Pyro Gaming, Pik, KTH, Tormod, SylveonPlaysSSB, Moblin, HypnotizeOverdrive, Smash 2 Team, LinkTahuterasuSpirit
[Character - Texture, Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Oh yay, model updates! Uh... Now has Goron Bracelet, updated hair, +2 item choices, and 11 costumes for each, as well as ...mediocre... cosmetics, but hey, i'm not the best at rendering, still do what I can though. All swords are the same length, so there shouldn't be any weird range inconsistencies, although the Razor and Gilded Swords don't really fit the glow model properly, may update more to rectify that at some point ....yay... more alt versions...

Emerald/SSE costume thing~
https://www.youtube.com/watch?v=X_cNiB63LmQ

v1.2c
New (again) better cosmetics! Courtesy of LinkTahuterasuSpirit!

v1.2b
Young Link's down air now works as it does in Melee-- bouncing twice, the bounce hitboxes being his standard blunt hitboxes instead of slash hitboxes, and also being able to meteor.

v1.2a
Model updates, more model options.

v1.2
Model fixes-- Hitboxes should now show up properly in PM's Debug Mode.
Up special changed up a little.

v1.1
Now includes an alt PSA that has a number of Sm4sh things, like dash/dash attack/cliff attack/spin attack/backwards dodge

Raise your hands if you were waiting for this, hehehe.

His attributes are something of a middle-ground between Link and Toon Link, since PM Toon Link sorta hijacked his thing of being a fast, lightweight Link.

The rest are the same stuff as Brawl version, but as a refresher~
Here his attacks are like... Disjointed kicks, unlike the 'bladed punch' thing he had in Melee, this is due to Toon Link taking his 'bladed punch'

Up taunt is Keaton Mask, has no animation of it's own, half due to lazy, half because I wanted to make it kinda faithful to Majora's Mask.
Side taunt is Ocarina, Young Link plays the first three notes of the Song of Time.
Down taunt, of course, is milk taunt.

Has fire arrows, Boomerang of PAIN. fire meteor. all that, his aerial up special is now a powerful KO, kinda like PM Toon Link.

If there are any glitches, please do notify me of them!

127 September 11th, 2017

PM Doctor Mario v1.05 by Lillith with credit to Project M Team, Legacy XP Team, Estepoke, Moe
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Emerald/SSE costume thing~
https://www.youtube.com/watch?v=suKR3-dC18w

v1.05
I forgot to give him his crowd call previously, that's been fixed now. ...oops.

Something something description, I'm a little too tired to say anything coherent, but, hopefully this doesn't need explanation to begin with-- enjoy.

Unfortunately, for it to work properly, the models included are required for this moveset, however, you can use any textures made for PM Doctor Mario if you replace their textures manually.

If you want the cosmeticss for the models used...
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213408

If there are any glitches, please do notify me of them!

79 August 12th, 2017

Brawl/PM/LXP Japanese Lucina by Lillith with credit to Random Talking Bush
[SFX - Marth]



Welp, took my time making this... uh... Three versions of this, two for my Sm4sh PSA, the last which'll work with Legacy XP's Lucina, as well as my PM/LXP+PM Lucina's.

Sm4sh PSA version preview~
https://www.youtube.com/watch?v=LGeV-XYV628
(Source: Yū Kobayashi/Smash 4)
215 September 5th, 2017

Project M + 'Brawl' Roy by Lillith with credit to Thany, Nao-chan, Project M Team, KingJigglypuff, SJS.
[Character - Moveset (PSA) - Custom Character]



Done in a similar way to LXP+PM Lucina, no, there is not an actual Brawl Roy-- I'm just using the one I made. Not as big a thing as Lucina, sure, but it was still fun to make. Has three variations, one is just PM Roy with 'Brawl' Final Smash-- which is just the Sm4sh final, sure, but eh, details, the other two are the main moveset, one with the 'Brawl' final, the other with the PM final.

If you have any suggestions for balance changes or something, please do suggest.

1 2 3 4 5 6

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.



Enter the deletion reason here.


Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010

Visitors Online