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View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
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82 February 15th, 2019

'Brawl' Daisy PSA v1.0 by Lillith with credit to SJS, Estepoke
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate .zip link
https://mega.nz/#!eFEEjIpI!2m06_ysyq1-m9DVMZ4KG2Me-yeMWnVn8sjRNFT1yKpU

The included models aren't really 'necessary' they're just SJS's, with their filesize downed a bit so the game doesn't explode.

Daisy's soundbank ID is 0x0000023B

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

Also comes with stock icons since SJS's didn't come with any

21 February 8th, 2019

Separated SFX/GFX Lucina PSA v2 (Fire Emblem: Awakening) by Lillith, Albafika, JamietheAuraUser, Tulat, Thany, Vert092, Nao-chan, Large Leader, Shun_One, Revan, SwordHandKirigiri with credit to SJS, Dragon-FlyWolf10, Mr. Me, Cloud Strife PSA animators, and the Project M team.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



As per usual, alt .zip link~
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0

Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.

Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448

So if anything's missing it's probably there.

Anyways! Made for use with JOJI's things and BrawlEx

Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.

Lucina's soundbank ID is 0x0000023D

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

24 February 5th, 2019

Moar 'KTH' Female Robin Costumes by Lillith with credit to KTH
[Character - Texture, Import - Custom Character]



Alt .zip link~
https://mega.nz/#!WR0WkKAZ!U2frvQj1JViyGLmvYPp5k4_zfMTZ7FX9xfeXaMcvkCk

As with male Robin, new renders! I wonder if anyone knows what they're based on. hmmm. Also, an alternate version with Silver Sword and Sol instead of Bronze Sword and Levin Sword, this is what I'm using, but may as well leave them here as well anyway.
KTH's original Robin with the other costumes~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216717

Male counterpart
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216864

199 February 2nd, 2019

Project M + BrawlEx v'242' by Lillith with credit to PyotrLuzhin, zigheart, Sirkura PMDT, SecretChaos, JOJI, Yuki
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



Alt .zip link
https://mega.nz/#!CJdQWSha!R_3PeXhIZcj9mJ431YN5CaWqv6R2s2O5y_m3lCjiRCU

Proper codes
https://mega.nz/#!OIVG3K6A!aNy2HuXXHv9DENUslRC5WbpIQ26OdbCRz1HJ6-C2NMA

An expanded version of this~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210715
using JOJI's BrawlEx thing as a reference

Likely to mess up with certain roster numbers, aaaand you'll need to use a hex editor to do roster stuff, but hey! 242 characters in Project M, how weird and fun.

Uh... the 'proper' codes are just to fix up Classic mode's weirdness, i forgot to update with the original upload, and uploading takes a while so it's separate.

Stock icons don't seem to work properly, I dunno how to fix it currently, though I'll look at it more when I can.

200 February 2nd, 2019

Mario Ultimate Taunts by Lillith
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



Alt .zip link~
https://mega.nz/#!ONkQUCyY!scCTFFLrxndFOjC4yFLnpis9frMoIiwFhGlahw-qvQs

Unlike Ultimate though, they're added as 'smash' taunts, like, tap for the new ones, hold for the old ones.

No Cappy since I'm a bit lazy and don't know how to go about adding his eyes to the hat without model edits.

Includes both vBrawl and PM 3.6 versions, have fun?

151 February 15th, 2019

Another Brawl EDx by Lillith with credit to Naoto-san, KingJigglypuff, Thany, Project M Team, SiscoLink, Pyro Gaming, Pik, KTH, Tormod, ds22, Moe, Estepoke, SylveonPlaysSSB, SJS, Moblin, Hypno, Roadhog360, Starwaffle, Theytah, Nanobuds, GentlemanPotato, BRAWL PLAYER, KorytheMaril, LinkTahuterasuSpirit, jaystring, Firelis, SJS, Estepoke
[Pack - Character, SFX, Misc, Portrait]



Alternate .zip link
https://mega.nz/#!vJMA3YhD!GbCjoYlVURAzkS0HAFMpEvIJY2qPOttdEdTJjDS6zns

Update~
Daisy time! She's pretty much identical to Peach in terms of moveset stuff, though. aw.

So I think it's just hilarious to keep adding more and more onto the name. this is basically an expansion of an expansion, this one is to add more 'unfitting' Brawlified characters, Chrom and Lucina fit the initial release well since I seem to re-iterate on them a lot, and uh... they're definitely unfitting since they didn't exist 'till 4 years after Brawl.

This has the same stuff that was applied to Brawl EDx, as well as BrawlEx, but I like having options in case you like one, but not the others.

79 January 24th, 2019

'Brawl' Chrom PSA v1.0 by Lillith with credit to jaystring, Naoto-san, Thany, Firelis
[Character - Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate .zip link
https://mega.nz/#!GQVkGIDZ!isT9XRNoPiMZPpEk-hZdEplz_-yhR-6Aao4Guu3faNU

Made to be a cloned character, with use of BrawlEx, Like with Lucina and Roy, this Chrom serves multiple purposes for me, one is as a stepping stone for working up to an Ultimate Chrom as well as just for fun and so on.

The included models aren't really 'necessary' they're just jaystring's, with their filesize downed a bit so the game doesn't explode, along with fixing up the sword placement and adding a 'sheathed' version for a bit more accuracy.

Chrom's soundbank ID is 0x000001A3

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

68 January 24th, 2019

'Brawl' Lucina PSA v2.0 by Lillith with credit to jaystring, Naoto-san
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alternate .zip link
https://mega.nz/#!ac8VBQ4Y!Ul0aKHFFOzUvErQmHy2dQrzhs0C2l91pUYa6kmru6hA

Made to be a cloned character, with use of BrawlEx, this Lucina was changed up a little bit from the original Brawl v1 thingy, but the time difference, and revampening... Fit enough for me as a v2

The included models aren't really 'necessary' they're just jaystring's, with their filesize downed a bit so the game doesn't explode.

Lucina's soundbank ID is 0x000001AC

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

88 January 6th, 2019

Smash 4-esque Chrom for Project M by Firelis, Lillith with credit to Legacy XP (I took part of the soaring slash coding from LXP Lucina), the PMDT
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Mod meant for BrawlEx ! Also requires Soundbank Expansion and GFX Expansion which can be found here : http://ssbbhack.web.fc2.com/
(soundbank ID : 000001B1)

A simple modification for Lillith's Smash 4 Roy PSA (which can be found here : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215135 ) which turns it into an almost Chrom moveset similar to Ultimate. This mod is unfinished as I have deemed it mostly useless to reanimate Chrom's Ultimate animation due to the fact that they can be ripped. However I do hope you find something useful in this as people on Discord have requested that I release this mod.

85 December 28th, 2018

Richter Model Import by Lillith with credit to Ziella, RandomTalkingBush for the original rip
[Character - Import - Captain Falcon]



Alt .zip link
https://mega.nz/#!zdE2Ba4Q!r6E5bOjOrZ-j78POJk1JfKVGqkiyJqMz_G0mL2WYt2k

I've no idea if this works on console. Yikes. I mean, it should, just that I'm unable to test it right now.

...i also hope it doesn't just seem like I'm capitalising on the recency for attention. Yikes. I just adore the Castlevania series and have wanted to do a model/import for ... not just Richter, but a Belmont in general for a rather long while, though I do also like Richter more than Simon, having played Richter's games, and not Simon's, so a tad bit of bias, maybe. Will likely lag with 3 or more on the screen at once, but also comes with all 8 costumes, cosmetics for all, metal materials, and both English and Japanese voices.

52 December 24th, 2018

Alm Model Import by Lillith
[Character - Import - Marth]



Alt .zip link
https://mega.nz/#!LY90QKSA!dTB5t0SrlVoNHk_TsiIGHUyWCM-kfSFwV79nW3qKRu0

Moar mediocre import time! Like Navarre and Wedding Marth, I lazily used ingame things for cosmetics. Has two 'costumes', Fighter with Royal Sword, and Hero with Falchion, there are also flipped versions of the two if you like your Alm to be a lefty. No voice like I did with Navarre, though it should work over both Marth and Roy things as is.

18 December 22nd, 2018

Navarre Model Import by Lillith with credit to Ambros489, KuroKairaku, DSX8, SciresM
[Character - Import - Marth]



Alt .zip link
https://mega.nz/#!HItglSBS!LnfblCtR2lcJAModIFbfE5lWzukCfTtU_EHlAk8TaHo

Mediocre import time! ...As with Wedding Marth, I was moderately lazy and just used the actual FE Warriors render for things.

106 December 18th, 2018

Smash Ultimate Marth by Lillith with credit to RandomTalkingBush
[SFX - Marth]



Alternate .zip link~
https://mega.nz/#!jRk1SICS!bkppqFfTYnqhe8nTlt95euOXUekXgPSskSBpmpMZ9p8

Marth has both Japanese and English voices, which both have two variants, one for vBrawl, and one for PM 3.6, this PM version doesn't change Roy's voice from the original PM, and the intention is that hopefully a separated Roy voice is used. I don't really like dealing with shared SFX things between characters, you're free to do it yourself if you wish using what I have here of course-- I'm just lazy.
(Source: Super Smash Brothers Ultimate)
91 December 18th, 2018

Smash Ultimate Roy by Lillith with credit to RandomTalkingBush
[SFX - Custom Character]



Alternate .zip link~
https://mega.nz/#!TdsVHKab!_5z_8NFTYLO7OYXCQXjrnLHX-zwxASDlBWrM6x5rZp8

Roy only has English version since it'd be redundant to do his Japanese voice stuff, though his English voice here has two variants, and one of those variants has two variants, the main two are for my separated PM 3.6 Roy, and Smash 4 Roy. Smash 4 Roy, the one with two further variants are for being over Marth, as well as separated.
Separated PM Roy~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216360
Smash 4 Roy~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215135
(Source: Super Smash Brothers Ultimate)
92 December 18th, 2018

Smash Ultimate Ike by Lillith with credit to RandomTalkingBush
[SFX - Ike]



Alternate .zip link~
https://mega.nz/#!yYl3lIQZ!T4y8zLmyxQAkRzLYGtJSGg9RoV_HA-80TXfCSRDSXkw

Ike has both Japanese and English voices, which both have two variants, his Path of Radiance and Radiant Dawn costumed voices from the game, also I just named the Japanese versions of those folders the Japanese names because I'm an idiot who likes confusing people. And maybe if a Japanese person using it would find it easier to identify. I dunno.
(Source: Super Smash Brothers Ultimate)
75 December 18th, 2018

Smash Ultimate Wolf by Lillith with credit to RandomTalkingBush
[SFX - Wolf]



Alternate .zip link~
https://mega.nz/#!LJsF0CYZ!ZqoTOOCj4T_Ju3Wwcfk1n9fguWDpZdyrw6LGPtpZiNg

Wolf's two variants are simple, one is the English voice with his dorky Ultimate down tant 'roar', while the other is the English voice with the more fierce roar that's already in Brawl. ...i may need to up his voice volumes though. Dunno yet.
(Source: Super Smash Brothers Ultimate)
241 November 30th, 2018

Beta Smash 4-ish Corrin by Lillith
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Seems to only work on Dolphin, and not on console-- This will hopefully be fixed in the first full version.

Alternate link, only difference is that it is a .zip archive instead of .rar

https://mega.nz/#!nU0VDAhQ!0ULuObByQNSOODzuwECQHAydAPJAYBKdrlS4qDoz3o8

Flaming Dragon Chainsaw!
Uh... Not the full version of Corrin, but aside from no side special everything is functional at least

Intended for use with BrawlEx, based off of Link so if you do use BrawlEx, use his configs and module.

Has a bunch of random text stuff if anyone is interested in playing around with the PSA

Soundbank ID is 0x000001B4

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Random notes~
Need to make neutral special vocalisations actually work. maybe use different variable.

Down special doesn't work when holding an item. ...i've no idea how to fix this.

Holding an item checks the 'left hand spear' model changer since it's the same ID as Link's shield one. I have no idea on how to fix this either.

Only a 'Brawl' version currently, still need stuff done to convert it into a 'Project M' PSA.

Redo model changer stuff, probably.

114 November 17th, 2018

Robin over rob .rel port by CARLCGL, Lillith
[Character - Moveset (PSA) - R.O.B.]



It has generic GFXs, and I FINALLY fixed the down bs problem

717 February 16th, 2019

Kitsu BrawlEx (V4.04) by Lillith with credit to Everyone found in the 'BrawlExCredits' text file in the download, it'd be WAY too much to list here.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



Alternate .zip link
https://mega.nz/#!yQUS1YzC!Io2z4S5Y78px4NxA-4Gw8gKadyMlsy50w8Vuu7Khr34

Alternate Mediafire link
http://www.mediafire.com/file/5531tnex9n1c7o7/KitsuBrawlExv4.04.rar/file

Updates! I love updates.

Bomb patch~
No longer necessary!

v4.04:
- Sheik's win 1 wait animation fixed up so it no longer jerks around. Win 3 and forward throw have been updated.
- Classic Link's sword trails updated.
- Young Link's sword trails updated.
- OoT link's sword trails updated.
- Captain Falcon's forward smash and up tilt have been updated.
- Robin's jab 1/2, forward tilt, and up tilt, along with his sword trails have been updated.
- Black Knight has had some random attribute updates, spear toss will now throw the 'ground' version in the air as well instead of the weird floaty aerial spear toss, and, instead of sticking to his hand if interrupted, the spear will now be let go. GFX re-located since Phantom Ganon also uses the same GFX slot. oops.
- Sigurd's fully charged shield bash no longer crashes.
- Marth's Dancing Blade updated, Dolphin Slash graphical stuff updated.
- Chrom's Awakening Aether trails updated.
- Fox's up taunt updated, turning animations updated so now he returns to his idle properly.
- Falco's forward and down throws updated, as well as his win 2 and 3. Final Smash fixed so now he can use it again. oops.
- Mario's dash attack, down smash, forward air, up throw, and win 3 are updated, he now has new up and side 'smash' taunts.
- Snake now actually THROWS his grenades instead of just dropping them.
- Ridley's weight was 1.07 ... You can see the issue there.
- NEW CHALLENGER APPROACHES! Darknut! The powerful and terrifying knight of armour from The Legend of Zelda.
- NEW CHALLENGER APPROACHES! Linkle, the eternally lost woman who believes herself the reincarnation of the hero!
- NEW CHALLENGER APPROACHES! Spirit Link, the hero of New Hyrule who, with the help of the Zelda of the time had slain Malladus!
- NEW CHALLENGER APPROACHES! Shulk! The master of the Monado!
- NEW CHALLENGER APPROACHES! Phantom Ganon, the mysterious doppelganger of Ganondorf!
- NEW CHALLENGER APPROACHES! Reflet, the female avatar from Fire Emblem Awakening!
- NEW CHALLENGER APPROACHES! Masked Marth! Lucina's alias returns again!
- NEW CHALLENGER APPROACHES! Ocarina of Time's Ganondorf rises once again in search of the complete Triforce!
- NEW CHALLENGER APPROACHES! Daisy, the tomboyish princess of Sarasaland!
- More stages!
- Battlefield U's top spawn point fixed.
- Code things! Shields can and will break more easily, smash attacks charge damage more, other random gameplay stuff, oh, and most codes are noted properly.
- Finally, after all this time, the bloody bomb glitch is ded. YEY.

70 February 5th, 2019

Moar 'KTH' Male Robin Costumes by Lillith with credit to KTH
[Character - Texture - Custom Character]



Also uh... New renders to go with it. Maybe it seems weird, but it's easier for me to just do new cosmetics than it is to recolour existing ones. Still, it's fun. haha. Should also work over Marth and such. KTH's original Robin with the other costumes~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216717

Female counterpart
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217320

100 July 30th, 2018

Wedding Broken Armour Lucina by Lillith with credit to jaystring for Falchion model import and some material refernces
[Character - Import - Marth]



Alt .zip link~
https://mega.nz/#!bIEFiYya!AZwcnvOnFlnzax0lpURWBUQJJVR_s2tFRrecMStdobA

Broken armour version only, was originally going to do the proper dress model, buuut seeing as I wanted to get it all down in 3 days or less this is all I could get done, that dress is definitely glitchy and troublesome. if someone else wanted to have a crack at it i could toss the files, but i want to get back to it at a later point myself, haha.

Anyways! Has two versions with two variations each, one version is for regular Lucina, the other, for my particular Lucina, the variations are with a ribbon and one without, the ribbon was done just for fun and 'cause I think it looks absolutely adorable.

111 July 24th, 2018

Project M 3.6 ~ Separated SFX Mewtwo by Lillith with credit to Project M Team
[Character - Moveset (PSA) - Custom Character]



Alternate .zip link~
https://mega.nz/#!fYcmRKKL!zp8kxbt_v2JfzaTkmEF4feEYMyRENS4-RlUj5ml6GFI

Unfortunately so far Mewtwo's GFX doesn't use the custom things since I've no idea where the heck his shadow ball GFX is to change it around. so if anyone knows how to change it I'd love them forever~

Soundbank ID is 0x00000145


SoundBank Expansion System (RSBE.Ver) [JOJI]

Code found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

126 July 22nd, 2018

Project M 3.6 ~ Separated SFX Roy by Lillith with credit to Project M Team/Thany
[Character - Moveset (PSA) - Custom Character]



Alternate .zip link~
https://mega.nz/#!iUlVXbwK!LoK7YIVNfzfC87iMETXYoucHr0IGWXjbELRRQEVyjA8

Useful if you're obsessive about small details like I am, if you want to make your own offshoot of a Marth/Roy clone, or would just like a more 'complete' Roy, seeing as he has his 3 counter quotes instead of only 2. yay? everything's basically a cosmetic thing though, and shouldn't affect gameplay at all, his moveset should hopefully be 1:1 to PM 3.6 Roy.

Just a random thing people probably haven't really thought about. but uh... Here it is! I'm not actually doing anything with Sephiroth, I just tossed his moveset in as an attept to prove Roy's SFX was separated completely from Marth's.

Two versions, both are PM 3.6's moveset, although the one in the 'Awakening' folder supports costume 7+ properly, with the proper sword glows.

Soundbank ID is 0x00000144


Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Code found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

60 July 21st, 2018

Wedding Marth (Fire Emblem Warriors) by Lillith with credit to jaystring (Falchion model was borrowed from Wii U Marth, also material references)
[Character - Import - Marth]



Oh goodie. another mediocre import from this idiot!
.zip variation, only difference is the file it's archived in.
https://mega.nz/#!CcExkQhJ!0ixYPZyz2yPSSddsPkVlaV1ZDX60nYeFZjBeOXccJq4

44 June 4th, 2018

Smash 4 Teal/Purple Mario Cosmetics for Legacy TE by ✦Dylan✦, Lillith with credit to CSProject
[Misc - Texture - Menu]



Only includes the cosmetics, get the original mod here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205414

This is my personal favourite Mario costume from Smash 4, nothing else to really be said.

1 2 3 4 5 6 7

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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