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26 July 28th, 2018

Tower Of Heaven (secret) by Nezha the Scout with credit to UmbraVivens, Theytah, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044 with credit to yuuyu_ssry, Rivals of Aether's Team, Askiisoft's Tower of Heaven, Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe
[Stage - Import - Delfino Plaza]



1-1 Delphino Secret PM

Other Credits:

yuuyu_ssry's \"Tower of Heaven -Full moon Revenge-\" track: https://soundcloud.com/yuuyu_ssry/tower-of-heaven-fmr

Rivals of Aether's Team: http://www.rivalsofaether.com/

Askiisoft's Tower of Heaven (you can play it here!): http://askiisoft.com/games/tower-of-heaven/

26 July 25th, 2018

Heaven Ware by WorseDoughnut, Nezha the Scout with credit to UmbraVivens, Theytah, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044, yuuyu_ssry, Rivals of Aether's Team, and Askiisoft's Tower of Heaven
[Stage - Vertex - WarioWare, Inc.]



Wario Ware 1-1 of Nezha's Tower of Heaven stage.

Original Stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214417

69 July 10th, 2018

Miami Lights (PMFD) by Nezha the Scout, Dranakar, WorseDoughnut with credit to credit to Theytah, Centrixe, SunSpirit, ChucklesDemKnuckes, PMDT, LegacyTeam
[Stage - Texture, Import - Final Destination]



FD 1-1, no rel needed

25 July 10th, 2018

Miami Lights by Nezha the Scout with credit to Theytah, SunSpirit, ChucklesDemKnuckes, PMDT, LegacyTeam
[Stage - Texture, Import - Final Destination]



FD 1-1, no rel needed

41 July 10th, 2018

Summer Drivin' (PMFD) by Nezha the Scout, Dranakar, WorseDoughnut with credit to Theytah, Centrixe, SunSpirit, ChucklesDemKnuckes, PMDT, LegacyTeam
[Stage - Texture, Import - Final Destination]



FD 1-1, no rel needed

77 July 10th, 2018

Summer Drivin' by Nezha the Scout, Theytah with credit to PopthekirbySan, Subs, fzdz, ThePwnzrzrzr, Jackalrdo, Centrixe, and Elliot is randbow dude, and the PMDTee
[Stage - Texture, Import - Final Destination]



Updated 7/9/18: Lowered filesize and fix jitter on background.

For the modding workshop summer contest.

FD 1-1, no rel needed

131 May 25th, 2018

[PM3.6] Radiant Stadiun by Nezha the Scout, soopercool101, Dranakar with credit to Hallow, ZugZug
[Stage - Import - Pokemon Stadium 2]



Read the read me.

Has 2 versions.

89 May 19th, 2018

[PM3.6] Deadline Zone by Nezha the Scout with credit to soopercool, H!perlink, Animaybi
[Stage - Import - Green Hill Zone]



Deadline zone is a 1:1 reskin of Green Hill Zone PM with the looks of the Blaze boss fight arena from Sonic Rush. It has the same camera, boundaries, collisions, spawn points and is completely tourney legal.

Credit to david so I could copy paste the description. And Animaybi for ripping the model.

Part of Legacy XP.
http://www.smashbroslegacy.com

139 May 18th, 2018

[PM 3.6] Lunar Battlefield by Nezha the Scout, soopercool101, davidvkimball, Layell, Puzzled, Puzzled (Glitched Account) with credit to PMDT
[Stage - Import - Battlefield]



Lunar Battlefield is a 1:1 reskin of Battlefield with the looks of an out of this world lunar scenery. It has the same camera, boundaries, collisions, spawn points and is completely tourney legal.

Credit to david so I could copy paste the description.

Part of Legacy TE.
http://www.smashbroslegacy.com

277 May 16th, 2018

[PM 3.6] Clock Town (1:1 + SFF2 Version) by davidvkimball, Nezha the Scout, DukeItOut, Layell, Dranakar, mawwwk with credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.
[Stage - Texture, Vertex, Import - Pirate Ship]



Clock town is a 1:1 reskin of Smashville with a little "terrible fate" mixed in. Complete with a full 3 day/night cycle, rain on the second day, lit torches, skull kid, and moon that crushes Clock Town, you're counting down the minutes before Termina's impending doom. Also comes with a SSF2-inspired version that is not tourney legal.

Importing for Brawl by Dranakar, custom base stage model by Dranakar.

Model optimizations, shadows, Clock animations, Skull Kid animations, Moon animations, moon fire animation, and base stage modifications by davidvkimball.

Day/night cycle lights, torches, rain by Scout.

Texture fixes and working SFX for Smashville 1:1 (Legacy TE only) by DukeItOut.

High resolution flag textures by mawwwk.

Balloon sprite by Layell.

Credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.

Part of Legacy TE.

http://smashbroslegacy.com

68 May 10th, 2018

SkyloftVille [3.6] by Dranakar, Nezha the Scout, davidvkimball with credit to Soopercool and DSX8 for Skyloft M stage. SOJ and the PMDT for the original Skyloft stage.
[Stage - Texture, Vertex, Import - Smashville]



Skyloft returns! Now in a 1-1 for Smashville [3.6]. The stage was originally planned for TE 2.0 but due to its very small amount of lag with 4 players we decided to opt in for another stage in the full build, so stay tuned :D And ofc a big thanks to the TE team that helped with feedback and to the people who helped make this stage a possiblity. Credits in the Download. Meanwhile I hope you enjoy this stage ^^

52 May 10th, 2018

Japes Ville (1-1 smashville) by Nezha the Scout with credit to Mawk, PMBR, DukeitOut, KTH, Nezha
[Stage - Import - Smashville]



A 1-1 smashville for project m. Wii tested, lagless.

Read readme, uses vanilla smashville as base.

61 April 7th, 2018

Jungle Japes Omega by Nezha the Scout, KTH, soopercool101 with credit to PMBR
[Stage - Texture, Import - Jungle Japes]



Uses Jungle Japes as base.

41 April 1st, 2018

MistyWispyHillyZone-y by Nezha the Scout with credit to Taiko, Classic Smash 3 boys and old smashboards pals
[Stage - Import - Green Hill Zone]



Sonic is the best Husbandu

57 April 1st, 2018

BattlehillZone by Nezha the Scout with credit to PMBR MarioDox
[Stage - Texture - Green Hill Zone]



Sonic is the best character.

75 March 5th, 2018

Wake Up by Nezha the Scout with credit to PMBR
[Stage - Texture, Vertex, Import - Mario Bros.]



I quit Brawl Modding so dont get any ideas, just uploading my finished and near finished stuff.

Has Read Me with info.

Preview links to album, bg is very animated.

174 February 11th, 2018

Chemical Plant Zone Revamp (for Project M and Smash 2) by Puzzled, KTH, Nezha the Scout with credit to PegasusKnt, Mewtwo2000, LegacyWolf, TheBen, TheUltimateKoopa, and the Smash 2 Team
[Stage - Texture, Vertex, Import - Green Hill Zone]



This started as an alt layout set for Smash 2's Chemical Plant Zone but while modifying the stage I found a lot of things in both the aesthetics and optimization that bothered me. Stuff like the water being extra opaque and saturated, the platform being too low poly, or the background objects having broken normals. Jump to a few weeks ago when I realized that I had enough minor tweaks for it to be considered a revamp and could just release what I had. If someone else wants to make alt layouts feel free to continue where I left off, a lot of the model tweaks were made with them in mind so it should be relatively easy to do.

Included in the download are the above mentioned revamp, a \"DX\" version that has most of the aesthetic tweaks reverted but the optimization tweaks preserved, cosmetics for both Project M and Smash 2, some bonus music stuff, and .txt files that cover info I couldn't fit in this space.

44 February 9th, 2018

L.Ove (NOT Delphino Secret) by Nezha the Scout, Dranakar with credit to Smash2, legacy TE
[Stage - Import - Final Destination]



For the custom modding server St. VALENTINES DAY <3 competition. NOT a 1-1 Castlevania(Delphino Secret)

48 January 28th, 2018

Fake Tussle by Nezha the Scout with credit to Alm, Smash2
[Stage - Import - Battlefield]



Lit.

1200 frames of platform animations.

118 January 19th, 2018

Dream Dance (PM) -Sonic After the Sequel by Nezha the Scout with credit to Xerom for the BRSTM, PMBR
[Stage - Import - Green Hill Zone]



From Sonic After the Sequel fangame. BRSTM included.

145 November 21st, 2017

Chamber of Giants by Nezha the Scout with credit to UmbraVivens, PMBR for base stage
[Stage - Import - Yoshi's Island (Melee)]



Rar is fine.

Has 4 versions, read the read me for more info.

Thanks to Umbra for the title name menu assets.

Contact me on Discord for any issues.

93 November 18th, 2017

Night Sky Sanctuary Zone by jetfantastic, Nezha the Scout with credit to Nezha, SOJ and Noserus
[Stage - Texture, Import - Skyworld]



A new twist on Australia's favourite stage. Moonlight and stars glitter Sky Sanctuary Zone. This edit fixes the lighting and gives the stage a darker appearance.

Includes in game previews with Counterpick versions.

Big thanks to NEZHA for helping with the first version of the lighting and letting me use the Moon and Stars from Tower of Heaven, and big thanks to SOJ for fixing the final version of the lighting.

306 September 16th, 2017

[PM 3.6] Castle Ware by WorseDoughnut, Nezha the Scout with credit to MarioKing64DS and AlGeorgeRomo and Nezha and TheRealHeroofWinds for creating the original stage for Smash 2.
[Stage - Texture, Vertex - WarioWare, Inc.]



Castle Ware is a 1-for-1 reskin of WarioLand from PM 3.6! It's based on Smash 2's Wario's Castle.

Water hazard was removed from the orignial stage.

Credit:

Nezha for moving the lighting backwards and adding similar lighting to the new stage models.
If you want to make this the L alt for WarioLand, simply rename the stage and module files to STGMADEIN_Z.pac and st_madein_Z.rel respectively.

Made for Legacy TE. http://smashbroslegacy.com

254 May 16th, 2018

Crateria 3.1 by Nezha the Scout, davidvkimball with credit to Legacy TE, Yohan1044, WorseDoughnut, Jetfantastic
[Stage - Import - Norfair]



5/15/18: Updated to be a proper 1:1 of Norfair 3.6.

Backup Link: https://www.dropbox.com/s/0mm9gheaxfnf2ib/Crateria%203.0.rar?dl=0
Crateria 3.0 is an edit of my older versions made for Legacy TE's Z alt for Norfair. A new skybox, better fogs and a more pleasing look to the eyes to make your comp counterpick more smooth!

Credits:

Legacy TE team and Discord for Feedback.

Part of Legacy TE.

http://smashbroslegacy.com

84 July 25th, 2017

Rifted Caverns by Nezha the Scout
[Stage - Texture, Vertex - Skyworld]



Made as a challenge for my Terraform project.

What is it?
Ive started a new project called Project Terraform! My goal here is to make separate stages (not a build or a pack) that looks and feel different from their vanilla counterpart, not some easy as reskins, but full stage edits that includes casual and competitive approach into things.
But there is a catch: I will be only allowed to use brawl assets and no external modeling software aside from brawl box and vertex edits, I cannot import outside sources and I have to make any aditional texture by hand. No stage will be 1-1 to any existing brawl, smash 4, melee, flash, TE, XP, Smash2, PM, Minus and all in between. The point of this project is to prove two things: You DONT need modeling skills to make pleasing stages, and you DONT need to always reskin stages to be enjoyable. My Goal is 30 stages.
The themes of these stages do not matter, as they can be from the same game, another game or a original concept.
Dont worry about the other projects Im working in, as PT is more of a solo project for me to vent down from custom model edits, and to find hidden brawl gems.

In this stage I found interesting portal materials, its worth to experiment with these for your stages

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    • Broken downloads
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