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Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
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94 September 16th, 2017

[PM 3.6] Castle Ware by WorseDoughnut, ɴᴇᴢʜᴀ with credit to MarioKing64DS and AlGeorgeRomo and Nezha and TheRealHeroofWinds for creating the original stage for Smash 2.
[Stage - Texture, Vertex - WarioWare, Inc.]



Castle Ware is a 1-for-1 reskin of WarioLand from PM 3.6! It's based on Smash 2's Wario's Castle.

Water hazard was removed from the orignial stage.

Credit:

Nezha for moving the lighting backwards and adding similar lighting to the new stage models.
If you want to make this the L alt for WarioLand, simply rename the stage and module files to STGMADEIN_Z.pac and st_madein_Z.rel respectively.

Made for Legacy TE. http://smashbroslegacy.com

79 September 16th, 2017

Crateria 3.0 by ɴᴇᴢʜᴀ, davidvkimball with credit to Legacy TE, Yohan1044, WorseDoughnut, Jetfantastic
[Stage - Import - Norfair]



Backup Link: https://www.dropbox.com/s/0mm9gheaxfnf2ib/Crateria%203.0.rar?dl=0
Crateria 3.0 is an edit of my older versions made for Legacy TE's Z alt for Norfair. A new skybox, better fogs and a more pleasing look to the eyes to make your comp counterpick more smooth!

Credits:

Legacy TE team and Discord for Feedback.

Part of Legacy TE.

http://smashbroslegacy.com

38 September 12th, 2017

Smash 3C Galleom by MaybeGreg, ɴᴇᴢʜᴀ, ledgerewskie, Psycho Hedgie, Aghanim
[Stage - Texture - Boss]



Galleom makes his way into the fight, whether it be out in the desert or in the ruins, whether it's fighting the swordsmen who ride together or the PK and PKMN!

Check out the Smash 3C Project here!

https://smashboards.com/threads/the-smash-3c-project-rainbow-operating-buddy.383581/page-115

56 July 25th, 2017

Rifted Caverns by ɴᴇᴢʜᴀ
[Stage - Texture, Vertex - Skyworld]



Made as a challenge for my Terraform project.

What is it?
Ive started a new project called Project Terraform! My goal here is to make separate stages (not a build or a pack) that looks and feel different from their vanilla counterpart, not some easy as reskins, but full stage edits that includes casual and competitive approach into things.
But there is a catch: I will be only allowed to use brawl assets and no external modeling software aside from brawl box and vertex edits, I cannot import outside sources and I have to make any aditional texture by hand. No stage will be 1-1 to any existing brawl, smash 4, melee, flash, TE, XP, Smash2, PM, Minus and all in between. The point of this project is to prove two things: You DONT need modeling skills to make pleasing stages, and you DONT need to always reskin stages to be enjoyable. My Goal is 30 stages.
The themes of these stages do not matter, as they can be from the same game, another game or a original concept.
Dont worry about the other projects Im working in, as PT is more of a solo project for me to vent down from custom model edits, and to find hidden brawl gems.

In this stage I found interesting portal materials, its worth to experiment with these for your stages

158 July 17th, 2017

Smash 3 Zero Suit Samus by ledgerewskie, Nanobuds, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Layell, Aghanim with credit to MaybeGreg
[Character - Texture, Import - Zero Suit Samus]



It's Zero Suit Samus for Smash 3!

Uploaded with permission of the Smash 3 team

https://smashboards.com/threads/the-smash-3-project.340807/

99 July 17th, 2017

Smash 3 Naked Snake/Big Boss by ledgerewskie, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Layell, Aghanim with credit to MaybeGreg
[Character - Texture, Import - Solid Snake]



This is the final version of Smash 3 Snake!

Uploaded with permission of the Smash 3 team

https://smashboards.com/threads/the-smash-3-project.340807/

168 July 14th, 2017

King Boo's Illusion by ɴᴇᴢʜᴀ, soopercool101, Cahalan with credit to Theytah, Coolguy, senjen
[Stage - Texture, Vertex, Import - Skyworld]



Luigi's Mansion 2's Final arena is now a stage. Made entirely with custom models, with exception of the candles and the rocking horse that was ripped by senjen.
4 versions and 4 brstm made by cahalan, all the menu stuff you need for dolphin and wii's.

SPOOKYYYYYYYieee

For more info, find my discord. (Wont share :P )

142 June 24th, 2017

Tower Of Heaven (2.5) by ɴᴇᴢʜᴀ, UmbraVivens, Theytah, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044 with credit to yuuyu_ssry, Rivals of Aether's Team, Askiisoft's Tower of Heaven, Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe
[Stage - Import - Skyworld]



Stage works over FD without the .rel, since its using FD as Base.

-For Palutena's stage you can import it right away if you are using PM, if not you need to convert a fd rel to function in Palutena.

My Discord \\\"Nezha's Cafe\\\": https://discord.gg/Y6jfSEw

Collabs:

Psycho Hedgie: HD resources, previews and feedback

ishmael205: Sweet Kanji for the stage franchise menu assets

Yohan1044:Gameplay footage for WoA's Version of Tower of Heaven

Theytah: Optimizations and preparations for the hazards

soopercool101: Bug Fixes and Concepts

Cahalan: BRSTM Conversion and looping of yuuyu_ssry's \\\"Tower of Heaven -Full moon Revenge-\\\" track

ObskoreStreams: Wii Versions of the icons and their bases

Credits:

yuuyu_ssry's \\\"Tower of Heaven -Full moon Revenge-\\\" track: https://soundcloud.com/yuuyu_ssry/tower-of-heaven-fmr

Rivals of Aether's Team: http://www.rivalsofaether.com/

Askiisoft's Tower of Heaven (you can play it here!): http://askiisoft.com/games/tower-of-heaven/

Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe for feedback.

140 May 29th, 2017

Smash 3 Diddy Kong by Cynapse, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Layell, Aghanim
[Character - Texture - Diddy Kong]



Uploaded with permission. Includes various fixes made by myself not present in the download on the Smashboards thread:

http://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

148 April 1st, 2017

Desert Colossus by ɴᴇᴢʜᴀ, Moblin, soopercool101, davidvkimball with credit to Yohan, Ca$inoWolf, Seycara, MidnightXS, Peardian, Discord Community
[Stage - Texture, Import - Battlefield]



This stage was made for TE (Z-Alt for Temple, aka STGDXSHRINE_Y). It cycles through day and night.

Big thanks for Moblin for all the modeling lessons while making this.
Sooper for helping me balance everything out.
Those on TE dev that tested this for us and left feedback, and the discord community!

My Discord Sever:
https://discord.gg/Y6jfSEw

TE Pack:
Brawl Vault: http://smashbros.co/build
Smash Boards: http://smashbros.co/post
Discord: http://discord.gg/legacy

Base model was ripped by: MidnightXS, found here: http://www.models-resource.com/3ds/thelegendofzeldaocarinaoftime3d/model/17608/
Gossip Stone was ripped by: Peardian, found here: http://www.models-resource.com/nintendo_64/legendofzeldaocarinaoftime/model/387/

*Please note that these are the base models, Ive edited it to look higher polly and fits the smash camera perspective.*

BRSTM:
TheNintenguy - The Legend of Zelda: Ocarina of Time: Gerudo Valley - http://www.smashcustommusic.com/33599
TheUltimateKoopa - The Legend of Zelda: Ocarina of Time: Spirit Temple - http://www.smashcustommusic.com/3166

320 September 16th, 2017

Sectonia's Gem 1.0 by ɴᴇᴢʜᴀ, soopercool101, davidvkimball, WorseDoughnut with credit to Moblin, Theytah, Ca$inoWolf, Discord Community
[Stage - Texture, Import - Skyworld]



This gem stage is outdated. But has mechanical differences in comparison to the new one so thats why I kept it as a standalone entry.

This stage was made for TE (L-Alt for Fountain of Dreams, aka STGFAMICOM_Z), unlike the first patch of 1.0,
this one has fixed cameras angles.

Thanks to Worse for making the main models, and the goldy UV's that allowed me to texture everything right!
Shout out to Theytah for the platform fix.
Soooper for helping me port this to Palutena.
Those on TE dev that tested this for us and left feedback, and the discord community!

My Discord Sever:
https://discord.gg/Y6jfSEw

TE Pack:
Brawl Vault: http://smashbros.co/build
Smash Boards: http://smashbros.co/post
Discord: http://discord.gg/legacy

BRSTM:
NotADarkKnight - Kirby Triple Deluxe: Sullied Grace - http://www.smashcustommusic.com/74024
MisterLucky - Kirby Triple Deluxe: Soul of Sectonia - http://www.smashcustommusic.com/47594

3392 September 6th, 2017

Legacy TE: X [Unofficial Legacy TE + PMEX Build] by ALM5252, Denz, Moblin, ɴᴇᴢʜᴀ, soopercool101, davidvkimball, PyotrLuzhin, ZaTaisho, HyperL!nk, Dranakar, Puzzled, Puzzled, WorseDoughnut, Ca$ino Wolf, Yohan1044, chasemcdizzle, Drazerg with credit to the former PMDT and everyone else mentioned in the credits.txt. A huge thank you to the Legacy Discord community for helping the TE Dev Team test stages they've released. Credit to Yami and Psycho for many of the HD textures.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



PLEASE DO NOT REPORT ISSUES TO THE LEGACY TEAMS, THEY HAVE NOTHING TO DO WITH THIS RELEASE!!!! PLEASE READ THE INCLUDED READ ME FILE!

TE: X is a PM+BEX Version of Legacy TE. It has the LXP Characters included. This is not a Tourney Legal Build, but it is still aimed at the Tournament Experience. Get to learn the new LXP characters in Tourney Legal Stages! Also, since this is running off of PM+BEX 0.51, you can add more characters should you choose to!

Let the Legacy continue!

Any future updates I do will be exclusive to my Discord Server! Join here!
https://discord.gg/4fRRkXz

Original Description:
Legacy TE is a tournament-optimized version of Project M 3.6. Rather than replacing vanilla Project M content, it preserves its tournament-friendly assets and extends the experience just a bit further. This is modpack is based on PM 3.6, and not intended to continue Project M's development.

Trailer:
http://www.youtube.com/watch?v=vB8gfzCMCYo

Video for TOs:
http://smashbros.co/TOvideo

Contains:
- Exclusive tourney features
- 100+ new stages
- 100+ new costumes
- 50+ new songs
- Netplay version with Dolphin HD pack
- Resources folder for customization

We hope you love it as much as we do.

Please read on SmashBoards: http://www.smashbros.co/post

Download link broken? PM me for a mirror download.

If you use any of this build for your own build to publish, we ask that out of respect for the contributors, you review the credits.txt in the download and properly attribute whomever we include in the credits for what it is you wanted to import for your own build.

http://smashbroslegacy.com/

Link for Legacy 1.3: http://smashbros.co/oldbuild

Link for Project M EX: ALM5252's Custom Build
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213614

19 May 9th, 2017

OC: Jason(All Versions) by windhunter7, ShadowLuigi~NG~, Taiko, Tailsmiles249, Shun_One, iwantgames, ɴᴇᴢʜᴀ, shyguybuddy11 with credit to KTH, Nanobuds, demon_of_Elru, the PMDT, AlGeorgeRomo, & SSBL
[Character - Texture, Vertex, Import - Sonic]



Note: I have no clue who actually made the shoes, but I'm just guessing that it's AlGeorgeRomo; also, with the Smash 4 model, I am only guessing that this is the same import from
ShadowLuigi~NG~; I am not 100% sure that he made it, but it looks like the same import. If either of these credits is wrong, please let me know and I will change it.

This was a request by shyguybuddy11.

I now accept donations, so if you would like to donate, please click here: http://windhuntersmods.blogspot.com/2017/01/test-button.html

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by shyguybuddy11, this mod is a compilation of all of the OC: Jason mods, with the quills rigged to only the head to make the head take the same shape for any moveset.

II. What's New
A. New Characters
Jason, an Original Character
B. New Portraits(CSPs and BPs)
3 CSPs and 2 BPs
C. New Stock Icons
1 Stock Icon
D. New Models
Jet Set Sonic(from Project M), Smash 4 Sonic, Smash 3 Sonic, and Brawl's Sonic, all stylized to look like Jason
E. New Textures
Mostly recolors, with some completely redone textures, as well
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by shyguybuddy11
B. Smash 3 Sonic Base Model/Textures by Taiko, KTH, Nanobuds, Tailsmiles249, Shun_One, iwantgames, and Scout
C. Bangs, wrist bands, and ankle bands models originally by shyguybuddy11, with credit to demon_of_Elru for helping him with the model
D. Original Jet Set Jason by the PMDT
E. Smash 4 Sonic import by ShadowLuigi~NG~
F. Some of the Textures by shyguybuddy11

305 October 12th, 2016

Smash 3 Donkey Kong by ledgerewskie, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Layell, Aghanim with credit to Cynapse
[Character - Texture - Donkey Kong]



This is the final version of Smash 3 Donkey Kong!

Uploaded with permission of the Smash 3 team

https://smashboards.com/threads/the-smash-3-project.340807/

289 August 22nd, 2017

[PM 3.6] Flat Zone (Melee) by davidvkimball, ɴᴇᴢʜᴀ, WorseDoughnut with credit to DSX8 for the original import.
[Stage - Texture, Vertex, Import - Flat Zone 2]



Flat Zone (Melee) is an edit of DSX8's import of Flat Zone. Improved textures, normals, materials, model, and camera make it a proper Flat Zone stage!

Credits:

- DSX8 for the original import of Flat Zone
- Nezha (formerly Scout) for fixing the model to not be oddly discolored
- WorseDoughnut for remaking the background model and creating a new texture, fixed the respawn points

Part of Legacy TE.

http://smashbroslegacy.com

214 September 30th, 2016

Smash 3 Squirtle by ledgerewskie, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Aghanim
[Character - Texture - Squirtle]



It's Squirtle for Smash 3!


I uploaded this with the Smash 3 team's permission.

http://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

224 September 30th, 2016

Smash 3 Ivysaur by ledgerewskie, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Layell, Aghanim
[Character - Texture - Ivysaur]



It's Ivysaur for Smash 3! This contains a fix for her tether.

I uploaded this with the Smash 3 team's permission.

https://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

260 September 30th, 2016

Smash 3 Charizard by ledgerewskie, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Aghanim
[Character - Texture - Charizard]



It's Charizard for Smash 3!

I uploaded this with the Smash 3 team's permission.

https://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

161 September 30th, 2016

Smash 3 Pokemon Trainer by ledgerewskie, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, ɴᴇᴢʜᴀ, Satoshi, Layell, Aghanim
[Character - Texture - Pokemon Trainer]



This is the Smash 3 team's Pokemon Trainer and Pokemon! Comes with everything you would need. This version contains a fix for Ivysaur's tether.


I uploaded this with the permission from the Smash 3 team.

https://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

412 September 29th, 2016

Smash 3 Kirby (with hats) by ɴᴇᴢʜᴀ, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, Satoshi, Aghanim, Cynapse with credit to Ledge for leading the update channel, Kurukato87 for the Snake/Falco hats
[Character - Texture, Kirby Hat - Kirby]



UPDATED 9/29/2016: Improved eye textures, reduced file size, and no more crashing!

This is the finished Kirby and Hats!

Kirby and Hats for Smash 3.

More info:

http://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

494 September 19th, 2016

Smash 3 Samus by ɴᴇᴢʜᴀ, Taiko, Tailsmiles249, Large Leader, Shun_One, Moblin, iwantgames, Satoshi with credit to credit to Mewtwo2000 and Cynapse for compiling the updated everything, and Ledge for leading the update channel
[Character - Import - Samus]



This is the finished Samus!

Samus for Smash 3.

More info:

http://smashboards.com/threads/the-smash-3-project-all-characters-released.340807/

*** I Scout have not contributed in the making of this character, Ive been given the approval by Shun_One to upload it on the teams behalf ***

260 March 28th, 2017

Cookie Country v3 by ɴᴇᴢʜᴀ, Angelglory, Codex-9, soopercool101
[Stage - Import - Halberd]



With shadow, camera, model and boundaries updated.

Oh and it goes over battlefield by default, I provided the .rel

243 September 17th, 2016

[PM 3.6] Brinstarfield by davidvkimball, ɴᴇᴢʜᴀ, soopercool101 with credit to Edwguard Flows, LenSho, Ca$ino Wolf, and the PMDT.
[Stage - Vertex - Brinstar]



Brinstarfield is a Brinstar-themed 1-for-1 reskin of, you guessed it, Battlefield! Camera, collision data, and blast zones are identical to PM 3.6 Battlefield.

Obviously the lava doesn't come up on the stage since Battlefield is a hazardless stage. The Ki-Hunters and the Metroids don't ever cross into the stage boundaries and are simply background elements. You must replace both the stage file and the module/.rel file for this stage to work over Brinstar.

Credit:

- Scout for fixing the lighting on part of the base
- soopercool101 for helping fix the shadows and making them work
- Edwguard Flows for a lot of the base stage elements, as well as the Ki-Hunter models and animations
- LenSho for the Metroid animations and placement
- Ca$ino Wolf for playtesting this stage and correcting me on some collision data stuff

To make Brinstarfield the L alt for Brinstar in PM 3.6, just rename STGDXZEBES.pac to STGDXZEBES_Z.pac, and rename st_dxzebes.rel to st_dxzebes_Z.rel, and then drag the files over onto your SD card into the stages and module folders respectively (you're replacing N64 Planet Zebes stage).

Included in Legacy TE.

http://smashbroslegacy.com

276 September 17th, 2016

[PM 3.6] Mushroomy Cavern [over PM 3.6 Metal Cavern HD] by davidvkimball, ɴᴇᴢʜᴀ with credit to Skeleton, LlamaJuice, jlclpepe, and the PMDT.
[Stage - Texture, Vertex - Mushroomy Kingdom]



I present to you, Mushroomy Cavern! It's a 1-for-1 reskin of Metal Cavern HD for Project M 3.6. The collision data and camera are identical.

Here's a way to restore a Super Mario Bros. stage back to its slot, but also keeping it relevant!

Update v1.1: labeled stuff inside the stage.

Update v1.0: Made the middle three blocks lighter instead of darker on the top, fixed and added shadows (thank you Scout!), an animated torch light (thank you Scout!), and a Piranha Plant. The main version has the Piranha Plant, but I've also kept a version with the Koopa instead for kicks.

Credit:

- Scout for adding custom fire to the torches, fixing the lighting on the Piranha Plant, and adding stage/platform shadows
- Skeleton for the Goomba animation which I modified from his Grass Land stage
- LlamaJuice for the Piranha Plant model, Koopa Troopa model, and animations from his Bowser's Castle stage
- jlclpepe for his Mushroomy Kingdom [BBrawl] stage, upon which this stage is based
- the PMDT for the Metal Cavern collisions

I'll be changing the Koopa to a Piranha Plant in an update. I just thought the Koopa was funny.

There is no overworld version, both files are underground because I felt it fit the stage more.

If you want use this as an L alt for Metal Cavern HD instead, just rename the files to STGMARIOPAST_00_Z.pac and STGMARIOPAST_01_Z.pac.

Included in Legacy TE.

http://smashbroslegacy.com

508 February 13th, 2017

Ganon's Tower by ɴᴇᴢʜᴀ, DSX8, LegacyWolf with credit to NotZac, RARWRzilla22, Cynapse and Kurukato, Modding Workshop, Smash3c, Smash3, Brawl Vault Vigilantes and KCMM's Discord, brstms: fireluigi12, genandnic, GalaxyManX9, Muggshotter
[Stage - Import - Battlefield]



Edited 9/13/2016 Fixed texture issue

The triforce appears and rearranges. All water is animated.

Biggest credits to DSX8 for doing most of the stage, I will try to make a walkoff of it later like the original version intended it to be.

I picked this cancelled stage out since it was requested to me. Here's what Ive added:

Specs, light edits, platforms and platform shadowing, texture edits, port it to battlefield, removed unseen assets, added glow to the triforce, scene edits, collision
and death boundary tweak are some of those I can mention.

Thanks to the testers: NotZac, RARWRzilla22, Cynapse and Kurukato, for testing these on different situations on dolphin/wii with different scenarios.

Thanks to: Cynapse for the cool PM stage names .png and dolphin resolution

Thanks to LegacyWolf for teaching me a bit about light editing.

Thanks to the following Discord servers for feedback: Modding Workshop, Smash3c, Smash3, Brawl Vault Vigilantes and KCMM's Discord.

Have fun!

~Scout

BRSTM Sources:

The Legend of Zelda: The Wind Waker: Molgera Battle (Theophany) by fireluigi12
http://smashcustommusic.com/60923

The Legend of Zelda: The Wind Waker: Ganondorf Battle (25th Anniversary CD) by genandnic
http://smashcustommusic.com/32231

The Legend of Zelda: Skyward Sword: Boss - Lord Ghirahim (Final) by GalaxyManX9
http://smashcustommusic.com/16209

Tekken 6: Bloodline Rebellion: Artificial Ruins by Muggshotter
http://smashcustommusic.com/65067

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