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244 March 21st, 2018

IMPROVED Perfect Cell by Ebola16, secretchaos1, Resistance with credit to RedMan911
[Character - Texture, Import - Pit]

This model definitely needed Welder modifiers. I also added metal materials. For this Goku moveset:

125 July 27th, 2017

Yoshi's New Island (PT position fix) by Ebola16, secretchaos1, Ambipom, Wingedkoopa67
[Stage - Texture, Vertex, Import - Final Destination]

I corrected the Pokemon Trainer locations so they can properly stand and walk across the stage.

168 February 3rd, 2021

Geno - Prince Mallow Costume by windhunter7, Albafika, secretchaos1, DoctorFlux(Mariodk), SouthCraft with credit to SJS, LJStar, Leon Exodio, DarkShadeDX, kwrk85
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - R.O.B.]

This was a request by Wwe4865.

Also, check out my website: http://dragongames7.wixsite.com/mainpage

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by Wwe4865, this mod edits this model( http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888 ) to look similar to a Prince Mallow theme created by Trey Buongiorno
( http://treybuongiorno.tumblr.com/image/116067988737 )

II. What's New
A. New Characters
B. New Models
Geno Model
C. New Textures
Edited Textures of Geno
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by Wwe4865
B. Original Mod of Geno(Which also includes CSPs, alternate costumes, and more) by SouthCraft, Albafika, Mariodk, SJS, LJStar, Leon Exodio, DarkShadeDX, kwrk85, and secretchaos1, can be
found at these two links(This first link is just a fix for one of the files, but for the whole pack, download the other one)
(First Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208709)
(Second Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888)

57975 November 28th, 2016

Smash Bros Infinite V3.0 by secretchaos1 with credit to Full Credit list is included for each mod in the FAQ.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]

MEGA mirror: https://mega.nz/#F!KU0CnJzT!bZXuNluq8aBvu5ERP84bZQ

EDIT 14/11/16: Small update.
- Metal Sonic is now updated to the most recent released version
- SD and Hackless loaders no longer contain css bgm, title screen, or main menu changes to allow them to better fit on most 2GB SD cards.
Download link has been updated below. For users who just want to update Metal Sonic I've uploaded the gfx fixed file in a separate archive. Copy and replace in private/wii/app/rsbe/pf/fighter/MSonic/: https://www.mediafire.com/folder/grf1wnyi4nnzc/Infinite_3.0_(Metal_Sonic_update)
- - - - - - -
Well here it is, this is likely going to be my final release for Infinite. I might do some little improvements on the side at some point, but nothing else major.
Changelog is included in the read me, most notably is the addition of a whole ton of stages.
For those who haven't played with the pack before, basic features include:
- 14 Alternate costumes for most base fighters, an average of 9 or more for most extra fighters
- 65 Additional Characters
- Customized Menus and Menu BGM
- 450+ Additional Stages
- Project M's Stamina Mode

Still the same load type as before, but as the pack size is so big now it may not fit on all 2GB SD cards. Highly recommend using 4GB SDHC or higher, or going the dolphin route which has an iso patch for the brstms to save space on its virtual SD.
Follow the formatting instructions to get the most of your card's file size if you're using 2GB, but if all else fails delete the brstms, and pfmenu2 folder to free some extra space without missing too much.
Check out the youtube link for more info.

29492 February 3rd, 2016

Smash Bros Infinite V2.5 by secretchaos1 with credit to Full Credit list is included for each mod in the FAQ.
[Pack - Character, Stage, Audio, SFX, Misc, Portrait]

(Dolphin version has been fixed)
Finally got around to uploading this here. I've had this update done since the beginning of the year but I've been busy with college so I never had the opportunity to make it vault ready.

Notable changes from the last release are expanded costume slots for all base characters and some BrawlEx chars, tweaks to make classic mode and all-star more playable, and some moveset updates and bug fixes.
Full changelog and credits list are both available in the download.
There's 4 versions this time, Hackless, 2GB, SDHC and Dolphin. I cleaned up the instructions for using each one to only be relevant to whichever one you downloaded too, so it's less confusing for those who are less familiar to setting this up... Though if you're downloading it from here I sort of doubt you'll have as much trouble with that.
And as for the usual features and such:
- 62 additional characters, original roster kept intact
- Over 100 stages. (Gamecube or Classic controller required to load half of them.)
- 13 alts for most base fighters, around 9 or more for each BrawlEx character. All alts have appropriate cosmetics from in game snapshots.
- BrawlEx characters all have gfx fixes to avoid conflicts.

Code list included if you want to make your own .gct.

If you want to contact me or follow updates I'm most active on my facebook page (https://www.facebook.com/pages/Smash-Bros-Infinite/1455287071448416) however I'll be a lot less active over the next while due to college and work. You can always pm me here and I should be able to get back to you asap.


123 August 11th, 2015

No Resetti by secretchaos1
[Item - Import - Assist Trophy]

This was originally designed as a BrawlEx fix, however if your config files are set up correctly Resetti shouldn't cause any crashes with BrawlEx. If you're having crashes still and can't figure them out, this can help you bypass most of them.

This Resetti just vanishes upon hitting the ground. Good if you find him annoying, or are having difficulties like I mentioned above.
Goes into pf/item/resetsan

(Note: I set the subtype of the Vault entry to import since this doesn't really classify under any of the 3 options given)

2219 June 10th, 2015

Geno Final Version FIX by secretchaos1, Albafika, DoctorFlux(Mariodk), SouthCraft with credit to SJS, LJStar, Leon Exodio, DarkShadeDX, kwrk85
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - R.O.B.]

This is a fix for the Geno PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207888) it's an updated animation file that includes the required animations for Wario to chomp Geno. For some reason they were deleted from the psa at some point, but I popped ROB's back in and now it works without crashes, Geno just looks a bit weird when he's being chomped.
Replace the original MotionEtc file with this one and it should work fine.

622 April 30th, 2015

Bikini Bottom over Delfino Plaza by Ebola16, secretchaos1 with credit to Vish
[Stage - Texture, Vertex, Import - Delfino Plaza]

Updated, now works with real Wiis too. This was a nightmare to make, but the stage does not require a .rel. Player and PokeTrainer Spawn Points were adjusted. Original stage by Vish and is over Final Destination.

201 June 10th, 2014

Stock Icon Placeholders for BrawlEx by secretchaos1 with credit to Phantomwings for creating BrawlEx and Nebulon for inspiring me to find a quick way to do this
[Misc - Texture, Import - Menu]

UPDATE: It seems that sc_selcharacter.pac not only has a filesize limit, but it might also have a limit to how many files can be stored within it regardless of their total space count.
If you're getting crashing when you try to load the CSS, try deleting as many stock icons that aren't used by your pack is you need to in order to press below this limit. I have about 15 characters or so in my pack right now and it works fine, but for those with many more you may run into issues if you don't clear out extra icons.
I believe the total count of icons in the file should now be equal to the max used by BrawlEx (before it was slightly higher incase more slots were opened) , but I could be wrong. Message me if I messed up on my math and need to add / take away some.

This adds in empty stock icons for all of the BrawlEx characters and CBliss alternate costumes to prevent the game from crashing when trying to play in various single player modes.
Just replace the MiscData[90] archive in your sc_selcharacter.pac file with the enclosed one to put them in. Take note that all of the original icons will be restored to their default state.

885 May 12th, 2014

2D Reimu by secretchaos1, KAI@Marth
[Character - Texture, Import - Custom Character]

The 2D Marisa PSA has literally 0 alt costumes, so I decided to make one myself.
I decided to include a preview vid cause it better demonstrates the textures in motion, which are all I changed here.

Here's a link to the moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34047

909 March 9th, 2014

Alakazam for PM Mewtwo by secretchaos1, Flygon
[Character - Texture, Import - Custom Character]

Flygon's Alakazam over Lucario with additional, unrigged finger and tail bones added to make it compatible with PM's Mewtwo.
A good alt for Mewtwo considering they're both psychic type and such.

2228 February 20th, 2014

Frieza for PM Mewtwo by secretchaos1, Dot, GBC, MBHC
[Character - Texture, Import - Lucario]

Not really sure who entirely did what for this mod, so I just collabed everyone involved. If anyone has a problem with me uploading this one I can take it down, it's just the frieza mod over Lucario with additional, unrigged bones to make it compatible with PM's Mewtwo.

1258 March 9th, 2014

Darkrai for PM's Mewtwo by secretchaos1, AkaDarkZeroRmx
[Character - Texture, Import, Texture, Import - Custom Character]

AkaDarkZeroRmx's Darkrai model for use with PM's Mewtwo moveset. It's the same model, just with additional, unrigged bones added to make it compatible with PM's Mewtwo.

362 February 4th, 2013

Wild Canyon by secretchaos1
[Stage - Texture - Summit]

A reupload of an old texture hack I did. Apparently I had only uploaded it to MegaUpload but I found it on my Mediafire account so Idk.
Just a retexture of Summit to look like Wild Canyon, nothing special. Used Sa2 textures in it. Enjoy.

Got a report but both the download link and preview images are loading fine on my end... so perhaps check your internet connection?

380 January 27th, 2012

Hydra Icons by secretchaos1 with credit to Snoopy
[Item - Texture - Dragoon]

Just HUD icons to go with Snoopy's Hydra import over Dragoon (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24146).
I customed the icons myself, info.pac goes into the info2 folder under pf. The icons are included incase you want to replace the Dragoon icons in your already customized info.pac.
Just to make Hydra more legit.

2545 October 7th, 2016

Shadow Over G&W by CaliKingz01, secretchaos1, Triforce Zelda (Deceased), LCCoolJ95, slayermarth101 with credit to LCCoolJ95, slayermarth101, SuperZelda,& Neku Sakuraba for the rel, SDo0m, secretchaos1 for the run fix.
[Character - Texture, Vertex, Import, Moveset (PSA) - Mr. Game and Watch]

start off dash is fixed. just a little glitchy......................

Edit: Re-download for two versions of the FS

Here a link for the weak or strong FS files


I take NO CREDIT for this. it all go's to LCCoolJ95, slayermarth101, & SuperZelda..........................................................................

hey there brawlers. Just uploaded this shadow over G&W for those who hate this odd character. i no its a lot of shadow imports on three or more characters but i think game and watch just had to be imported with another character. so i just used the shadow over rob pack and a rel file for G&W and PRESTO!! it work. he has wolf's sound effects when you pick him just like the shadow over rob.
G&W has Wolf's Sounds
4A000000 80AD89E0
14000048 00000024
E0000000 80008000

Like i said in the beginning, i take no credit for this.

PS....and i cant stretch this out enough.... DON'T REPORT ME.

oo and thanks to Neku Sakuraba for the rel

939 August 19th, 2013

Cat Planet Cat v2 by secretchaos1
[Character - Texture, Vertex - Jigglypuff]

EDIT 2: Got reported confirming it does work on Riivo... so whoever reported the first time, looks like you're not setting something up right.

The second version of Cat Planet Cat on Jigglypuff.
Original mouth closed
Arms and Feet are completey hidden now
Flattened puff instead of pulling it inside body

I'm still not happy with how the puff turned out, but it looks much better during gameplay now that the texture isn't stretched as badly (light effects made the shading of the puff ruin the head). If anyone could suggest a better way to rid of the puff, help would be greatly appreciated XD.
Download includes .pac, .pcs and csp. Bones have been disabled/edited, so it will desynch wifi. Enjoy XD

42 April 4th, 2010

8-Bit Fireflies by secretchaos1 with credit to Owlcity and DJ Moogle
[Audio - Stage/Menu]

An 8-bit version of the song Fireflies by Owlcity. Rearranged by Djmoogle.
(Source: Owlcity)
116 March 12th, 2011

Full Force (ToS:DotNW) by secretchaos1 with credit to Namco Tales Studio
[Audio - Stage/Menu]

The remix of Full Force used in Tales of Symphonia: Dawn of the New World/Knight of Ratatosk.
(Source: Tales of Symphonia: Dawn of the New World)
119 April 4th, 2010

Strike of the Devil's Axes (Remix of Fatalize) by secretchaos1 with credit to CarboHydroM and LuIzA
[Audio - Stage/Menu]

A hard rock remix of Fatalize from Tales of Symphonia.
(Source: Tales of Symphonia)
26 April 4th, 2010

Theme of I.M. Meen by secretchaos1 with credit to Simon and Schuster Interactive
[Audio - Stage/Menu]

Very scary and confusing, destination of MY CHOOSING!!!
(Source: I.M. Meen)


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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
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