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1566 January 20th, 2019

Smash 3C Legacy TE 2.11 Pack by Layell, davidvkimball with credit to The Smash 3 Team, The Smash 3C Team, PMDT, The CSP Standardization Project, and all others in the credit document.
[Pack - Character, Stage, Audio, SFX]

Jan 19: Updated to 2.11 features, improvements to Pig Ganon, Tycoon Wario,

Smash 3C Legacy TE 2.11 is a version of Legacy TE 2.11 that focuses primarily on bringing the Smash 3 and Smash 3C look to the Legacy TE pack. For good measure, we updated a number of stages and adjusted the music too in order to match the colorful Smash 3 style. Feel free to use this pack as the basis for further Smash 3C TE packs.

Gitlab Mirror: https://gitlab.com/Layell/Legacy_TE_3C/tags

This pack uses tournament safe costumes and has no gameplay changes from Project M. Changes to the models do exist and are minimal and for cosmetic purposes only. Please note some costumes have been replaced or updated from the original TE pack.

As Smash 3C receives new costumes regularly this pack will be updated on the 15th of every month when content is available.

Full credit document: https://tinyurl.com/yafdjqh7

Original Entry: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206883

101 June 17th, 2018

Delfino's Secret Plaza V2 by E-scope12, davidvkimball, MarioDox, WorseDoughnut with credit to PMDT, davidvkimball, MarioDox, WorseDoughnut, SOJ and DukeItOut for the idea.
[Stage - Texture, Vertex, Import - Delfino Plaza]

Delfino's Secret Plaza Version 2 is a 1:1 of Project M 3.6's Delfino Secret. Credit to davidvkimball, MarioDox, WorseDoughnut, SOJ, & DukeItOut for the LTE stage. It comes with Brawl Styled Versions and Smash 4 Styled Versions.

229 May 18th, 2018

[PM 3.6] Lunar Battlefield by Nezha the Scout, soopercool101, davidvkimball, Layell, Puzzled, Puzzled (Glitched Account) with credit to PMDT
[Stage - Import - Battlefield]

Lunar Battlefield is a 1:1 reskin of Battlefield with the looks of an out of this world lunar scenery. It has the same camera, boundaries, collisions, spawn points and is completely tourney legal.

Credit to david so I could copy paste the description.

Part of Legacy TE.

127 May 17th, 2018

Fountain of Sauria [3.6] by MarioDox, davidvkimball, Layell with credit to Edwguard Flows, PMDT
[Stage - Vertex, Import - Corneria]

Fountain of Sauria is a 1:1 reskin of Fountain of Dreams with the looks of the Dinosaur Planet, Sauria. It has the same camera, boundaries, collisions, spawn points and is completely tourney legal.

Original model from Edwguard Flows, with vertex edits by MarioDox and shadow adjustments by davidvkimball.

Background and background elements (waterfall, ships) by davidvkimball.

Credit to the PMDT for the original Fountain of Dreams of Project M 3.6.

Part of Legacy TE.

150 May 16th, 2018

[PM 3.6] Death Race Stadium by davidvkimball, DukeItOut, mawwwk
[Stage - Texture, Vertex, Import - Port Town Aero Dive]

Death Race Stadium is a 1:1 reskin of Pokemon Stadium 2 with a race to the death in the background. The F-Zero series could really use some more cool stages, so I put some time into making this one.

Davidvkimball modified the base stage, animated the background, animated the racers, and the racetrack. DukeItOut upgraded the lighting. Mawwwk created the F-Zero logo emblem on the stage.

Part of Legacy TE.


98 May 16th, 2018

[PM 3.6] Castlefield by davidvkimball, DukeItOut, Layell, Dranakar
[Stage - Texture, Vertex, Import - Castle Siege]

Castlefield is a 1:1 reskin of Battlefield with a Fire Emblem theme! Depending on which slot you replace, you'll see fireballs in the background.

Stage design + misc edits by davidvkimball, custom base stage model by Dranakar, fire effects and vPM alt loading tech by DukeItOut.

The included stage .pac and .rel files work over the base slot, or most any slot. The loading method is a little unconventional. So if you want a more \"traditional\" alt stage for Castle Siege, you can pick the \"low quality\" version in the alt folder. If you want the same high quality version but over a different slot, you can use the \"high quality\" version. It goes over Battlefield by default. High quality version will crash if used as a Castle Siege alt becaeuse of the strict file size limit when used conventionally. Both \"alt\" versions do not have fire background effects.

Part of Legacy TE.


73 May 16th, 2018

[PM 3.6] Delfino Secret Plaza by davidvkimball, MarioDox, WorseDoughnut with credit to SOJ and DukeItOut for the idea.
[Stage - Texture, Vertex - Delfino Plaza]

Delfino's Secret Plaza is a 1:1 of PM 3.6 Delfino's Secret! Now completely optimized and improved to run laglessly on any platform.

Part of Legacy TE.


461 May 16th, 2018

[PM 3.6] Clock Town (1:1 + SFF2 Version) by davidvkimball, Nezha the Scout, DukeItOut, Layell, Dranakar, mawwwk with credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.
[Stage - Texture, Vertex, Import - Pirate Ship]

Clock town is a 1:1 reskin of Smashville with a little "terrible fate" mixed in. Complete with a full 3 day/night cycle, rain on the second day, lit torches, skull kid, and moon that crushes Clock Town, you're counting down the minutes before Termina's impending doom. Also comes with a SSF2-inspired version that is not tourney legal.

Importing for Brawl by Dranakar, custom base stage model by Dranakar.

Model optimizations, shadows, Clock animations, Skull Kid animations, Moon animations, moon fire animation, and base stage modifications by davidvkimball.

Day/night cycle lights, torches, rain by Scout.

Texture fixes and working SFX for Smashville 1:1 (Legacy TE only) by DukeItOut.

High resolution flag textures by mawwwk.

Balloon sprite by Layell.

Credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.

Part of Legacy TE.


482 December 29th, 2018

Cosmetic Standardization Project by davidvkimball, MetalLegacy, Layell, EggTimer, tryptech, Xenthos with credit to Mach 7, Kuro, Moblin, Sylv, Renegade Jade, and the other render consultants that helped make this happen. Mawwwk and the Legacy TE team for implementing into Legacy TE as the first proof of concept.
[Pack - Misc, Portrait]

Update 12/29/2018: Updated with fixes for Legacy TE 2.1.

Join our Discord server to access the CSProject:


What is the Cosmetic Standardization Project? A set of tools that make creating custom CSPs, BPs, and Stock Icons for Project M and Legacy TE builds as painless as possible.

MediaFire Mirror: http://www.mediafire.com/file/en7q213lyhqqcc8/CSProject_2.1.zip
Dropbox Mirror: http://www.dropbox.com/s/eohzhjdquockdco/CSProject%202.1.zip?dl=0

95 May 10th, 2018

SkyloftVille [3.6] by Dranakar, Nezha the Scout, davidvkimball with credit to Soopercool and DSX8 for Skyloft M stage. SOJ and the PMDT for the original Skyloft stage.
[Stage - Texture, Vertex, Import - Smashville]

Skyloft returns! Now in a 1-1 for Smashville [3.6]. The stage was originally planned for TE 2.0 but due to its very small amount of lag with 4 players we decided to opt in for another stage in the full build, so stay tuned :D And ofc a big thanks to the TE team that helped with feedback and to the people who helped make this stage a possiblity. Credits in the Download. Meanwhile I hope you enjoy this stage ^^

67 March 31st, 2018

Motobug's Jet Set Sonic v2 by Motobug, theBlueWind, davidvkimball
[Character - Texture - Sonic]

The better, cleaner, and more aesthetically pleasing version of my original Moto Jet Set Sonic! This version also comes with more render styles, including a vPM style and DHS7's pose. Enjoy!

56 September 8th, 2018

[PM 3.6] Spear Cavern V2 by E-scope12, KingJigglypuff, Moblin, davidvkimball, Puzzled, Puzzled (Glitched Account) with credit to Puzzled,KingJigglypuff, Moblin, davidvkimball, MoltenCrystal for the screenshots, & Syvkal for the Cresselia and Arceus Emblems.
[Stage - Texture, Vertex, Import - Spear Pillar]

This is version 2 of Spear Cavern for Legacy TE. It comes with Dialga, Palkia, Giratina (both forms), Cresselia, & Cresselia with Darkrai versions. Including shiny versions.

Update 6/9/2018: Added Arceus version.

Update 9/8/2018: Each Pokémon has their own Emblems.

247 January 27th, 2018

[PM 3.6] Classy Pikachu by davidvkimball, MarioDox with credit to GentlemanPotato for FancyChu, the costume upon which this one is based.
[Character - Texture, Vertex, Import - Pikachu]

Classy Pikachu by davidvkimball, with credit to MarioDox for helping fix the metal materials, and GentlemanPotato for making FancyChu, the skin upon which this is based.

Made this for a Custom Brawl Modding Valentine's Day-themed contest. It's Project M 3.6 compliant.

This is actually an improvement model-wise from FancyChu, since the eyes are no longer broken. I reimported the objects on default Pikachu.

I didn't render the recolors - mainly because I didn't want to.

Made for Legacy TE, but won't be in an official build.


214 January 25th, 2018

Falcon Knee of Justice Strap Menu by Electropolitan, davidvkimball
[Misc - Texture - Strap Screen]

Made by David V. Kimball for the rules of his Discord channel, I tweaked it so it'd fit for a strap menu. It's directory is pf\\menu\\strap. MiscData[0] controls the text shown afterwards.

435 January 20th, 2018

Project M 3.6 Default Costume Files by davidvkimball with credit to the former PMDT for the default costume files from Project M 3.6.
[Pack - Character]

This pack contains all of the main costumes you'd play in Project M 3.6.

It contains a combination of files that would already be on your SD card, and files on the Brawl disc.

It's intended to make it easy for users to quickly create recolors using the default costumes as a base, including the modified versions of Mario, Peach, Olimar, Samus, Zelda, Sheik, and Yoshi. Mewtwo and Roy default costumes are included as well.

Wario has two sets of vBrawl costumes, FitWario00 is Biker Wario, and FitWario06 is Classic Wario.

Note: Mr. Game and Watch is a special case, where all of his recolors are contained in one costume file. The included version is vPM's, just for reference.

Some of you may be scratching your heads why this download exists. That's OK.

72 December 24th, 2017

Ice Cap Hill Zone by Shy, KTH, Filipianosol, davidvkimball, TheGag96, WorseDoughnut, Yohan1044 with credit to the PMDT for legal green hill, Szasz, Katakiri, pharoahfawcett, and LTE team for the Marble Hill Zone base.
[Stage - Texture - Green Hill Zone]

here's my christmas present (or for what other holiday you celebrate) to all of you, a reskin of PM Green Hill Zone using the Legacy TE version of Marble Hill Zone as the base
comes with:
Stage Name
3 Stage Icons (2 for it being the main stage and one for it being the alt stage)
2 BRSTMS (Ice Cap Zone act 1 and act 2)

merry Christmas everyone

89 December 12th, 2017

Final Lmayonnaise by WorseDoughnut, davidvkimball with credit to Sheldon Cooper
[Stage - Import - Final Destination]


(I absolutely spend what little modding time I have on only the most important models)

152 November 25th, 2017

Skyworld Magicant by Electropolitan, davidvkimball with credit to DSX8
[Stage - Import - Skyworld]

A 1:1 Reskin of PM Skyworld. David V. Kimball cleaned up the stage, making it even more accurate. I included the usual stuff, UI and some songs. Works over Skyworld without a rel of course.

2090 November 26th, 2017

Smash 3C TE 1.1 by Cynapse, davidvkimball with credit to the PMDT, Smash 3 Team, Smash 3C, Puzzled, Yohan1044, Xenthos, Layell, and the Legacy TE team
[Pack - Character, Portrait]

Update 1.1 11-26-2017
Z-alts, character models, bug fixes, and a new costume! Details in the .txt change log.

This pack is designed to be a drag-and-drop add-on for Legacy TE that gives the cast an aesthetic akin to that of Smash 4 using all sorts of knowledge of the Brawl engine gathered over the years.

As of the first release of this pack not all costumes in Legacy TE have been given the Smash 3 treatment, such as Pig Ganon and Soap Suit Sonic.

Those missing costumes will be added should they ever be finished, but for now recolors of existing costumes have taken their place, fit for team colors where necessary.

All textures in these projects were made from scratch - don't mistake it for just upping the saturation of what's already in Brawl!

This pack also includes the most recent changes from Legacy TE 1.11, including character memory leak fixes and stage updates.


2331 December 29th, 2018

[v2.1] Yohan's SSS + Stagelist Tool by Yohan1044, davidvkimball, mawwwk with credit to SOJ, Liberty Ernie, Denz, the Legacy TE team, Spunit, Phantom Wings, Oshtoby, the PMDT, BrawlBox, Sabre, Pegthaniel, and Filthy Casual.
[Misc - Texture, Vertex - Menu]

Update 12/29/18: Updated for Legacy TE 2.1.

Update 5/13/18: Updated for Legacy TE 2.0.

Update 1/22/18: Updated Castle Siege's base stage preview to correct vPM one, changed Smashville's base stage preview to the daytime version of the stage, and added HD imagery for My Music stage previews. Also a few updates to the instructions. Thanks to Kirbeast for helping point out the Castle Siege error.

Wide-Preview Stage Select Screen for Project M and Legacy TE.

Readme, instructions, and credits are included in the download.

SSS Features - Wide stage previews for PM 3.6 and TE 1.1. New SSS with custom models. Start-Alt names for Legacy TE. Stage Stats for Tourney Stages. HD Imagery. Optimizations. Polished Top-Level Menus.

Stagelist Tool - Build your own SSS like never before. All new icon placements built in tandem with the new SSS. 8-37 icons per page: Includes the ability to make a tournament setlist, add stage expansion stages, or both at the same time.

47 December 11th, 2017

Jump Up, Super Star! Remix by The Living Tombstone by davidvkimball with credit to The Living Tombstone for the remix, and Nintendo for the original Super Mario Odyssey melody.
[Audio - Stage/Menu]

Yet another Jump Up, Super Star! BRSTM.
(Source: The Living Tombstone)
53 October 25th, 2017

Motobug's Custom Sonic by Motobug, davidvkimball
[Character - Texture - Sonic]

My custom Sonic, which uses the Legacy TE Blue Jet Set as a base! Includes regular size and high quality versions of the CSP and BP, a stock icon, and the skin itself.

Thanks to David V. Kimball for making the render, it is much appreciated.

383 December 11th, 2017

[PM 3.6] Pumpkin Hill Zone by davidvkimball with credit to ᆘ유 | 유유 for the original Pumpkin Hill stage and the former PMDT for the stage upon which this stage is based.
[Stage - Texture, Vertex, Import - Green Hill Zone]

HAPPY HALLOWEEN! Pumpkin Hill Zone is a 1-for-1 reskin of Green Hill Zone from PM 3.6. It's based off of Knuckles' infamous Pumpkin Hill stage from Sonic Adventure 2, and I figured it was time to make a tournament legal version finally.

NOTE: this stage will not be a part of Legacy TE proper.


- Yoo for uploading the original Pumpkin Hill stage on BrawlVault from which this stage borrows assets (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1991).
- the PMDT for the original PM 3.6 stage (Magus, SOJ, Mewtwo2000)

If you want to make this stage an L alt for Green Hill Zone, just rename STGGREENHILL.pac to STGGREENHILL_Z.pac, and rename st_greenhill.rel to st_greenhill_Z.rel.

Also comes with the "A Ghost's Pumpkin Soup" BRSTM. It's already been named to replace the default/first song for Green Hill Zone.

Made for Legacy TE.


857 January 29th, 2018

Unofficial PM 3.6 Patch Pack by ds22, davidvkimball, PyotrLuzhin, Yohan1044, Fracture
[Pack - Character, Audio, Misc]

Assembled by David V. Kimball, this patch combines ds22's memory leak fixes with "disable challenger approaching" code by ds22, "L+R+X to skips results" code by PyotrLuzhin and Yohan1044, and Fracture's working replays for PM 3.6.

This pack is designed to work with vanilla PM 3.6 builds, but can be added to your custom PM 3.6 build also.

854 October 1st, 2017

[PM] Codes and Codeset Management Pack by davidvkimball, Yohan1044 with credit to the former PMDT for many of the codes in these codesets, and the TE Dev team for others.
[Misc - Other (stuff we forgot)]

This pack includes labeled, sanitized Project M 3.6, Project M 3.6 Wifi, and Legacy TE 1.11 codesets, as well as a variety of tools and resources to help you manage your build's codeset more effectively. Check out the tutorial: https://youtu.be/EI-_kqoCHKw

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