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85 April 15th, 2013

stage hd destruction and remain of planet by agent-s, vid30g8m3h4k3r with credit to DSX8, ItalianStallion, and KTH
[Stage-Texture-Final Destination]

hi everyone this stage is this one : Remains of Namek by LegacyWolf
but with a totally created background space in edit software , new texture for the meteor....
if you want work the shadows don't hesit guys me i don"t arrive to do best and quasi all is in 1024x1024

a bonus version is in working progress i will put here too i erased the ground and working on the colisions for give the impression the character can move in flying i don't when i will arrive to finish this project netherless
good travel in space and see you soon !

21 March 1st, 2013

heart beat cavern(yoshi story) by davey, vid30g8m3h4k3r
[Stage-ImportModel-Final Destination]

one of my favorite child hood game and the only model i can find for the game
<.< >.> i bring you Heartbeat cavern page 2 from Yoshi story
leave your comments here
http://forums.kc-mm.com/index.php?topic=48046.0

308 February 8th, 2013

Castle in the Sky by LegacyWolf with credit to Calamitas
[Stage-ImportModelTexture-Skyworld]

Edit: fixed link >.>

A stage I made for BlackJax96 .-.

Background swap, texture swap and edit, vertex paint, all that shit. A bit of modeling went into it as well.

May or may not go well with this brstm, also called Castle in the Sky: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30697&Vault=audio

...and this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30138&Vault=audio

Credit to Calamitas for the use of some textures.

Have fun.

451 May 12th, 2013

Tower of the Wing Cap v2 by Eminenzo
[Stage-ImportModelTexture-Rainbow Cruise]

http://www.youtube.com/watch?v=mgis8OHjGOY

Better version of my original Tower of the Wing Cap remake. It was freezing, so I did more than a simple fix.

Improved textures, model, vertex paint, and everything else. Remade it to fit the Brawl theme.

(Reported: The ability to grab the edges of the stage is not available. (27324 fa5117))
230 February 8th, 2013

Time of Day Destination by LegacyWolf with credit to Mewtwo2000, Xenozoa425, Muhsoce, and Jasonvalle
[Stage-ImportModelTexture-Castle Siege]

Simple stage hack, requested by Jasonvalle, who also took in-game pics. Took about a day. Goes over Castle Siege , so the stage transitions from morning, to day, to night, then loops again, of course. I've made custom srt0 animations in this stage to make it function properly.

Credit to Gamewatching for importing the stage originally, and Mewtwo2000 for rebuilding, as well as Xenozoa425 and Muhsoce for background swaps.

394 November 16th, 2012

Melee - Brinstar Depths Beta by DSX8, Mewtwo2000, AGFanProduction, vid30g8m3h4k3r with credit to LegacyWolf and Sky Grounder
[Stage-ImportModel-Skyworld]

edit: any reports or issue's, please PM them!

Brinstar Depths made by: Demonslayerx8, Mewtwo2000, and AGFanProduction
--------------------------------------------
Ripping by: Demonslayerx8
Credit: LegacyWolf for fixes, Sky_Grounder for lighting changes and edits, Mewtwo2000 for some collision and material edits, and AGFanProduction for Kraid animations.
--------------------------------------------


Beta version of Brinstar Depths! This version does NOT rotate nor has kraid hitting in the background, but he does show up. Enjoy.

17 November 12th, 2012

Lose Yourself - instrumental by LegacyWolf
[Audio-BSTRM (Music) Looped]

Original soundtrack from 8 Mile, made by Eminem.
(Source: Eminem)
4 November 10th, 2012

Promentory by LegacyWolf
[Audio-BSTRM (Music) Looped]

Final soundtrack from the movie "The Last of the Mohicans".
(Source: The Last of the Mohicans)
4 December 23rd, 2012

The Elite by LegacyWolf
[Audio-BSTRM (Music) Looped]

Mixed a few soundtracks from the Xbox 360 game "Split/Second".
(Source: Split/Second)
11 November 10th, 2012

Welcome 2 Hell instrumental by LegacyWolf
[Audio-BSTRM (Music) Looped]

Sick beat.
(Source: Bad Meets Evil)
154 October 17th, 2012

Hamm by anivrnRage, Segtendo, Pik, _Data_Drain_, KingJigglypuff, SiLeNtDo0m, PrideToBeMe, BlackJax96, vid30g8m3h4k3r, TelemachusCRhade, Gamma Ridley, Spex130, hero3120, chaos_knight9000, Red93 with credit to Collab list is in random order ¬.¬
[Character-ImportModelTexture-Snake]

Team Swagtac: undefeatable l3g3ndz of hack!!
http://forums.kc-mm.com/index.php?topic=52164
-------------------------------------------------------------------
Hamm!!!!!!!!!
Comes with
-Hamm Granades
-NikiHamm Missile
-Mortar Hamm Bullet
-Smexy SSJ Final Smash Hamm Hair
-Smexy Hamm-Shading (By Spex)
-Metal
-Moveable Hamm!
-Read the Hamm-me to see the Hamm Notes.

310 April 18th, 2013

Kokiri Forest by davey, Demonslayerx8, vid30g8m3h4k3r
[Stage-ImportModel-Final Destination]

it my first 3d stage and well it my favorite game ever :)

credit to DSX8 for helping me fix my stage up the right way it ment alot
comment here
http://forums.kc-mm.com/index.php?topic=48046.msg1013910#new

310 February 8th, 2013

Cool Cool Mountain by LegacyWolf
[Stage-ImportModelTexture-The Summit]

Cool Cool Mountain, imported directly from Super Mario 64.

Goes over Summit with the included .rel. Otherwise, it goes over battlefield.

644 February 8th, 2013

Alternative Rainbow Road v2 by LegacyWolf with credit to Mewtwo2000 and ItalianStallion
[Stage-ModelTexture-Mario Circuit]

A complete revamp of my Alternate Rainbow Road. Completely new textures and a new background.

Credit to Mewtwo2000 for the Alternative Mario Circuit and ItalianStallion for the background.

1240 March 12th, 2013

Bowser's Castle v3 by LegacyWolf
[Stage-ImportModelTexture-Norfair]

Hell zone.

http://www.youtube.com/watch?v=7xCE1AGpmAk

Credit to KingJigglypuff for support.

786 February 8th, 2013

Moonlight Stadium by Mafioso, snoopy, vid30g8m3h4k3r, ViperCommando with credit to Haseyo
[Stage-ImportModel-Luigi's Mansion]

~Rereleased~

Hey.

So, dunno what to say about this stage. It was requested by Raphael, who also provided the base stage model.

It also has Pokemon in it. :D

Comes with the following:
-Stormy, with Pokemon
-Cloudy, with Pokemon
-Cloudless, with Pokemon
-Each of the three above versions without Pokemon
-BRSTMs
-SSS stuff
-Perfect metal
-Perfect shaders
-Perfect rig
-Perfect bananas

This rerelease contains fixed lighting, shadows, death boundaries, and a less-noticeable fence.

Goes over Luigi's Mansion originally, but I threw in a few REL files for you to choose.

There's some other stuff to be said, but just Read the Read Me, will ya?

Enjoy!

248 February 8th, 2013

Casino Night Zone by LegacyWolf, xxWutzMercyxx
[Stage-ModelTexture-Final Destination]

A 3D remake of Casino Night Zone based off the design in Super Smash Flash 2. Updated with animated lights and better lighting.

Use one of these .rels to put it over any other stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851

Credit to xxWutzMercyxx for making the 3D background.

303 August 27th, 2012

Battle Stadium D.N.O v2 [MY STYLE] by BroidiTR1, Demonslayerx8, vid30g8m3h4k3r with credit to DSX8, LegacyWolf, ItalianStallion, KTH, CutterKirby64
[Stage-ImportModelTexture-Castle Siege]

- HELP! :( Game freeze when level reach 3min 50s. If someone know how to fix this problem, I like to hear that.

UPDATED: Fixed STAGE 2's "SUDDEN DEATH" problem, thanks to LegacyWolf and DSX8!

- STAGE 1: Added water effect in water.

- STAGE 2: I change this stage because there was those invisible walls in v1. In this stage, water go UP to DOWN in waterfall, thanks to DSX8 for that.

- STAGE 3: I make some remediations in this stage. There was a chance in v1 that you can't see stage when players go to top left & right because camera go back to some part of stage, so I remove most of those parts that really have any reason to be in this stage.


...I'm going to fix v1 so the next update is v1+.

166 February 8th, 2013

Xbox 360 by LegacyWolf with credit to D.L. Yomegami and/or LenSho
[Stage-ImportModelTexture-Final Destination]

The popular Xbox 360 console has finally become a playable stage. You can experience the dreadful Red Ring of Death on this stage, or you can play the normal version. Both are included in the download.

Use one of these .rels to put it over any other stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851

Here's a song to fit the stage, looped by jasonvalle22: http://www.mediafire.com/?26d1lbu8xoso497

Credit to DSX8 for assisting with the lighting.

Note that there will be an update to this, including an alternate white-colored console instead of black.

377 February 8th, 2013

Remains of Namek by LegacyWolf
[Stage-ImportModelTexture-Final Destination]

Released separately upon request. It's the third part of my Destruction of Planet Namek stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25710

If you want it to go over another stage, use one of these .rels: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851

307 June 20th, 2012

Battle Stadium D.N.O v1+ [MY STYLE] by BroidiTR1, Demonslayerx8, vid30g8m3h4k3r with credit to LegacyWolf, DSX8, ItalianStallion, KTH, CutterKirby64
[Stage-ImportModelTexture-Castle Siege]

3 cool stages in 1! D.N.O, Dragon Ball, Naruto & One Pie... I mean Okami!

#4 image: http://i.imgur.com/g3r0X.jpg

Thanks to LegacyWolf and DSX8 to let me to release this. Thanks to especially LegacyWolf who help me fix things and how to use BrawlBox's stage editor. Credit to ItalianStallion and KTH for the original planet namek stage, and CutterKirby64 for fixing a model in Planet Namek for LegacyWolf.

Not only that there's 3 stages in 1, I also do a little fixs/changes to every stages:

- STAGE #1 dosn't have water where to swim, so I make floors those places. I put water effect there too

- STAGE #2 you can fall through the edges/perimeter, not any more

- There's 2 version of STAGE 2 in this pack: v1 & v1+

- both STAGE #1 & #2 are now that solid than even SUPER SONIC can't fly under those stages

- STAGE #3: I make some remediations in this stage. There was a chance in v1 that you can't see stage when players go to top left & right because camera go back to some part of stage, so I remove most of those parts that really have any reason to be in this stage.

7 May 20th, 2012

Ode to the Bridge Builder by LegacyWolf
[Audio-BSTRM (Music) Looped]

A slower version of "Brave Adventurers", yet it is quite unique and still very good. It loops, and it's good over any song.
(Source: World of Goo)
6 May 20th, 2012

Brave Adventurers by LegacyWolf
[Audio-BSTRM (Music) Looped]

My favorite theme from the iPod game World of Goo. it loops, and it's good over any song.
(Source: World of Goo)
21 April 11th, 2012

Anything Is Possible by LegacyWolf
[Audio-BSTRM (Music) Looped]

One of the few songs i really like in DBZ Ultimate Tenkaichi. I don't know if it loops perfectly, but i looped it myself. I have it over the album/trophy/chronicle theme.
(Source: Dragonball Z Ultimate Tenkaichi)
724 February 8th, 2013

Destruction of Planet Namek by LegacyWolf with credit to DSX8, ItalianStallion, and KTH
[Stage-ImportModelTexture-Castle Siege]

I bring to you my newest Namek project! Basically, this stage represents the destruction and revival of Planet Namek. It's definitely interesting to play on, depending on how you fight, of course.

Credit to DSX8 for helping with collisions.

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Query took 0.0618 sec

Gallery functionality by picano (Anthony Ianacone), design and graphics by Jack Harvest.

Original concept by Vyse.

Special thanks to LookItsLink for conversion help and Dantarion for hosting!

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