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mem.
Made for my personal legal shitpost PM build. Texture added on top of Smash 3c Kirby.
Render created using the blender tutorial provided on their smashboards page.
https://smashboards.com/threads/the-smash-3c-project-pm-alts-and-more.383581/
Render, CSP, BP, and stock icon included in .zip.
Also includes .pacs for his Donkey Kong, Falco, Mewtwo, Jigglypuff, and Snake hat with this skin.
Made for my personal legal shitpost PM build. Texture added on top of Smash 3c Kirby.
Render created using the blender tutorial provided on their smashboards page.
https://smashboards.com/threads/the-smash-3c-project-pm-alts-and-more.383581/
Render, CSP, BP, and stock icon included in .zip.
Also includes .pacs for his Donkey Kong, Falco, Mewtwo, Jigglypuff, and Snake hat with this skin.



I'm surprised that no one made this hack. I edited 2dyukki to make him more like his clssic conterpart. credit to the creatir. enjoy
Also, I'm having a poll on who to add to my next mod pack, My Smash 3 Mod Pack
Please vote as many times as you want and the winning pole ill add to my smash 3 mod
Link to pole:
http://poll.fm/5iv64
Also, I'm having a poll on who to add to my next mod pack, My Smash 3 Mod Pack
Please vote as many times as you want and the winning pole ill add to my smash 3 mod
Link to pole:
http://poll.fm/5iv64



Smash 3 styled Kirby. Copy Ability Textures not yet finished
Click Preview for Alt Skin renders
http://smashboards.com/threads/the-smash-3c-project-pm-alternate-costumes-more.383581/
Comes with:
• Rimlit Model
• Textures based on Smash 4 Kirby
• 7 Alt Colors
• CSP
• Battle Portraits
• Stock Icons
Click Preview for Alt Skin renders
http://smashboards.com/threads/the-smash-3c-project-pm-alternate-costumes-more.383581/
Comes with:
• Rimlit Model
• Textures based on Smash 4 Kirby
• 7 Alt Colors
• CSP
• Battle Portraits
• Stock Icons



“yukkuri siteittene!!!”
Version up !
Ver0.1 → Ver0.45
Ver0.1DL → http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207153
: 2015/1/4 update
・The and to not performed under deathblow in the air ,
And and to not performed on the deathblow at strange ,
Adjust the AI so that the number of times becomes larger to perform under deathblow in grab - ground .
・Review the decision hit of all skills , some places power adjustment .
・Cancel the enemy through function of N deathblow . Adjusted so that disappears collision detection on the spot if you hit .
・In some increase the Boys volume under deathblow .
·And a new smash ball skills ,
神技「八方鬼縛陣」
珠符「明珠暗投」
邪恋「実りやすいマスタースパーク」
Add three .
・Along with it , point function added.
・Texture\" Blue Manju \" version added.
Can be identified as changing the color .
Version up !
Ver0.1 → Ver0.45
Ver0.1DL → http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207153
: 2015/1/4 update
・The and to not performed under deathblow in the air ,
And and to not performed on the deathblow at strange ,
Adjust the AI so that the number of times becomes larger to perform under deathblow in grab - ground .
・Review the decision hit of all skills , some places power adjustment .
・Cancel the enemy through function of N deathblow . Adjusted so that disappears collision detection on the spot if you hit .
・In some increase the Boys volume under deathblow .
·And a new smash ball skills ,
神技「八方鬼縛陣」
珠符「明珠暗投」
邪恋「実りやすいマスタースパーク」
Add three .
・Along with it , point function added.
・Texture\" Blue Manju \" version added.
Can be identified as changing the color .



[Official Project Thread: http://forums.kc-mm.com/index.php?topic=70449.0]
Kirby floats into battle!
Includes:
-Moveset
-8 Costumes
-8 CSPs, BPs, and Stock Icons
-BrawlEx Config Files
Updated Moveset and Render coming soon.
Kirby floats into battle!
Includes:
-Moveset
-8 Costumes
-8 CSPs, BPs, and Stock Icons
-BrawlEx Config Files
Updated Moveset and Render coming soon.






I was bored and noticed that Kirby has this weird O.O expression in the opening of the game. That inspired me to make this. But I was thinking that instead of changing the eyes, I also could make a Triple Deluxe Kirby all together. I maybe will refine the textures in the future, but for now I think this is good as it is :p



I Made This Hack Cause I'm Bored (Like Always) Anyways This Hack Makes Kirby Have Tears For His Hurt Face. The First Picture (Which is my favoriate because Kirby gets kicked in the balls) is the first version the tears were small. the second and third picture is the final version so here you go.
And Yes I HAD To Put In That Picture Of Kirby Getting Kicked In The Balls XD. (But I Love Kirby Of Course)
And Yes I HAD To Put In That Picture Of Kirby Getting Kicked In The Balls XD. (But I Love Kirby Of Course)









(1/14/2014) UPDATE: Updated for P:M 3.02
(1/5/2014) UPDATE: CSPs, BPs, and Victory screen portraits now included in download, along with easy to followinstallation instructions.
(1/1/2014) UPDATE: All transforming kirby hats are now included in the download. I also changed the way a few of the hats work visually.
This is my first texture hack, emotionally color coded Kirby. It adds some emotion to his face depending on which color he is. (I also recolored a few of his outfits shoes).
Look to my thread on smash boards for new textures and updates every so often:
http://smashboards.com/threads/murios-character-fun-packs-first-up-emotionally-color-coded-kirby.345022/
Works with Project M and vBrawl
P:M only:
There is also a separate FitMotionEct.pac that changes all of his down+b transformations to what you see in the picture labelled "Extras"
(1/5/2014) UPDATE: CSPs, BPs, and Victory screen portraits now included in download, along with easy to followinstallation instructions.
(1/1/2014) UPDATE: All transforming kirby hats are now included in the download. I also changed the way a few of the hats work visually.
This is my first texture hack, emotionally color coded Kirby. It adds some emotion to his face depending on which color he is. (I also recolored a few of his outfits shoes).
Look to my thread on smash boards for new textures and updates every so often:
http://smashboards.com/threads/murios-character-fun-packs-first-up-emotionally-color-coded-kirby.345022/
Works with Project M and vBrawl
P:M only:
There is also a separate FitMotionEct.pac that changes all of his down+b transformations to what you see in the picture labelled "Extras"



A project, which updates Kirby by giving him two additional eye expressions.
[Changes]
Kirby now has a total of "6" eye expressions, and his textures have also been altered to make him more brightly colored; the textures are now based on Kirby's textures from Return to Dream Land.
However, because of the new eye texture additions, the size of the eye textures have been reduced to 64x64 pixels; this also applies to the Final Smash eye textures.
Another change is that nearly every single texture part that uses the CMPR texture format now uses the RGB565 texture format, and most of them have their size dimensions cut in half during the process; 256x256 to 128x128.
The texture format changes only really apply to Kirby's body and feet though. The reason for the texture format changes is for texture quality purposes, as the CMPR format tends to not be too friendly with Kirby's eye textures with its compression.
In terms of Shadow Kirby (FitKirbyDark), his eye textures now use the I4 texture format.
Final Smash eyes still use the RGBA8 texture format, except for with Shadow Kirby, whose Final Smash eyes use the RGB5A3 texture format.
The eye texture additions have also been applied onto some of the Kirby Hats; most notably the Donkey Kong, Falco, Mr. G&W, Olimar, Jigglypuff, and Solid Snake caps. Also, while the Samus cap does not affect Kirby's model, it does implement Kirby's eye textures, so that cap has been modified with the new eye textures too.
On a side note, Kirby's Solid Snake cap no longer has facial hair, more referencing Solid Snake before he had facial hair.
The biggest change, however, is to the MotionEtc file, which now implements the new eye expressions onto certain animations. For one example, Kirby now shows a mad expression while using the f-smash.
The changes to the MotionEtc file may desync Wi-Fi, but it's required in order to get the new eye expressions; without it, you'll only get to see the original four eye expressions.
Now, because the animation changes affect all of Kirby's color slots, all the Kirby color slots have been modified to support the changes.
FitKirby00 - Default
FitKirby01 - Red
FitKirby02 - Green
FitKirby03 - Blue
FitKirby04 - Yellow
FitKirby05 - White
The main menu has also been modified by replacing Kirby's portraits with the newer revisions.
[Conclusions]
With that said, enjoy the updated Kirby to your heart's desire. I've spent a lot of days developing the project, along with testing it, so I hope that it has no serious issues for anyone else.
Notice: If you use any of the materials in this project in your own hacks, please collaborate me.
[Changes]
Kirby now has a total of "6" eye expressions, and his textures have also been altered to make him more brightly colored; the textures are now based on Kirby's textures from Return to Dream Land.
However, because of the new eye texture additions, the size of the eye textures have been reduced to 64x64 pixels; this also applies to the Final Smash eye textures.
Another change is that nearly every single texture part that uses the CMPR texture format now uses the RGB565 texture format, and most of them have their size dimensions cut in half during the process; 256x256 to 128x128.
The texture format changes only really apply to Kirby's body and feet though. The reason for the texture format changes is for texture quality purposes, as the CMPR format tends to not be too friendly with Kirby's eye textures with its compression.
In terms of Shadow Kirby (FitKirbyDark), his eye textures now use the I4 texture format.
Final Smash eyes still use the RGBA8 texture format, except for with Shadow Kirby, whose Final Smash eyes use the RGB5A3 texture format.
The eye texture additions have also been applied onto some of the Kirby Hats; most notably the Donkey Kong, Falco, Mr. G&W, Olimar, Jigglypuff, and Solid Snake caps. Also, while the Samus cap does not affect Kirby's model, it does implement Kirby's eye textures, so that cap has been modified with the new eye textures too.
On a side note, Kirby's Solid Snake cap no longer has facial hair, more referencing Solid Snake before he had facial hair.
The biggest change, however, is to the MotionEtc file, which now implements the new eye expressions onto certain animations. For one example, Kirby now shows a mad expression while using the f-smash.
The changes to the MotionEtc file may desync Wi-Fi, but it's required in order to get the new eye expressions; without it, you'll only get to see the original four eye expressions.
Now, because the animation changes affect all of Kirby's color slots, all the Kirby color slots have been modified to support the changes.
FitKirby00 - Default
FitKirby01 - Red
FitKirby02 - Green
FitKirby03 - Blue
FitKirby04 - Yellow
FitKirby05 - White
The main menu has also been modified by replacing Kirby's portraits with the newer revisions.
[Conclusions]
With that said, enjoy the updated Kirby to your heart's desire. I've spent a lot of days developing the project, along with testing it, so I hope that it has no serious issues for anyone else.
Notice: If you use any of the materials in this project in your own hacks, please collaborate me.



Boo, who escapes the terrifying game that is Super Mario Galaxy (something tells me a freaky green-clothed thing inhabits the haunted mansion Ghostly Galaxy, which is probably the reason this Boo got scared away) is now usable in Super Smash Bros. Brawl over Kirby! It can suck in Wario and get his helmet from him! It also has metal textures, but it can't blink or make silly sad faces if it's hurt.
No permission needed to edit it and reupload it so you can get a King Boo or different colored Boos, but you must collab me! Not "Credit To", it's "collaborated".
No permission needed to edit it and reupload it so you can get a King Boo or different colored Boos, but you must collab me! Not "Credit To", it's "collaborated".



Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010