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8 May 14th, 2022

Light Blue DK by PrincessRosalina with credit to Apples
[Character - Texture - Donkey Kong]

A nice blue team DK!! The fur is from Apples' Maritime DK: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29620
I wanted to make it a bit more like the standard colours, similar to how Legacy TE edited their Minty DK. The orange tie also adds quite nice contrast to it!

55 April 25th, 2022

Wigglytough by Shy
[Character - Texture, Import - Donkey Kong]

Not quite the evolution you were expecting, but it's still a Wigglytuff

33 February 25th, 2022

Ogremon (Digimon) by JoseWiis with credit to Swivel Fish
[Character - Texture - Donkey Kong]

Guilmon and Ogremon were rescued from an old package, I hope you like Digimon. Greetings
Guilmon y Ogremon fueron rescatados de un paquete antiguo, espero y les guste Digimon. Saludos

39 January 16th, 2022

DK custom hybrid (Altered Ultimate kong carry animations) by DKishisname with credit to Murio-69-420 for providing the kong carry animations from Ultimate and a now deleted entry which had the walk animations
[Character - Moveset (PSA) - Donkey Kong]

something of a custom DK using his new kong carry animations from Ultimate but modified to have less frames like Project M. I've included two separate folders, one with the whole motion pac based off Project M (so no aerial Down B from Project+), and another with the separate animations to insert yourself if you so choose to do so with brawlbox/brawlcrate. All changes should be shown in the video I provided but just as a comprehensive these are the changes I made compared to a vanilla Project M DK
-walkslow, walkmiddle, walkfast, walkbrake
-jab 2 uses ultimate's animation (not shown in video)
-dash attack and the dash attack air variant are based off of Ultimate's roll animation (not shown in video)
-neutral air has a slightly different animation (not shown in video)
-forward air has an altered ending animation
-forward air landing lag animation is changed
-down air is changed to resemble smash ultimate (I've also included a smash ultimate down air in the animations folder as well)
-down air landing animation is changed
-back air is changed to be more expressive and look less stiff
-all kong carry throws and related animations have been changed

I won't include a pac but it is necessary to alter it for foot step sounds from the movement animations to make sense. I may include one in the future.

292 December 5th, 2020

SSBU DK by Murio-69-420, PK MASTER with credit to Super Smash Bros. Ultimate Team
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]

hi, murio-69-420, your busiest modding person out there, i bring you ultimate dk moveset, INCLUDES JUMP MIGHT AS WELL JUMP EDITION!! sorry for the super obscure refrence (GO CHECK OUT LITTLE Z)hope you enjoy the mod, TOODLES!!

348 November 10th, 2020

Ultimate Donkey Kong Backport!!! by PK MASTER, Lillith, GRAND AZEL, Endersheep12345 with credit to PMEX Remix Team
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]



A Complete Backport of some Ultimate DK animations

If u Have a Problem with this PSA,Tell Me

89 August 31st, 2020

PM Donkey Kong With Motion Trails by PK MASTER, GRAND AZEL
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]

The Most Famous KING of the jungle With Powerful Motion Trails for Project M 3.6


84 July 19th, 2020

Expand Kong by funky
[Character - Texture - Donkey Kong]


These textures go over Boxer DK, I might make a normal DK version later down the line, but this is what I have for now.

95 May 30th, 2020

Donkey Kong Teeth Fix Pack by VirtualBeef, Mr. DapperMan with credit to Dapperman for creating the new teeth texture. mawwwk, Apples, Metal Legacy, PMDT, davidvkimball for the additional recolors and alts, PMDT for the Boxer DK Alt and Super Kong Recolour.
[Character - Texture - Donkey Kong]

Donkey Kong finally brushes his teeth!

In Brawl, Donkey Kong was for some reason given a disgusting rotten yellow teeth texture which looked hideous. Dapperman has created a new texture which make them white as they should be while also fitting the dark and gritty brawl style. Also comes with my newest CSProject cosmetics showcasing DK's beautiful new teeth.

If you experience any issues with the mod, please PM me

62 February 3rd, 2021

Ragna(DrPanda Vertex) Over Donkey Kong by windhunter7, DrPanda with credit to NoWon1196
[Character - Texture, Vertex - Donkey Kong]

This was a request by NoWon1196.

Also, check out my website: http://dragongames7.wixsite.com/mainpage

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by NoWon1196, this is a port of DrPanda's Ragna Ike vertex over to Donkey Kong, with the intended usage of with Sarumawa's Gorillagna moveset (Link below)
but also works for regular Donkey Kong. Due to the complexity of rigging a humanoid over an ape character, I did my best to match the proportions of DK
non-destructively, but during certain animations, he may look weird due to the fact that this model is so much skinnier.

II. What's New
A. New Characters
B. New Models
Hyrule Warriors Model(I Slightly Edited Some Minor Parts, Particularly the Underside of the Cloak)
III. About Requests
I do requests of all kinds, but only commissions now
For more information, you can visit my website at https://dragongames7.wixsite.com/store
IV. Credits
A. Idea: NoWon1196
B. Original Model by DrPanda:
C. Suggested Moveset by Sarumawa and DrPanda:

217 April 8th, 2020

Sm4sh Dk Dash attack for vBrawl V2 by Davidgreen123
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]


101 February 3rd, 2021

Fisherman Donkey Kong (Summer Contest, 2019) by windhunter7 with credit to Centrixe (previously Tiramisu6), Lilothestitch, & lemurboy12 @ The Models Resource; printable_models @ Free3D; PlainTextures.com
[Character - Texture, Vertex, Import - Donkey Kong]

Also, check out my website: http://dragongames7.wixsite.com/mainpage

This was an entry to a contest, so the rigging isn't perfect because of the deadline I had, but it's Donkey Kong, Fisherman style! With 6 different variations!

Credits (Base Models & Textures Used):
Barrel -> Centrixe (previously Tiramisu6) @ The Models Resource
Jacket -> Lilothestitch @ The Models Resource
Fishing Rod, Rambi, Expresso, Diddy Kong, Enguarde, & Klap Trap -> lemurboy12 @ The Models Resource
Hat (Model Only) -> printable_models @ Free3D
Hat (Texture Only) -> PlainTextures.com

142 September 11th, 2019

Awakened Orochi Kong (The god of Kongs) by ♦Mecha Krizalid♦ with credit to Cynapse for donkey model
[Character - Texture, Vertex, Import - Donkey Kong]

The god of Kong's, those who seek him for his power will surely die a miserable death and those who manage scar him will face a fate worse than death......He is ruthless in this form and very intimidating.

67 September 11th, 2019

Orochi Kong (The forbidden kong) by ♦Mecha Krizalid♦ with credit to Cynapse for donkey model
[Character - Texture, Vertex, Import - Donkey Kong]

Those of the kong family do not speak of the cursed Orochi Kong....his whereabouts are unknown and those who dare seek his presence never return!

Devil jin chains added with wings and kof orochi tattoo , don't know how I came up with this lol but I did.

261 February 7th, 2019

Smash Elite 64 Donkey Kong + CSProject Cosmetics by chimpchar775 with credit to CSProject, Smash 3, and KTH
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]

A custom render created by me using the CSProject materials,
use these files to create your own rendersand post on the CSProject discord

82 November 14th, 2018

Smash 64 / Gameboy Green DK by Ale64
[Character - Texture - Donkey Kong]

Just a texture mod I created for a tourney modpack. I just like references, and I liked a lot the reference of the green recolor of DK in 64.

It has:

- CSProject cosmetics and renders
- .pac and .pcs

I hope you enjoy!

(Also, I'm suprised this mod wasn't done in all this time, honestly)

Edit 1: File updated! Now it has the missing BPs. Thanks to Giantfirering27 for noticing!

101 November 1st, 2018

Zombie Kong by jetfantastic with credit to PMDT for Boxer DK and CSBR's CSProject for cosmetics.
[Character - Texture - Donkey Kong]

Step into Halloween with Zombie Kong, is he really a zombie or is he just dressed up? Who knows?

Includes vPM assets as well as CSProject SD and HD assets.

126 September 12th, 2019

Tekken 6 Nancy-mi847j Themed Galleom V3 Updated, Now with recolors! by ♦Mecha Krizalid♦ with credit to Sir Kirby the 4th for model port
[Character - Texture, Vertex - Donkey Kong]

EXTRA ROUND!... Fight! xP Just a little more detail added to resemble that damn op killing machine lol. Now comes in black steel, red, blue , lime green, cyan, and dark gold. Also check out my halo brute voice over for donkey kong, it actually goes pretty well with this skin and just regular dk imo

121 September 20th, 2018

DK: Donkey Kolors by Shranux with credit to Moe, Kuro, davidv.kimball, CSProject
[Character - Texture - Donkey Kong]

4 DKs for you all. 3 of which are Kuro's lost recolors, but with Moe's version of the recolors' ties. (Except Sky which got a tie that I made.) (And yeah, Pink DK was added, but the body textures from the LTE Pink Boxer DK got edited.)

So yeah, this is just another pack that's to resurrect Kuro's work through a slight edit.

For Comparison: https://i.imgur.com/AgIbsdB.png

62 September 12th, 2019

Tekken 6 Nancy-mi847j Themed Galleom V1 by ♦Mecha Krizalid♦ with credit to Sir Kirby the 4th for model port
[Character - Texture, Vertex, Import - Donkey Kong]

I love the one cheapest bosses in of all of tekken xP Since I couldn't find the model of the actually character surprisingly to import to brawl/Project M, this was the next best thing.

199 August 16th, 2018

N64 Donkey Kong by Moonear7 with credit to StupidMarioFan1, NEP POWER
[Character - Texture, Vertex, Import - Donkey Kong]

*I didn't make these, I only am responsible for the CSPs*

Simple model/texture replacer for Donkey Kong with the default Donkey Kong color from N64.

Check out my profile to see other N64 replacers!

Download Link: https://www.dropbox.com/s/fiz8l10wn8gvjae/N64%20Donkey%20Kong.rar?dl=0

Photo: https://i.imgur.com/uLfYVhr.png

132 June 4th, 2018

Brawl Themed Boxer DK Recolors by DemKnux with credit to PMDT and CS Project
[Character - Texture - Donkey Kong]

This is a Recolor Pack based on Brawl's default White,Black,Red,Green, and Blue Recolors. Feel free to use in your own custom builds just make sure to give credit.

266 May 7th, 2018

Sonic unleashed recolours by xGKRS
[Character - Texture, Vertex, Import - Donkey Kong]

i make sonic werewolf recolour click for you can look all image

208 April 5th, 2018

[Project M] Donkey Kong Giant Punch GFX Fix by KingJigglypuff with credit to FireBallStars (for bringing this issue to my attention) and the PMDT members who worked on Donkey Kong (since this fix is applied to PM Donkey Kong)
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Donkey Kong]

Notice: This mod is strictly for Project M or Project M-based builds.

Notice 2: The first picture is an image before the fix, while the second picture is an image after the fix.

Some of you might have noticed that when using Donkey Kong's Giant Punch (Neutral Special), the GFX might appear black. This is because of a bugged CLR0 (color) animation used for the effect, making it start out black before changing color. This mod uses the vBrawl ef_donkey to fix this issue.

59 March 18th, 2018

Arctic Kong by DMZNA
[Character - Texture - Donkey Kong]

Our first texture mod for Donkey Kong.


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