![]() |














Update: Version 4 released. Includes heavily altered wings, fixed normals, and a 4th recolor (based on Dark Meta Knight)
The video is also a little outdated now...
Changes from the previous upload:
1. Pink sword slash textures. Slash aura effect fits with the lance model. Pink-hued Mach Tornado.
2. All material glitches are fixed. Normals + smoothing have been improved on the Sword, Shield, and Mask. Emblem appears on both shoulderpads.
3. Altered lance colors for the 3 extra colors.
Note: The FitMetaknight.pac isn't required. It just makes the effects look better when using this model. Likewise, the altered sword effects don't look good with the normal Meta-Knight models.
If you want to use the altered effects in a European or Japanese version of Brawl, extract all of the textures and models from this one, and insert them into a proper-region FitMetaKnight.pac. Sorry for not mentioning that earlier.
Feel free to make additional recolors. Just make sure you can figure out how the altered textures work, put some effort into the recolors, and credit me. It shouldn't be too hard to port some of the good Meta Knight textures onto this.
To be included in version 5 (or whatever else I call the next update):
Adding in a one-slot visibility bone for the shield.
A Kirby-hat model.
Custom shadow model.
The video is also a little outdated now...
Changes from the previous upload:
1. Pink sword slash textures. Slash aura effect fits with the lance model. Pink-hued Mach Tornado.
2. All material glitches are fixed. Normals + smoothing have been improved on the Sword, Shield, and Mask. Emblem appears on both shoulderpads.
3. Altered lance colors for the 3 extra colors.
Note: The FitMetaknight.pac isn't required. It just makes the effects look better when using this model. Likewise, the altered sword effects don't look good with the normal Meta-Knight models.
If you want to use the altered effects in a European or Japanese version of Brawl, extract all of the textures and models from this one, and insert them into a proper-region FitMetaKnight.pac. Sorry for not mentioning that earlier.
Feel free to make additional recolors. Just make sure you can figure out how the altered textures work, put some effort into the recolors, and credit me. It shouldn't be too hard to port some of the good Meta Knight textures onto this.
To be included in version 5 (or whatever else I call the next update):
Adding in a one-slot visibility bone for the shield.
A Kirby-hat model.
Custom shadow model.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010