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1  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: December 06, 2015, 05:34:24 PM
Yeah I just stumbled upon that information that the site transfer deleted any recent uploads. Apologies.
2  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: December 06, 2015, 05:14:29 PM
[redacted]

3  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: July 14, 2014, 12:16:41 PM
I love the work you put into this project. I'd hate to see it die.
4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: June 22, 2014, 06:31:00 PM
ok this proyect is dead

Not like you were contributing anything. Suck it up and wait.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 15, 2014, 07:44:12 AM
unless someone here makes a sever then that doesnt make a diference becuase lets say the PM guys make their own server then you would need PM wifi safe stuff instead of vBrawl wifi safe stuff so yeah until someone makes a server after may20 the wifi safe thing will be a thing from the past

It seems someone doesn't know anything about how project m works
6  Super Smash Bros. Brawl Hacking / Stages / Re: CutterKirby64 Stage Hacks [ Deku Palace RELEASED!! (03 March 14) ] on: March 03, 2014, 09:20:49 PM
I love you.
7  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss on: May 28, 2013, 05:22:47 PM



Finally, no more dropping textures I like for newer textures I also like.
8  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Brawl Custom Music (New forum!) on: January 29, 2013, 07:14:53 AM
I'm scared
9  Super Smash Bros. Brawl Hacking / Music & SFX / Re: AwesomeCasey795 AND Thundaga_T2's BRSTM Requests on: May 04, 2012, 06:27:14 PM
Just remember to make sure to tell us, and probably the requester, that you are taking on their requests. This is to make sure we dont all make the same thing lol. If you want, i or AwesomeCasey can add a section for you in our OPs so people can see what you've contributed.

lol that's fine.
10  Super Smash Bros. Brawl Hacking / Music & SFX / Re: AwesomeCasey795 AND Thundaga_T2's BRSTM Requests on: May 03, 2012, 01:15:00 PM
Um ok and these were the brstms request I was taking about




http://www.youtube.com/watch?v=rct233J9lsE#ws]Dead Rising 2: Off The Record - Firewater (Chuck Greene's theme) [HQ + Download


Not to be nosy, but I already have this song (instrumental and non-instrumental) on my vault. Looped of course.

Here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23464&Vault=audio

and here (instrumental)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23466&Vault=audio


@OP: Oh and you guys sure look pretty busy, so I was wonderin if I could take on some request myself. Speed up the music threads a bit?
11  Help & Tutorials / Help / Re: Brawlbox Compression issue (solved) on: March 31, 2012, 10:19:14 AM
dont use Brawlbox 65c, its not compatible with those files

use an older version of BB for now, or wait till BB 66 comes out, which will be able to use those files.

Yeah, I tried v64 and I had no issues so I figured that it just might be the newer BB. Thanks though.
12  Help & Tutorials / Help / Re: Mod and Code Help. on: March 26, 2012, 04:15:54 PM
The PF folder has the sound file. Is that really how you have it?

PF, as is Private>Wii>app>rsbe>"PF"   <--This folder
13  Help & Tutorials / Help / Re: Mod and Code Help. on: March 23, 2012, 07:26:13 PM
actually with riivo its riivolution.gct

Then our setups are completely different. Mine works with it named as rsbe. It just has to be placed in the pf folder
14  Help & Tutorials / Help / Re: Mod and Code Help. on: March 23, 2012, 04:10:54 PM
when using riivolution, the codeset (RSBE01.gct) doesn't go in the "codes" folder.
It goes in "pf". At least for me it does anyway.
As for your gecko problem, maybe you don't have the file patch code?
15  Help & Tutorials / Help / Brawlbox Compression issue (solved) on: March 22, 2012, 09:40:35 PM
I've recently come into a problem with my brawlbox. After editing anything (common5,mu_munemanin) and hitting the save button, the compression makes the size of the file larger than it is supposed to be, freezing my game. This only started to happen recently. I've made sure the compression is set to LZ77 but after the compression occurs and I reload the file, the compression is set to none and the filesize jups from 4.XXXX to 10.XXXX. I redownloaded brawlbox and the issue still occurs, yet when I tried compressing it on a desktop, the filesize stayed the appropriate size.
Anything wrong here, or is it just my laptop screwing up the compression?

Post Merge: March 23, 2012, 07:33:47 PM
Alright, so let me elaborate. It turns out that only editing my mu_menumain causes a broken compression, editing the common5 and adding the tile pillar css worked fine with no issues.
Whenever I try to replace the menu background or edit my miscdata7 so the names of my songs are correct, the compression doubles the size for no apparent reason, even If I didn't change anything.
I've tried editing it on both my laptop and on a separate desktop, and the problem still occurs, so there must something else causing it to double the size.
Any insight?
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