I'll try it later tonight when I get the chance. Post Merge: July 29, 2012, 08:55:44 PM
Good news everyone!
So, it turns out that there was absolutely nothing wrong with the DS PSA at all, the reason I was having problems was because I'm just a reckless idiot!
So yeah. The issues I was having was caused by the codes and the CSS/common5_en.pac I was using. After I deleted them, and put all of DS's files in the right place, it started working perfectly. It turns out you need to insert Zero Suit Samus' and Samus' FitMotionEct.pac's in both their fighter folders, and the common_en.pac.
And just to make sure everyone can understand in the case that anyone else encounters this problem, here's a poorly made guide to illustrate the file's locations:
Note: I'm using Beyond's Riivolution, so '_en' isn't required in the file-names, any other version of Riivolution will require it though.
First, make sure you have a common_en.pac inserted in the 'System' folder. then open it up in BrawlBox.
Next, click on the 'FitSZerosuitMotionEct' and replace it with the respective file, repeat this for the 'FitSamusMotionEct'.
Finally, just make sure you have all the PSA files in their right folders.
And with that, Dark Samus should function in Riivolution. And if it doesn't, well then that sound slike a personal problem.
Thanks! I've added your post to the main description page.
Seems like it's only me and Araknir that are having problems so far. It's working fine for me in Gecko, but its really unstable in Riivolution still. Then again, thats how most Samus hacks are for Riivolution in general.
What is the problem of Riivolution sistem? If I know, maybe I can try to find a solution
Oh and I saw a cheat on a forum that allow Samus to don't transform after Final Smash , so if you don't change Zero Suit Samus , maybe this cheat is the solution to not replace Z.S. Samus ?
But this Dark Samus PSA don't trasform after the Final Smash. Dont need another code. Have you try it?? And the Zerosuit file need for other reasons (the new GFX effects).
But i have some bug : -For the cannon , when i charge it until the end , Dark Samus transform into a ball moving on a energy ball and he move very fast !
ehm... yea... it's her new move, the Dark Boost Ball (DBB), read the description on the first page of this post.
However, have you use the zerosuitsamus pac file too?
NB: I always play the PAL version because I have PAL SSBB (I'm Italian ), and I use the USB loader for launching the game and work well!