use the vertex weld modifier to make the vertices connect correctly, and after that if needed, use the smooth modifier
Should I apply the smooth modifier before or after I done the rig?
TORVA ARMOR FROM RUNESCAPE
I mother[censored]ing love RuneScape. And by extention I love you <3
I mother[censored]ing love RuneScape. And by extention I love you <3
Along with the Completionist Cape, Goliath Gloves and Steadfast Boots (when I can get them into 3ds Max, they're not playing ball at the moment )
I've got every Runescape models as of the 4th June 2012, which is over 70000 models :/. Unfortunately there's no way to tell what model is what without looking through them and there is no clear structure to their order. I've looked through a little over half of them and found most of the characters I want to rig. I'm going to look through the rest so if anyone wants to rig any RS characters then drop me a private message and I'll keep an eye out when I'm looking through, just to save anyone else the hassle of looking through 70k models.
Also the way the armour etc is structured is so that it aligns perfectly so all you need to do is import it into 3ds Max etc without moving anything around, effectively allowing you to have any armour combination or even perfectly recreate your own RS characters.
Oh, and thank you