Under the shaders option in Brawlbox the normal models have stage 0,1 and 2. My model only has stage 0 when I import it and it looks too light in-game, adding in stage 1 gets the star item effect working and the model looks ok, but without proper lighting, when I add stage 2, which seems to be related to the night time lighting such as on Moonview highway this happens:
If I add the materials lm_0 and lm_1 like the other characters it looks corrupted. I added both the shaders and the materials on my Black Mage import a few years back and didn't encounter these issues.
Does anyone know how to fix it?
Note: I've imported the model with and without vertex colours and the same issues arises.
Post Merge: January 02, 2016, 07:13:38 AM
If it helps, this is what the model looks like in BrawlBox v0.76b:
These are my settings in Brawlbox
Material:
Shader 0:
Peach's Stage 0 for reference:
Post Merge: January 02, 2016, 02:46:46 PM
Problem Solved. All I had to do was rename the material and it worked.