Okay, so I was watching this video:
But when I follow the instructions, I just end up with this:
I’m unsure what’s causing this, but I think it’s because the version of Blender I’m using is newer than the one used in the video.
Just a bit more info regarding this, here’s what I’ve done:
I tried to delete the vertices(? I’m pretty nub. lol) to Lucario’s tail in this image.
It looks fine, then I export it using these settings:
I then run it through anim8er and save it as a 3DS file, then run it through DDVB (yes I put the offset number in), but I get that… thing… in BrawlBox above.
Anyone around know what I’m doin’ wrong? Btw, the tail is still visible in that BrawlBox screenshot.
I know I’m doing something wrong, but I can’t put my finger on what…
Alternatively if someone could link me to where I could get the version of Blender that the guy in the video is using, though I’d like that as a last resort. lol