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1  Super Smash Bros. Brawl Hacking / Project Concepts / SmashJay87's PSA Room: Silver PSA [Current WIP] on: April 12, 2015, 12:51:49 PM
Hello, all! Welcome to SmashJay87's PSA Room. Here, I will post all of my PSA work.

Silver over Lucas
Dark Samus over Samus

Previews for Silver are soon to come....as soon as I fix a certain problem......
2  Super Smash Bros. Brawl Hacking / Model Imports / The Sphere on Silver on: April 12, 2015, 11:12:33 AM
So I imported Silver's model over Lucas ('twas a Sonic model), and I changed some of the animations to fit said model in Lucas' PSA. When I tried in in game, the sphere was still there. How do I get rid of it?  Im srs here
3  Help & Tutorials / Help / Project M Announcer Help on: April 11, 2015, 07:46:22 AM
Ok, so obviously PM did something different with their announcer calls (aka, Mewtwo & Roy). What I want to do is figure out how they did it; i tried making a .sawndz file for the announcer, but whenever I add it to the SD card and load up my game, it crashes at the strap menu. I really don't know how to fix it please help /./
4  Super Smash Bros. Brawl Hacking / Project Concepts / Super Smash Bros Universe (BrawlEx) (check the OP every once in a while) on: August 18, 2014, 06:13:08 PM
(The BrawlEx in parenthesis is an extended title. I'll explain on the bottom.)

Hello!!!...again. So I mentioned that I was starting a hack pack a while ago. Well, that hack pack has been restarted and turned into a custom build of Project M. This new project is called 'Super Smash Bros Universe.' It will have two versions: one with all of the 'base' characters from Project M, and the 'BrawlEx' version, with extended characters and stages.

Super Smash Bros Universe:
Universe will have all Project M characters with new CSPs from Super Smash Bros for Wii U & 3DS and Smash 3 (gotta get permission first  Laugh ). It will also have new stages, customized textures (made by me, and Smash 3 (permission again)), and alternate costumes. It also has a butt load of new music.

Super Smash Bros Universe BrawlEx:
BrawlEx will have everything Universe has, except this one has extended stages and characters, and no alternate costumes (with the exception of Mewtwo).

Other information:
All characters (both versions) will have one win animation, much like the new Smash game.
All-Star mode will hopefully include all characters (will work on it; not guaranteed).
Samus/Zero Suit & Zelda/Sheik will not transform. Zelda & Sheik will hopefully have new down specials.
Link, Pit, Sonic, and Mario (will) have new voices.

I'll update once something happens :3

8/30: Hi! Me again. I've been busy, but I've been thinking. I want to give  Samus, Zelda, and Sheik all new special moves.
For Samus: I want to give Samus the Shinespark ability as her Up  Special. I want it to work similar to Fox's Up Special, but instead, it would hit multiple times, with the last hit being a powerful attack, causing the most damage. And I want to give Samus the Power Bomb ability as her Down Special. The Power Bomb ability will be in a small radius, causing 1% with each hit. There will be 11 hit counter (like a Smart Bomb), with the 11th hit having a 15% hit. All of these don't affect Samus.
For Zelda: The only different attack Zelda will have will be her down special, replacing Transform. I would like to use a Summonor move, but I don't know what should be summoned. Like a Pokemon or Assist Trophy or something.
For Sheik: I don't know what to replace Transform with for Sheik, honestly. Please leave a reply below.

9/1: Just a small update: Since this is for Project M, I must say this: Roy's recovery sucks. I down right hate it. It just doesn't work well and doesn't give you that second chance of life. So I'm replacing it with the one from Brawl-.
And another thing. I'm gonna create a website for both versions of this pack. They will sort of function like the Smash Bros site; pic of the day, characters on the front page, news flashes, stuff like that. It won't be today, but it will be soon.

9/8: Samus has begun being worked on! Thanks to SSBXReal for creating Shinespark for me, and to powerofthe17 for the new entry animation. And Dark Samus, Samus' alternate PSA, is being worked on animation wise. Just made a win animation and wait. Also have entry, run, neutral special charges and neutral special, and other important stuff. And the down smash. I'm doing that too. Also, I've decided to boot the idea of Roy getting a different up special. And, because of this awesome thing, I'm letting characters have alternate costumes in the BrawlEx version of this.
I also want to involve Samus' Gunship in Zero Suit Samus' PSA. I want to give her something related to her new entry in Smash 4, and instead of her totally awesome final smash, I'd like to give her a FS somehow similar to Ganondorf's, minus the stunning. What I want that to do is have her kind of call her Gunship with her gun (using the wait 2 animation where she taps buttons on her gun), jumps up (at this point, the ship will come flying in) and into her ship and speeds across the stage. She'll reappear back to where she was standing. I'd really appreciate it if someone did this /.\ knowing I cannot create such a dream.

9/21: You'll like this one. I'm planning on changing the final smashes for these characters:   
What am I going to do, you ask? I'll tell you.
Zero Suit: I've imported her Gunship into her moveset. What will it do? Samus will call her ship, say her phrase "Try me.", then she'll jump into the air. During that period of air time, her Gunship will roar across the screen, causing the most damage if the ship hits someone head on.
Meta Knight: I was just in the mood of final smash changing. So I decided to change Meta Knight's FS to a 'super drill rush.' It basically does what the title says, but it does tiny damage for the first few hits. The last one is a super hit that does monster damage.
Sonic: I have two ideas for this (I'll make a poll for you all to vote). 1: Sonic will transform into Super Sonic, but instead of flying around, he will charge forward, hitting everyone in the way. It is somewhat similar to Ganondorf's final smash. 2: Sonic will transform into Super Sonic. But after he transforms, he hits his opponent with his forward air, causing his opponent to go upward. He will then strike them repeatedly. The final strike will be him leaning back, and flying forward. When he's in the air, it will be the same thing, except he's use his up tilt.
5  Super Smash Bros. Brawl Hacking / Programming / Soundbank Problema on: August 05, 2014, 03:58:56 AM
Well, good news and bad news. Good news, I finally got a clone character to work in BrawlEx!
The bad news?
The cloned character is Shadow, but his CSPs show Zoroark (however you spell it) stuff. I changed the clones I added (preset Roy and Mewtwo thanks to Project Ex, and my Shadow) and switched their soundbanks to their respective bosses (Roy to Duon, Mewtwo to Galleom, Shadow to Rayquaza) but strangely still sound like bosses. I'm not sure how to fix this.
Please help
6  Super Smash Bros. Brawl Hacking / Project Concepts / Super Smash Bros Omniverse on: July 28, 2014, 02:05:15 AM
(If you have a better name, I'd love to hear it o.O)
Helloooo! Ever since my last post about my hack pack, I've done some work. Here's what:

What's done:
-Replaced the following stages: Battlefield (64), Final Destination (64), Big Blue (Minor Ciruit), Brinstar (Impact Crater), Castle Siege (Arena Ferox), Frigate Orpheon (competitive FG), Rainbow Cruise (competitive RC), Pokemon Stadium 2 (Prime Cup Hall), Training Room (Wuhu Plane Ride), Summit (competitive), Delfino Plaza (competitive), Green Hill Zone (Chemical Plant), Peach's Castle (Bowser's Castle), Pictochat (Dr. Wily's Castle), Halberd (competitive), Skyworld (redesign), Pirate Ship (Temple Gate), Yoshi's Island (Brawl) (Mushroom Kingdom), Smashville (Route 99), Pokemon Stadium (Pokè Floats), Dreamland (Cookie Country), Hyrule (Night)
-Replaced Captain Falcon with Little Mac, with given CSPs, BPs, and other necessary imagery
-Replaced Peach with Rosalina, with given CSPs, BPs, and other necessary imagery
-Replaced a LOT of music
-Replaced Pokeball item with Master Ball
-Replaced almost all Pokemon with their shiny forms
-Classic images
-Credit images (not done)
-Replaced assist trophies (Silver over Shadow/Troll Face over Nintendog)
-Given these characters CSPs from SSB4: Mario, Link, Samus, Yoshi, Kirby, Pit, Zero Suit Samus, Sonic, Rosalina, Little Mac, Marth
-Ike, Sheik, and Sonic have alternate costumes
-Samus and Zero Suit Samus have extended costumes
-Samus and Zero Suit Samus are separated

What needs to be done:
-Give Little Mac voice, Annoucner call, and Wii Mote sound
-Give Rosalina an announcer call and Wii Mote sound
-Replace Distant Planet with (insert stage name related to Sonic)
-Replace Olimar with Shadow, and give announcer call, voice, and Wii Mote sound
-Replace G&W with Blaze, and give voice, announcer call, and Wii Mote sound
-Replace Flat Zone 2 with Chaos Angel
-Give Shadow and Blaze classic images and credit images
-Finish images for STGCHARROLL
-Replace all nessacary imagery
-Replace Ridley's model with that of Other M's

Any and all help is welcome! Mostly the modeling for Ridley, and knowing if it's possible to give Olimar another voice, and replace Captain Falcon's voice Little Mac (need a point of reference to get a voice for him, or have someone voice him themselves). Thanks!
7  Super Smash Bros. Brawl Hacking / Model Imports / Zero Suit Samus Entry/FS on: July 25, 2014, 04:07:06 PM
First, I want to know: Is it possible to import Samus' Gunship into Zero Suit Samus' MotionEtc.pac or .pac file and use it as an entry for her.
Second, is it possible to change her Final Smash to that of her new one or just give her Falcon's Final Smash?
Juss lemme know if its possible, and I'll attempt it.
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Unnamed Hack Pack on: July 16, 2014, 08:01:30 AM
So I may have mentioned before, but I am starting my Project M hack pack! Well, more like started. Over the past month, I've been downloading CSPs from Smash Wii U and recoloring them, updated character voices, sound effects from N64 Smash, music from the new Smash, a LOT of stages, Pokemon are re colored to look like their shiny forms (a pack by itself to be released by tomorrow), some item textures, replaced some characters (specifically Falcon and Peach), separated ZSS and Samus via code and Project M's ZSS moveset from demo 2.6 (looking forward to changing intro and FS to that of Smash Wii U), and downloaded some character character model imports from the vault. The HUD is also changed. What needs to be done (in list form)

-I want to add the "Aggressive Pokemon and Assist Trophies" code, but I don't think it works for my Wii (used Project M loader; if someone could clarify that'd be great)
-Stock icons
-CSPs from Smash Wii U
-Music replacement for Star Fox, Yoshi, Kirby, Battlefield, Final Destination, Sonic, Metroid, Fire Emblem, Mario, Punch Out!!, Donkey Kong, Legend of Zelda, and Pokemon.
-Battle portraits
-Alt costumes for Ike, Marth, Snake, and Zero Suit Samus
-Give Zelda and Sheik voices (customizing myself)
-Replacing Ridley's model for Boss Battle with his model from Metroid Other M; possibly replace Rayquaza or another Boss with Nightmare from Metroid Other M
-(Falcon is replaced by Little Mac) Give Little Mac proper voice clips, and a second stage to replace Big Blue, announcer call, Wii Mote sfx
-(Wait for Rosetta's Rosalina moveset :p ) Give Rosalina (over Peach) proper Annoucner call and Wii Mote sfx
-(considering) Replace alloys with Polygon Team
-Give Gardevoir, Gulpin, Staryu (need to fix gem. Won't turn blue), Bonsly, Goldeen, Latios + Latias, and Torchic shiny textures
-Fix Suicune's shiny texture
-Textures on Pokemon trophies
-Replace Pokemon Stadium with Poke Floats
-Character trophies (need help for that;can't do it)
-Fix .gtc for Sonic's alt costumes (and of course the others)
-cBliss team colors (think Dr. Mario)
-Replace Saki with Dark Samus

There is more, but I'm not sure ATM. Any help is very accepted. Oh, and names. I need those.
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Shiny Pokemon Project on: July 15, 2014, 03:21:26 PM
(If in wrong place, feel free to move, because i dunno where to put items :p )

Hello!...again...So for Brawl Hacking, I have decided to just go off slow, and do some recolors. I know how to do like model imports for characters, recolor stages, but I'm not great, so I will do that later. But, just for fun, I want to recolor all the Pokeball Pokemon and make them shiny. If you want to help, let me know, because that would be greatly appreciated.  Awesome Face
10  Super Smash Bros. Brawl Hacking / Music & SFX / For my Custom Build on: July 12, 2014, 06:32:00 PM
Helloooo again. I am asking for yet another favor: I am making a custom build for Project M, and I need music to replace. I have already replaced quite a few songs, but I am clueless when it comes to games like Starfox and Yoshi. Even PunchOut for the Wii. The favor I'm asking is can you post a list of some of the best songs from a certain series. These would be:

PunchOut Wii game
Any Megaman game
Donkey Kong (more recent games)

It doesn't have to be the whole soundtrack, as I am not familiar with the games' music. Thanks in advance!
11  Super Smash Bros. Brawl Hacking / Programming / Brawl Ex Help? on: June 25, 2014, 07:25:16 PM
So I need help. Again. I've been trying to use the Brawl Ex Clone Engine for about a month now. I know how to make portraits, add them into the sc_selcharacter file, use the hexing tool with the Cosmetic file or whatever its called, but my main problem I'm pretty sure is adding my cloned character into the game. I know how to add the character in with the new and easy BrawlEx clone tool, but it doesn't work. I'm not entirely sure what I'm doing wrong. I don't know if it's the tool, or the Character ID, or the name. Please help Sad
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