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1  Help & Tutorials / Help / Adding things from other characters to models. on: July 07, 2011, 10:28:06 AM
I remember seeing this a while ago and now I can't find out how to do it again.  I'm pretty sure you had to add something to them and then make it always stay on in PSA but I can't remember.  Can anyone help me out with that?
2  Help & Tutorials / Help / Link's clawshot. on: April 26, 2011, 12:39:06 PM
Hey everyone!  I'm back again.  I've got a few questions about Link's clawshot.  Would it be possible to have him have it out all the time?  And if so, could you have it always extended?
3  Help & Tutorials / Help / Being grabbed freezes game on: December 02, 2010, 04:17:27 PM
Hi...  I'm trying to port a model over Yoshi but whenever he gets grabbed the game freezes with the beep.  Anyone know how to fix this glitch?
4  Help & Tutorials / Help / Wii shop 002 error on: December 01, 2010, 06:53:36 PM
I used something to update my shop channel a while ago when the 4.3 update came out.  I think it was dop-ios mod or something like that, but ever since I updated it the shop gives me the 002 error whenever I try to access it.  Does anyone know how to fix it?
5  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Better model previewer on: November 26, 2010, 11:13:15 AM
I found a model previewer that works a lot better at showing you what your textures will look like in game.  If you want it to show the textures on the model you have to open the .pac/pcs file with it.  Heres the download.
http://www.mediafire.com/?zdr4chm4m3pzyj7
Also,  the control setup is a little different so it takes a little getting used to.
6  Help & Tutorials / Help / Materials on emerald textures. on: November 26, 2010, 01:01:26 AM
Does anyone know how to make some of the textures behave like they are environ?  I've been trying to figure this out for 6 hours and have had no luck...
7  Help & Tutorials / Help / Polygon bones. on: November 25, 2010, 06:39:02 PM
Is it possible to change which bones affect a certain polygon...  like for example if i wanted to change one of one of his face polygons being affected by his sword bone
8  Help & Tutorials / Help / Wifi freeze on: November 25, 2010, 05:42:26 PM
I'm just curious...  does having a custom  info.pac normally freeze the game on wifi at the waiting room?
9  Help & Tutorials / General Tutorials / Guide to get started with hacks on: November 18, 2010, 08:27:04 PM
Table of contents(Use ctrl+f)
~ - textures
`- movesets/animations
@ - stages
$ - music

References at bottom
NOT A PAL GUIDE!

Ok so I've been seeing a lot of people lately just getting started on hacks so I've decided to make a guide to get them started.  Hopefully you'll be able to use this guide to your advantage.  If you have any trouble getting started don't be afraid to ask.  I'll help if I can.

Anyways...  first thing's first.  For this tutorial, you will need homebrew!  Homebrew is completely safe to use unless you use apps that alter your wii's internal memory.  I won't go over how to get homebrew because it's as easy as going to google and looking for it.
Now that my crappy intro is done here's the things required for hacks:
- Homebrew channel
- 2G SD card or smaller(anything larger isn't compatible with brawl)
- Gecko OS  Here
- File replacement code 3.5.1 GCT  Here
- Recommended but not required*  new gameconfig.txt
  here  vvv
 
Replace the text with this
  RSB?01:
codeliststart = 80570000
codelistend = 80580000
poke(800042B8, 60000000)
pokeifequal(803E9930, 4BFECA1D, 803E9930, 60000000)
pokeifequal(803E99A8, 4BFECA1D, 803E99A8, 60000000)
pokeifequal(803E9D5C, 4BFECA1D, 803E9D5C, 60000000)
~  Textures
Ok, now I'm going to begin assuming you already have the homebrew channel.  Put the GeckoOS folder in your apps folder on the SD.  When you save anything to the SD via brawl (like a snapshot) it creates a part of the folder path you need for hacks. I'll start off with textures since they are the easiest to understand.
If you don't already have these folders on your SD then make them now.
private/wii/app/RSBE/pf/fighter
This is where the textures will go.  This isn't where each individual file goes but it is where all the characters are located.  The next step would be creating the folder for the character and adding the texture files inside.  I'll use Mario as an example.  In fighter, create a folder called mario (not all the folders are the chars names).  Inside the mario folder, I would place fitmario##.pac and fitmario##.pcs.  ## = color.  See reference 1 for folder names and color numbers.  When I test it out in brawl, the texture should appear in game.  Note that the .pac file is required for transforming characters so they maintain the texture after transformation.

`  movesets/animations
These are basically the same procedure for textures.  The only differences are the names of the files and the fact that you can only have 1 per character.  Mario's moveset would be called fitmario.pac and his animations would be called fitmariomotionetc.pac.  These files go in the same place as the textures.  Again, see reference 1 for the names of the folders.

@  Stages
Stages are a little bit different but the same concept.  The path is as follows.
private/wii/app/RSBE/pf/stage/melee
If you're wondering, melee does not mean melee stages.  It means multiplayer mode.  I'll use Final Destination for this example.  FD's file name is stgfinal.pac.  Some stages that are ported over others require .rel files to be used.  They go in
private/wii/app/RSBE/pf/module
The stage name is the same but there is a slight difference.  FD would be st_final.rel.
See reference 2 for stage names.

$  Music
Again, same basic concept but a different path and file name
private/wii/app/RSBE/pf/sound/strm
All I can say is use a reference for this...  not much else going on.  Use reference 3.

This ends my little guide for you people who are getting started with hacks.  Remember...  If you have any questions, feel free to ask and I'll get as soon as possible.
References
1.  folders
Quote from: Falco400/SMK
Captain Falcon:        captain
King Dedede:           dedede
Diddy Kong:             diddy
Donkey Kong:          donkey
Falco:                       falco
Fox:                          fox
Mr. Game & Watch:  gamewatch
Ganondorf:               ganon
Giga Bowser:            gkoopa
Ike:                           ike
Kirby:                        kirby
Bowser:                    koopa
Link:                          link
Lucario:                     lucario
Lucas:                       lucas
Luigi:                         luigi
Mario:                        mario
Marth:                       marth
Meta Knight:             metaknight
Ness:                        ness
Peach:                      peach
Pikachu:                   pikachu
Captain Olimar:        pikmin
Pit:                           pit
Ivysaur:                    pokefushigisou
Charizard:                pokelizardon
Pokémon Trainer:     poketrainer
Squirtle:                   pokezenigame
Ice Climbers:           popo
Jigglypuff:                purin
R.O.B.:                     robot
Samus:                    samus
Sheik:                      sheik
Snake:                     snake
Sonic:                      sonic
Zero Suit Samus:     szerosuit
Toon Link:                toonlink
Wario:                     wario
Warioman:              warioman
Wolf:                       wolf
Yoshi:                      yoshi
Zelda:                     zelda
Green Alloy:            zakoball
Yellow Alloy:            zakochild
Blue Alloy:               zakogirl
Red Alloy:                zakoboy
colors
Quote from: Stack Smash
Captain Falcon
00-Original
01-Blood Hawk
02-Green
03-Blue
04-Black
05-Pink

Dedede
00-Original
02-Green
03-White
04-Grayscale
05-Purple
06-Pink

Diddy Kong
00-Original
02-Green
03-Blue
04-Pink
05-Yellow
06-Purple

Donkey Kong
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Falco
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Yellow

Fox
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Ganondorf
00-Original
01-Red
02-Green
03-Blue
04-Grandpa Ganon
05-Brown

Ike
00-Original
01-Red
02-Green
03-Blue
04-Another Kind Of Green
05-Yellow

Kirby
00-Original
01-Red
02-Green
03-Blue
04-Yellow
05-White

Bowser
00-Original
01-Red
03-Blue
04-Black
05-Pimp Gold
06-Brown

Link
00-Original
01-Red
03-Blue
04-Dark
05-White/Light Blue
06-Yellow

Lucario
00-Original
01-Red
02-Green
04-Light Blue
05-White

Lucas
00-Original
01-Red
02-Green
03-Blue
04-Claus
05-Pink/Purple

Luigi
00-Original
01-Red
02-UNUSED-Blue
03-Blue
04-Fire Luigi
05-Orange
06-Waluigi

Mario
00-Original
02-Green
03-Jumpman
04-Wario
05-Black
06-Fire Mario

Marth
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Meta-Knight
00-Original
01-Red
02-Green
03-Blue
04-White
05-Pink

Ness
00-Original
02-Green
03-Blue
04-Bumble-Bee
05-Fuel
06-Mr.Saturn

Peach
00-Original
01-Red
02-Green
03-Blue
04-White
05-Daisy/Yellow

Pikachu
00-Original
01-Cap
02-Bandana
03-Googles

Olimar
00-Original
01-Red
02-Green
03-Blue
04-White
05-Dirty Helmet (Yellow and Black)

Pit
00-Original
01-Red
02-Green
03-Blue
04-Gold
05-Black

Pokemon Trainer
00-Original
01-Red
02-Green
03-Blue
04-Light

Ice Climbers
00-Original
01-Red
02-Green
03-Blue
04-Dark
05-Light

Jigglypuff
00-Normal
01-Flower
02-Sleep Hat
03-Japan Hat
04-Trainer Cap

ROB
00-Original
02-Green
03-Blue
04-Pink/Purple
05-Yellow
06-NES

Samus
00-Original
01-Pink
02-Green
03-Fusion/Blue
04-Gravity Suit/Purple
05-Dark Suit/Black

Zelda
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Ocarina of Time colors

Snake
00-Original
01-Red/Black
02-Green
03-Blue
04-"IDK WTF this is" camo
05-Wild Feline camo

Sonic
00-Original
01-Red
02-Green
04-Gold
05-Black

Toon Link
00-Original
01-Red
03-Blue
04-Purple
05-NES Link
06-Dark

Wario
00-Original (WarioWare)
01-Red (WarioWare)
02-Green (WarioWare)
03-Blue (WarioWare)
04-Black & Red (WarioWare)
05-Orange & Blue (WarioWare)
06-Original (Overall)
07-Red (Overall)
08-Green (Overall)
09-Blue (Overall)
10-WarioLand 2 color (Overall)
11-WarioLand 3 color (Overall)

Wolf
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Red & White

Yoshi
00-Original
01-Red
03-Blue
04-Yellow
05-Pink
06-Light Blue

2.  stages
Battle Field      STGBATTLEFIELD.PAC
Yoshi's Island      STGCRAYON.PAC
Delphino Plaza      STGDOLPIC.PAC
75m         STGDONKEY.PAC
Big Blue (Melee)   STGDXBIGBLUE.PAC
Corneria (Melee)   STGDXCORNERIA.PAC
Jungle Japes (Melee)   STGDXGARDEN.PAC
Green Greens (Melee)   STGDXGREENS.PAC
Onett (Melee)      STGDXONETT.PAC
Pokemon Stadium (Melee)   STGDXPSTADIUM.PAC
Rainbow Cruise (Melee)   STGDXRCRUISE.PAC
Temple (Melee)      STGDXSHRINE.PAC
Yoshi's Island (Melee)   STGDXYORSTER.PAC
Brinstar (Melee)   STGDXZEBES.PAC
Distant Planet      STGEARTH.PAC
Custom Stage (Nature)  STGEDIT_0.PAC
Custom Stage (Factory) STGEDIT_1.PAC
Custom Stage (Ruins)    STGEDIT_2.PAC
Castle Siege (Transition)   STGEMBLEM.PAC
Castle Siege (Outside)      STGEMBLEM_00.PAC
Castle Siege (Inside)        STGEMBLEM_01.PAC
Castle Siege (Lava Cave)  STGEMBLEM_02.PAC
Mario Bros.      STGFAMICOM.PAC
Final Destination   STGFINAL.PAC
Port Town Aero Dive   STGFZERO.PAC
Green Hill      STGGREENHILL.PAC
Flat Zone 2      STGGW.PAC
Halberd         STGHALBERD.PAC
Summit         STGICE.PAC
Rumble Falls      STGJUNGLE.PAC
Mario Circuit      STGKART.PAC
Warioware, Inc.      STGMADEIN.PAC
Luigi's Mansion      STGMANSION.PAC
Mushroomy Kingdom 1   STGMARIOPAST_00.PAC
Mushroomy Kingdom 2   STGMARIOPAST_01.PAC
Shadow Moses Isle (Rex)   STGMETALGEAR_00.PAC
Shadow Moses Isle (Ray)   STGMETALGEAR_01.PAC
Shadow Moses (Gecko)   STGMETALGEAR_02.PAC
New Pork City      STGNEWPORK.PAC
Norfair         STGNORFAIR.PAC
Bridge of Eldin      STGOLDIN.PAC
Frigate Orpheon      STGORPHEON.PAC
Skyworld      STGPALUTENA.PAC
Pictochat      STGPICTCHAT_en.PAC
Pirate Ship      STGPIRATES.PAC
Hanenbow      STGPLANKTON.PAC
Pokemon Stadium 2   STGSTADIUM.PAC
Lylat Cruise (Asteroids)  STGSTARFOX_ASTEROID.PAC
Lylat Cruise (Battleships)  STGSTARFOX_BATTLESHIP.PAC
Lylat Cruise (Corneria)  STGSTARFOX_CORNERIA.PAC
Lylat Cruise (Main Ship)  STGSTARFOX_GDIFF.PAC
Lylat Cruise (Space)   STGSTARFOX_SPACE.PAC
Target Test 1   STGTARGETLV1.PAC
Target Test 2   STGTARGETLV2.PAC
Target Test 3   STGTARGETLV3.PAC
Target Test 4   STGTARGETLV4.PAC
Target Test 5   STGTARGETLV5.PAC
Spear Pillar (Dialga)   STGTENGAN_1.PAC
Spear Pillar (Palkia)   STGTENGAN_2.PAC
Spear Pillar (Cresselia)STGTENGAN_3.PAC
Smashville   STGVILLAGE_00.PAC
Smashville   STGVILLAGE_01.PAC
Smashville   STGVILLAGE_02.PAC
Smashville   STGVILLAGE_03.PAC
Smashville   STGVILLAGE_04.PAC

3. songs
Tracklist:
Battlefield
X04 - Battlefield
T02 - Menu (Super Smash Bros. Melee)
X25 - Battlefield Ver. 2
W21 - Battlefield (Melee)
W23 - Multi-Man Melee 1 (Melee)
Final Destination
X05 - Final Destination
T01 - Credits (Super Smash Bros.)
T03 - Opening (Super Smash Bros. Melee)
W25 - Final Destination (Melee)
W31 - Giga Bowser (Melee)
Delfino Plaza
A13 - Delfino Plaza
A07 - Title / Ending (Super Mario World)
A08 - Main Theme (New Super Mario Bros.)
A14 - Ricco Harbor
A15 - Main Theme (Super Mario 64)
Luigi's Mansion
A09 - Luigi's Mansion Theme
A06 - Castle / Boss Fortress (Super Mario World / SMB 3)
A05 - Airship Theme (Super Mario Bros. 3)
Q10 - Tetris: Type A
Q11 - Tetris: Type B
Mushroomy Kingdom: World 1-1
A01 - Ground Theme (Super Mario Bros.)
A16 - Ground Theme 2 (Super Mario Bros.)
A10 - Gritzy Desert
Mushroomy Kingdom: World 1-2
A02 - Underground Theme (Super Mario Bros.)
A03 - Underwater Theme (Super Mario Bros.)
A04 - Underground Theme (Super Mario Land)
Mario Circuit
A20 - Mario Circuit
A21 - Luigi Circuit
A22 - Waluigi Pinball
A23 - Rainbow Road
R05 - Mario Tennis / Mario Golf
R14 - Excite Truck
Q09 - Title (3D Hot Rally)
Rumble Falls
B01 - Jungle Level Ver.2
B08 - Jungle Level 
B05 - King K.Rool / Ship Deck 2
B06 - Bramble Blast
B07 - Battle for Storm Hill
B10 - DK Jungle 1 Theme (Barrel Blast)
B02 - The Map Page / Bonus Level
Bridge of Eldin
C02 - Main Theme (The Legend of Zelda)
C09 - Ocarina of Time Medley
C01 - Title (The Legend of Zelda)
C04 - The Dark World
C05 - Hidden Mountain & Forest
C08 - Hyrule Field Theme
C17 - Main Theme (Twilight Princess)
C18 - The Hidden Village
C19 - Midna's Lament
Pirate Ship
C15 - Dragon Roost Island
C16 - The Great Sea
C07 - Tal Tal Heights
C10 - Song of Storms
C13 - Gerudo Valley
C11 - Molgera Battle
C12 - Village of the Blue Maiden
C14 - Termina Field
Norfair
D01 - Main Theme (Metroid)
D03 - Ending (Metroid)
D02 - Norfair
D05 - Theme of Samus Aran, Space Warrior
R12 - Battle Scene / Final Boss (Golden Sun)
R07 - Marionation Gear
Frigate Orpheon
D04 - Vs. Ridley
D08 - Vs. Parasite Queen
D07 - Opening / Menu (Metroid Prime)
D06 - Sector 1
D09 - Vs. Meta Ridley
D10 - Multiplayer (Metroid Prime 2)
Yoshi's Island (Brawl)
E02 - Obstacle Course
E07 - Obstacle Course (Winter)
E01 - Ending (Yoshi's Story)
E03 - Yoshi's Island
E05 - Flower Field
E06 - Wildlands
Halberd
F06 - Meta Knight's Revenge
F01 - The Legendary Air Ride Machine
F05 - Gourmet Race
F04 - Butter Building
F02 - King Dedede's Theme
F12 - Squeak Squad Theme
F07 - Vs. Marx
F08 - 0² Battle
F03 - Boss Theme Medley
F10 - Checker Knights
F09 - Forest / Nature Area
F11 - Frozen Hillside
Lylat Cruise
G10 - Space Armada
G02 - Corneria
G01 - Main Theme (Star Fox)
G03 - Main Theme (Star Fox 64)
G04 - Area 6
G11 - Area 6 Ver. 2
G05 - Star Wolf
G09 - Star Wolf (Star Fox: Assault)
G07 - Space Battleground
G08 - Break Through the Ice
Q12 - Tunnel Scene (X)
Pokémon Stadium 2
H01 - Pokémon Main Theme
H03 - Road to Viridian City (From Pallet Town / Pewter City)
H02 - Pokémon Center
H04 - Pokémon Gym / Evolution
H05 - Wild Pokémon Battle! (Ruby / Sapphire)
Spear Pillar
H06 - Victory Road
H08 - Dialga / Palkia Battle at Spear Pillar!
H07 - Wild Pokémon Battle! (Diamond / Pearl)
H09 - Team Galactic Battle!
H10 - Route 209
Port Town Aero Drive
I01 - Mute City
I03 - Fire Field
I02 - White Land
I04 - Car Select
I05 - Dream Chaser
I06 - Devil's Call in Your Heart
I07 - Climb Up! And Get The Last Chance!
I08 - Brain Cleaner
I09 - Shotgun Kiss
I10 - Planet Colors
R09 - Golden Forest (1080°Snowboarding)
W18 - Mach Rider (Melee)
Castle Siege
J02 - Fire Emblem Theme
J04 - With Mila's Divine Protection (Celica Map 1)
J08 - Attack
J06 - Preparing to Advance
J07 - Winning Road - Roy's Hope
J03 - Shadow Dragon Medley
J13 - Ike's Theme
J09 - Against the Dark Knight
J10 - Crimean Army Sortie
J11 - Power-Hungry Fool
J12 - Victory Is Near
W17 - Fire Emblem (Melee)
WarioWare
M01 - WarioWare, Inc.
M02 - WarioWare, Inc. Medley
M08 - Ashley's Song
M07 - Ashley's Song (JP)
M06 - Mike's Song
M05 - Mike's Song (JP)
M04 - Mona Pizza's Song
M03 - Mona Pizza's Song (JP)
M09 - MicroGame$ Theme 01
M10 - MicroGame$ Theme 02
M11 - MicroGame$ Theme 03
M12 - MicroGame$ Theme 04
M13 - MicroGame$ Theme 05
M15 - MicroGame$ Theme 06
M16 - MicroGame$ Theme 07
M17 - MicroGame$ Theme 08
M18 - MicroGame$ Theme 09
Distant Planet
L06 - Main Theme (Pikmin)
L01 - World Map (Pikmin 2)
L07 - Stage Clear / Title (Pikmin)
L02 - Forest of Hope
L04 - Ai no Uta
L08 - Ai no Uta (French Version)
L05 - Tane no Uta
L03 - Environmental Noises
R08 - Title (Big Brain Academy)
Smashville
N01 - Title (Animal Crossing)
N02 - Go K.K. Rider!
N03 - 2:00 a.m.
N06 - Town Hall and Tom Nook's Store
N05 - The Roost
N07 - K.K. Crusin'
N08 - K.K. Western
N09 - K.K. Gumbo
N10 - Rockin' K.K.
N11 - DJ K.K.
N12 - K.K. Condor
New Pork City
K07 - Porky's Theme
K09 - Unfounded Revenge / Smashing Song of Praise
K08 - Mother 3 Love Theme
K10 - You Call This a Utopia?!
K05 - Humoresque of a Little Dog
K01 - Snowman
Summit
Q07 - Ice Climber
Q06 - Balloon Trip
Q08 - Shin Onigashima
Q05 - Clu Clu Land
W13 - Icicle Mountain (Melee)
Skyworld
P01 - Underworld
P03 - Skyworld
P02 - Title (Kid Icarus)
P04 - Kid Icarus Original Medley
75M
B04 - Donkey Kong
B03 - Opening (Donkey Kong)
B09 - 25m BGM
Mario Bros.
A17 - Mario Bros.
Q02 - Gyromite
Q01 - Famicom Medley
Q13 - Power-Up Music
Q14 - Douchuumen (Nazo no Murasamejo)
Flat Zone 2
R04 - Flat Zone 2
Q04 - Chill (Dr. Mario)
W14 - Flat Zone (Melee)
Pictochat
R02 - PictoChat
R10 - Mii Channel
R11 - Wii Shop Channel
R15 - Brain Age: Train Your Brain in Minutes a Day
R16 - Opening Theme (Wii Sports)
R17 - Charge! (Wii Play)
R13 - Shaberu! DS Cooking Navi
R06 - Lip's Theme (Panel de Pon)
W20 - Dr. Mario (Melee)
Shadow Moses Island
S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version
S02 - Encounter
S03 - Theme of Tara
S08 - Battle in the Base
S04 - Yell "Dead Cell"
S07 - Cavern
S05 - Snake Eater (Instrumental)
S10 - Theme of Solid Snake
S11 - Calling to the Night
Green Hill Zone
U01 - Green Hill Zone
U04 - Angel Island Zone
U02 - Scrap Brain Zone
U03 - Emerald Hill Zone
U06 - Sonic Boom
U07 - Super Sonic Racing
U08 - Open Your Heart
U09 - Live & Learn
U10 - Sonic Heroes
U11 - Right There, Ride On
U12 - HIS WORLD (Instrumental)
U13 - Seven Rings In Hand
Temple
C03 - Great Temple / Temple
W24 - Temple (Melee)
Yoshi's Island (Melee)
W05 - Yoshi's Island (Melee)
W15 - Super Mario Bros. 3 (Melee)
Jungle Japes
W03 - Jungle Japes (Melee)
W26 - Kong Jungle (Melee)
Onett
W12 - Mother (Melee)
W19 - Mother 2 (Melee)
Corneria
W08 - Corneria (Melee)
W28 - Venom (Melee)
Rainbow Cruise
W02 - Rainbow Cruise (Melee)
W01 - Princess Peach's Castle (Melee)
Green Greens
W07 - Green Greens (Melee)
W06 - Fountain of Dreams (Melee)
Big Blue
W11 - Big Blue (Melee)
W29 - Mute City (Melee)
Brinstar
W27 - Brinstar (Melee)
W04 - Brinstar Depths (Melee)
Pokémon Stadium
W09 - Pokémon Stadium (Melee)
W16 - Battle Theme (Melee)
W10 - Poké Floats (Melee)
Menu
X01 - Super Smash Bros. Brawl Main Theme
X02 - Menu 1
X03 - Menu 2
W30 - Menu (Melee)
Subspace Emissary
Y01 - Adventure Map
X17 - Adventure Map Ver. 2
Y02 - Step: The Plain
Y03 - Step: The Cave
Y04 - Step: Subspace
Y09 - Jungle Theme (Donkey Kong Country)
Y10 - Airship Theme (Super Mario Bros. 3) (SSE)
Y11 - Menu (Metroid Prime)
Y13 - Brinstar (Metroid)
Y14 - Step: Subspace Ver.2
Y15 - Step: Subspace Ver.3
Y05 - Boss Battle Song 1
Y07 - Boss Battle Song 2
Y08 - Save Point
X27 - Credits
Y16 - Ambient
Y17 - Clear
Victory Themes
Z01 - Mario Series
Z02 - Donkey Kong Series
Z03 - Legend of Zelda Series
Z04 - Metroid Series
Z05 - Yoshi
Z06 - Kirby Series
Z07 - Star Fox Series
Z08 - Pokémon Series
Z10 - Captain Falcon
Z11 - Mother Series
Z16 - Ice Climbers
Z17 - Fire Emblem Series
Z18 - Mr. Game & Watch
Z21 - Wario
Z22 - Meta Knight
Z23 - Pit
Z25 - Olimar
Z35 - R.O.B.
Z46 - Solid Snake
Z47 - Sonic The Hedgehog
Other Sound Effects & Music
X04 - How To Play
X06 - Clear
X07 - Online Practice Stage
X08 - Results Display Screen
X09 - Tournament Registration
X10 - Tournament Grid
X11 - Tournament Match End
X13 - Classic: Results Screen
X15 - All-Star Rest Area
X16 - Home-Run Contest
X17 - Cruel Brawl
X18 - Boss Battle
X19 - Trophy Gallery
X20 - Sticker Album / Album / Chronicle
X21 - Coin Launcher
X22 - Classic Mode Clear
X23 - Stage Builder
X26 - Target Smash!!
T05 - Master Hand
Z50 - Continue
Z51 - Game Over
Z54 - New Feature 01
Z55 - New Feature 02
Z56 - New Feature 03
Z57 - New Feature 04
Z58 - New Feature 05
10  Help & Tutorials / Help / Stage roster expansion on: November 17, 2010, 12:55:07 PM
I'm trying to use the stage roster expansion code but the game freezes at the SSS whenever I choose one of the newly added icons...  right now I've only added 5 of the 15  I can so I don't know if that's the reason or not...  to my knowledge, none of them need any .rel files because none of them came with one.  Here's the codes im using.
Code:
Stage Roster Expansion System v2.0: [Phantom Wings]
E0000000 80008000
04043B20 380000FF
04043B40 1C060018
04043B58 38840018
04949C8C 3884B460
04949D10 3884B460
04949E20 3884B460
04949EFC 3884B460
C294A588 00000003
A063001A 2C030040
41800008 38600000
60000000 00000000
C294A1D0 00000003
7C7D1B78 2C03FFFF
40820008 3FA0003F
60000000 00000000
04015564 48000010
2042AEB0 00000041
0442AEB0 00000000
80000000 8042AEB0
80000001 8042AEB0
60000030 00000000
8A001801 00000000
86000000 00000024
86000001 00000018
62000000 00000000
0042B348 024B0000
0442B348 00000040
0642B34C 00000010
73745F63 7573746F
6D00002E 72656C00
80000000 8042BC18
80000001 8042B460
8A010001 00000000
0442B560 8042BC14
0042BC18 010F0000
0642BC14 00000008
43757374 6F6D0000
E0000000 80008000
04043B34 483E783C
0642B370 00000050
2C060031 4080000C
80040000 48000040
3806000F 7C030000
40820030 3866FFD0
38C4000F 38860001
3CA08042 60A5B450
38E00000 7E6802A6
4BFCB811 7E6803A6
38C00031 4BC1878C
3884FFE8 4BC1877C
04949C88 4BAE1749
04949D0C 4BAE16C5
04949E1C 4BAE15B5
04949F08 4BAE14C9
0642B3D0 00000060
9421FF80 BC610010
7C6802A6 9061000C
2C000040 41800030
7C030378 3863FFC1
3CC08042 60C6BC1C
38860001 3CA08042
60A5B450 38E00000
39200000 4BFCB7AD
38000040 540013BA
8061000C 7C6803A6
B8610010 80210000
4E800020 00000000
0042B455 00000078
0442B45C 00000002

[Custom SSS]
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 0000001F
066B99D8 0000001F
00010203 04050709
080A0B0C 0D0E0F10
11141516 1A191217
0618131D 1E1B1C00
006B92A4 00000019
066B9A58 00000019
1F202122 25242326
27282A2B 2C2D2E2F
30313233 34353637
38000000 00000000
06407AAC 00000078
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 40024101
42024301 44024501
46024701 48024901
4A024B01 4C024D01
4E020000 00000000
11  Help & Tutorials / Help / Song titles on: November 16, 2010, 06:11:44 PM
Can someone help me get the song titles right?  I've tried getting it to work many times but I've failed every time.  The game always freezes after the strap.
12  Help & Tutorials / Help / Multiple face models on: October 31, 2010, 08:27:47 AM
I'm just wondering...  is there anyway i can make the characters that use multiple polygons for their face to show their expression the same or do i have to edit every single one of them for it to look right in game?
13  Help & Tutorials / Help / peach`s hair on: October 26, 2010, 05:00:55 AM
Just a quick question...  will peach`s hair bone affect me trying to vertex her a ponytail?
14  Help & Tutorials / Help / How to make a stage? on: October 06, 2010, 03:28:02 AM
I've decided I wanted to learn how to to make stages but from scratch kinda like how the kcmm club stage is here and stuff like that.  I can figure out how to do my own animations and stuff but I would really appreciate it if someone could tell me how to make a custom stage from scratch because I looked and I couldn't really find anything at all on it.  All I found was how to alter the stage collisions.
15  Help & Tutorials / Help / .rel files on: July 13, 2010, 08:21:25 PM
Can someone explain them to me?  I don't understand exactly what their purpose is.
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