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1  Help & Tutorials / Help / The Shining on: August 12, 2010, 02:12:10 PM
I'm in the process of creating a "vertexture" hack of Peach, turning her into the female rival from the new Pokemon games, but I've hit a bit of a problem.

The way I've set it up is that I'm using Peach's earrings as part of her hair, and the crown and one of the gems as her hat. However, ingame these are shiny/metallic, and so they look really weird.

Is there any way to remove the shininess from these?


I'm sorry if this has been covered. I tried searching but couldn't find anything.
2  Help & Tutorials / Help / Deleting polygons with BrawlBox? on: November 09, 2009, 08:04:29 PM
Can anyone instruct me how to delete (or shrink to nothingness) polygons? I'm trying to get rid of 5 polygons on Peach (0, 3, 4, 5, and 30) and 3 on Zelda (1, 12, and 30), but I have no clue what to do.
3  Help & Tutorials / Help / Rainbow Cruise texhacking problems. on: October 23, 2009, 04:27:40 PM
I'm having some problems with Rainbow Cruise. Namely, the sky(/water) and any of the +2 textures.

I'm trying to turn RC into a wintery night kind of deal, and I would like to know if there is a way to alter the color of the sky into a very dark blue. I'm also curious on how transparencies work on +2 textures, because they don't seem to do anything, even with indexing. (Using Photoshop CS2) I'm trying to eliminate the rainbow and make the trees in the back wintery, but the rainbow is still there and the trees have no transparencies.

If you can help me, I'd really appreciate it.
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