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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 27, 2013, 05:58:04 PM
Don't give them ideas.

And the second you say that there's someone already making one <_<

Also Finished the model finally :3



I need help texturing his eyes <_<
I think I'll go ahead and start rigging him though :3
Probably over Ganondorf.
47  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 25, 2013, 10:50:22 PM
Nuh-uh! He hasn't even been revealed yet in America!  Wink


Or has he? I don't follow this stuff...
I have american copy of Black 2, you get Genosect for free as a gift Tongue
He was also revealed at the end of black/white I believe
48  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 25, 2013, 10:13:54 PM
People have been bugging me to do it for years  Laugh so.....


*inb4someoneguessesit'sgenosect*
<_<
49  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 25, 2013, 09:07:18 PM
Almost Done! ^+^


now to do the head, I think I'll use a more simple head design if anyone is okay with that.
If anyone wants to make it better than it is then be my guest. Download will include an un-rigged .DAE of the model and the textures as well as the hack itself obviously.

Should I give him five fingers instead of just three or no?
50  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 25, 2013, 02:41:14 PM
mehhh bit soon for an update, but I stole sonic's shoes and used them for the other parts of the feet. All I need is for someone to texture him and to make the hands/arms/head and he's done.



Now if only I could find someone who'd want to psa him with me Tongue
Note: It's kinda my own version of him so that's why he looks a bit different. He's "Vector" man, not "sphere" man, so that's why the circles aren't smooth on some of the spheres. Makes sense when you think about it.
51  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 24, 2013, 07:53:12 AM
Haha. The chandelier from the boss at the beginning of Super Mario RPG Awesome Face

Haha you call that fight a boss Im srs here it's scripted as hell and you know it Tongue
Well, most of the super mario fights are pretty scripted in the first boss :/

Also small update to vectorman after realizing something about his legs.


Awesome possum stage though either way :3
Do note about vector man that I'm making an 'updated' version of him, kinda a vectorman 2.0

52  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 23, 2013, 10:04:10 PM
Did... Did I see Vectorman?
I love you man Im srs here

Yup I'm making my own version of him, still deciding on what to do for the chestplate and feet.


He'll be on Lucario by the way  :3
53  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 23, 2013, 05:27:29 PM
I personally like the one on the first image. But it's your choice, go for it. I remember someone once asked for or was making vectorman before, can't remember who though.
I kinda want to make my own version (kind of a mix between the two with my own twist) to make it more unique, he has to fit brawl's "style" after all.

As easy as it is to copy a model, it's more genuine when you make your own version. Considering Vectorman is just a bunch of spheres except his hands, he'll be pretty fun and easy to make. I'll be sure to add some little details of my own as well.
54  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 23, 2013, 05:12:32 PM
Vectorman, Awesome. It should be easy to model, a good choice for starting I think.

Yeah, I thought about making the one from that image, but I found an even easier one to make on youtube. He looks more Brawl-esque than the one from the picture.
<a href="http://www.youtube.com/watch?v=e4w9pHKwL0o" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=e4w9pHKwL0o</a>


Best Part is that other than his hands he'll be cake to rig (at least that's what I'm hoping)

I keep dodging making the feet though :/
And he'll be easy to texture as well :3
55  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 23, 2013, 05:04:28 PM
I got tired of waiting for a model to pop up on google, so I decided to take a very easy first step into the model-making world.



I have no idea how I'm going to make the rest of his feet, but everything else looks pretty easy.

56  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 22, 2013, 01:27:04 PM
already done.

http://forums.kc-mm.com/index.php?topic=49166.0

wrote it a while ago, but it should still be good. 


Hmmm, I'll have to take a look at That.
Though, I'm not sure who to put the character over XP
57  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 22, 2013, 12:44:08 PM
Snoops: Can you make a tutorial on how to edit bones and such for extra arms without messing up the trans N ? Because I have a Skyward Sword Character that I'm dying to import who has four arms.
58  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Machinima Model Thread! Let's Put some paint on it! on: January 22, 2013, 10:38:14 AM
why thank you Cheesy

and I have no idea who Vectorman is Im srs here
If you didn't own a genisis and were into cult classics then you really don't have any clue who he is XD

Vectorman: Day 1 - Terraport
59  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Machinima Model Thread! Let's Put some paint on it! on: January 22, 2013, 08:56:30 AM


Making a Paint Roller model! I am planing actually to do a 3D animation in Carrara before I rig it over Metaknight!

Freaking Ristar man, do iiiit Im srs here
Oh and you know who else would be cool? Vectorman :3
60  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 19, 2013, 10:01:26 PM
I guess that depends on when that was, since I've been gone most of the time I've been attempting this. I haven't been paying attention to the community for some time. It will be difficult to get back into the swing.

In any case, I guess I'm curious as to whom you're porting yours over. We're working her into Zelda, due to similar anatomical structures, movement speed, and use of the dress for the tails of her waistband.

Also, made a few final modifications to the model. Kirby Dance




<_<
I could do mine over peach
Or just you know, not bother at all >_>
I'm sick of trying to figure out how to rig Sheena's freakish Anatomy (And not just talking about size XD) and having it actually look good.

Besides I have something a bit cooler planned for Ice Climbers anyway. (Presea/Genis over Nanna and Popo respectively)
Also got a super secret plan for link.
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