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1  Help & Tutorials / Help / Re: How to get two different psa's on one character help on: August 02, 2010, 08:15:36 PM
hey...

I just had an idea...
can you program an extra move into the certain char with PSA,
and be able to create an extra chr0 (with a differant name) in the motion file??
(I'm not asking "you" to do this)

that was 1 idea I had...

the other one still has a bit of a ways to go...

Heck yes it is, I think I have the link around here somewhere... Here it is. http://forums.kc-mm.com/index.php?topic=9049.0
2  Help & Tutorials / Help / Re: How to get two different psa's on one character help on: July 31, 2010, 04:23:11 PM
Just to clarify, I meant 1 psa at a time, but you choose which one at riivolution startup.
3  Help & Tutorials / Help / Re: How to get two different psa's on one character help on: July 30, 2010, 11:46:02 PM
For riivolution users, I am developing an xml which allows 4 psas to be used, but you have to choose at riivolution startup. I'll post a download link and instructions when I finish.
4  Help & Tutorials / Help / Re: Importing animations, without affecting the model on: July 30, 2010, 11:04:56 PM
One word, or maybe two... WackaAlpaca, he's making a tut on this.
5  Help & Tutorials / Help / Re: Questiona about Model Swapping articles (REALLY need some answers here, please) on: July 08, 2010, 11:21:24 AM
Really, and to think I wasted all that time editing cloud's sword to make it fit right, but oh well. (And it should also be noted that I came across your video tutorial just after posting my previous post.)
6  Help & Tutorials / Help / Re: Questiona about Model Swapping articles (REALLY need some answers here, please) on: July 08, 2010, 11:15:19 AM
here's what I did for a katana, but bear in mind I was swapping from one Ike to another. All you need is das donkey vertex box
Step 1) Export the vertices you want to use as a replacement, and the mdl0 of the model you want to put the vertices on, remember to save them as vertex.ddf and model.mdl0
Step 2) Find the mdl0 offset of the vertices you want to replace
Step 3)Run DasDonkey Vertex Box and tell it to create a ddv file. When swapping between the same file it will say (successfully created)
Step 4) Tell Vertex Box to insert ddv on mdl0, and enter the offset I told you to get earlier.
Step 5) Be proud, you just vertex swapped.
7  Help & Tutorials / Help / Re: Is TvC giving anyone else this many problems? on: July 08, 2010, 10:59:58 AM
I was just doing zero as a test, because I knew he could be imported, but, thanks for the tip, I'll look into that.
8  Help & Tutorials / Help / Re: Is TvC giving anyone else this many problems? on: July 07, 2010, 11:19:10 PM
bump
9  Help & Tutorials / Help / Is TvC giving anyone else this many problems? on: July 06, 2010, 10:49:35 AM
Okay, so I am trying to get ANY character (the caps was for emphasis) from tatsunoko vs. capcom to, well, do anything.
The following is a list of problems I encountered when attempting to import viewtiful joe and Zero:
Joe:
Cannot resize him, fortwaffles model resizer always crashes when I try to resize him.
When attempting to just see how he would look if he were to be resized, it really screwed him over.
Zero:
The model resizer works great on him, but when I try to save after doing what the model resizer's readme said to do, I get various errors, such as, value cannot be null, Parameter: Key; and when I try to just export his brres it says cannot export "whateverItellittoexportas" because it is open in another process. Can anyone halp me?
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Mario's Pad on: June 24, 2010, 06:34:19 PM
Everybody knows about sheik. Stop spamming this thread. You want spiderman on whoever, this isn't the place. Go elsewhere. Some people don't need to make a huge deal about gender.

Don't further the spam here.
if this was directed at me, I'm leavin' just wanted to get the thought of sheik actually being a guy out there, sorry to bother you, if it was directed at anyone else, I'll still leave, G'bye.
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Mario's Pad on: June 24, 2010, 06:25:57 PM
It could be argued that sheik is a guy, I mean have you ever seen the difference in femininity in sheik's moveset over sheik and Zelda's moveset over sheik. And the argument that sheik is a girl because Zelda is a girl is disproved in snake's codec call about sheik, which speaks of powerful magic being used in the transformation sequence. My point is, don't start a claim about gender issues and sheik. I stand firm in my belief that sheik is male. Please don't flame me *runs away*.
12  Help & Tutorials / Help / Re: Test something for me? on: May 31, 2010, 07:06:55 AM
Did King Bulblin run the stage, was there a horn sound when he was supposed to come on stage, did the stage still rumble?
Yes to all of those, but when he ran through he didn't follow the collision data because his animation tells him to go straight.
13  Help & Tutorials / Help / Re: Test something for me? on: May 30, 2010, 10:24:48 PM
The collision data works, but almost nothing else does, you actually walk IN the bridge, maybe some animations would help.
14  Help & Tutorials / Help / Re: Change fighter voice? on: May 26, 2010, 10:47:05 PM
Quote
I can, or anybody can? And what do you mean "fill in the rest"?
I mean use your imagination, but, I will put it in frank terms, when you select Pat, he would say Mii, which sounds like Me. [that quote thing was getting really long]
15  Help & Tutorials / Help / Re: Change fighter voice? on: May 26, 2010, 08:05:42 PM
All of Sonic voices fail, all but Shadows from S.A. 2. (English voices at least, in 95% of Sonic's games they don't go with the character mouth =/, Sonic Team gotta reforce there, the Translations they're making are worse everytime.)
I gotta stop you there. Whether you love or hate either Ryan or Jason, there is no argument on Jaleel.
When you say that it makes me wonder, do you mean he rocked or he sucked, because personally I preferred him.
Jaleel kicked ass as Sonic. If they do end up firing Jason, hiring Jaleel would be the smart move to make.
Forget if, they should kick Jason out and hire Jaleel.  AWESOME 2.0!
I would say only as a last resort, Jason is doing a fine job for now.
I guess I just miss Jaleel, and chilidog chompin' Sonic for that matter, but we're kinda getting off topic, so, Do you think there will ever be an easier way to replace voices, like through automation?
I hope so, because if I ever get my Sanji PSA done, I would like to very much give him a Brooklyn Accent.
I'm making a Pat Cashman (the announcer from melee and brawl) and I have a sound file of him saying Mii, you can fill in the rest Awesome Face
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