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Help & Tutorials / Help / [SOLVED] Brawlbox makes Brstm have a bunch of static in it when created.
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on: March 06, 2015, 05:12:53 PM
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Ok so I'm trying to make a Brstm in brawlbox, but when It encodes it, it sounds very low quality and has a bunch of static. it only seems to do that when I try to add a loop to it. it has to do with cutting off part off the song, which it cuts close to two minutes for. I can send the file I'm trying to convert and the result of trying to convert it if needed.
Post Merge: March 06, 2015, 05:51:26 PM Nevermind I fixed it, it had to do with the sample rate being too high. will lock topic and leave for people to look at if they have a similar problem. will also remove if requested.
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Help & Tutorials / Help / Project M 3.5 with stage expansion and ASL questions
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on: February 15, 2015, 09:56:34 AM
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I have a question about using the stage expansion thing and the ASL thing in PM 3.5. Does it still crash alot when both are used at the same time like in 3.02? does it mess up Subspace besides the music? and lastly, do any stages act weird when using the no blastzones thing in stamina mode? thanks in advance.
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Help & Tutorials / Help / Project M all star mode made to be harder
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on: July 22, 2014, 02:46:09 PM
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I was wondering if someone can make an Project M all-star mode that's harder by mostly making it to where the matches that only have one character makes you fight multiple of that character (for example, instead of fighting one ROB due to him being the only one in his universe, fight multiple of them, like have two or more of him that match.) also, I would be interested if a reversed all-star mode was made (start from olimar, end with game and watch.) also, make the last fight have many of the character appear, similar to how you fought a team of game and watch at the end of all-star mode in melee.
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Help & Tutorials / Help / Question about a stock icon mod
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on: July 10, 2014, 02:56:27 PM
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Is there a mod where it replaces the stock icons ingame (the generic sphere icons) with the character's stock icons from the results screen and single player thing when you choose the amount of lives you want? basically having the stocks being similar to how they were in melee and SSB64 how it showed the character's head for the stock icons.
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Super Smash Bros. Brawl Hacking / Music & SFX / ed edd n eddy sumo sound effect
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on: May 03, 2014, 10:32:03 AM
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when I get the time, would anyone want me to upload the sound effect and some PSAs that use it? it's the sound that goes "zubllua" or something like that. It currently replaces the sound that plays when you delete something like a stage or a replay or a picture. It also will have the melee sounds that are in the 7.sawnd file.
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Super Smash Bros. Brawl Hacking / Attacks and Animations / Blaze animations
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on: April 05, 2014, 02:09:02 PM
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Would anyone be interested in if I made animations for the Blaze the cat over lucario costume that were from other characters and made them look normal. some of these animations could be used on lucario if wanted but would more than likely look wierd. I'm not gonna program a PSA but if someone wants to use them for something they can. you can also edit the animations I don't care.
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Help & Tutorials / Help / Does anyone know how to make additional character slots work using the CSS tool?
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on: March 04, 2014, 05:32:53 PM
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I'm trying to make a new character slot using Mewtwo2000's CSS tool so I can add a character without replacing one but so far all I get are crashes. Can someone please help? At first, it showed a 2nd mario icon and when I highlighted it, the game crashed. now that I've tried to add icons using a Brawlex tutorial and now the game won't even go to the CSS without crashing. keep in mind I'm using project M.
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