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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Tiger's Kingdom Hearts movesets: Retiring from Brawl Hacking on: December 12, 2012, 04:27:38 PM
So I've had this idea in my head for a while now to replace all of the cast in Brawl with KH characters. A lot of the characters I need have already been done by others, but I'm going to try to make movesets for the ones who still need them. I am still learning the basics of Brawlbox and PSA, so don't expect anything top quality yet.

My first PSA, the Shadow Heartless over the Ice Climbers, has been realeased:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30129&Moderated=All

Changes are listed below.
U-Air: Works similarly to Wolf's U-Air. Has been made a little weaker to compensate for having two characters to control.

AA combo: Hitboxes have been changed so they don't look like they're attacking with invisible hammers. I've changed the flags for it to be a slash effect.

I've changed the F-Tilt the same way as the AA combo. I'm trying to think of an animation for it so it isn't the same as the default just with different effects.

The dash attack has been changed to a running slash.

The F-Smash will be the Shadow's lunging attack, I just need to animate it.

The D-tilt has been changed so the opponent is sent behind you when it hits. I'm trying to tweak it so it can be used to set up combos.

N-Air: The Heartless spin around in a ball, like the Neoshadow does in KH Final Mix.

Up Smash: The Heartless jump and land the way the Gigant Shadows do in KH FM.

Now I'm going to try my hand with Axel. He'll be over Link, as I'm using the Dual-Wield Link PSA as a base for him. I can do a majority of the moves once I get the ideas, but the specials are going to play a huge part in this moveset, and I'm still trying to figure out how to change those. If anyone can help, I would greatly appreciate it. Also, I want to figure out how to get rid of his Clawshot when he goes to grab someone, so again, help would be appreciated.

Darkball is just about finished. To compensate for the T-stance frames, I made the first hit of his N-special stun the foe, and the last hit makes them fly forward a little. Waiting for bleach's feedback.
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