That's some nice progress with the item animations.
And alright. I'll do a comparison of the one in the vault, and the current beta when you're ready to send it.
Though if I don't give feedback right away. I might be asleep, since I'm pretty tired at the moment. XD
sorry I wasn't able to browse through the forums yesterday but, I sent you the files so you can re-test everything (cuz everything changed; hitboxes, Items, recoveries) haha I'll be waiting for your feedback with a happy face xD
oh, also, a little note, the animations in where Mewtwo has a non-animated tail are the ones that need to be done yet, so don't pay much attention to those ones.
I would be willing to test Mewtwo again. Though remember. The feedback applies to vBrawl.
So... If you were wanting a tester for P:M, or B+... I'm not really good at either of those versions of Brawl. :/
The feedback you made for the Mewtwo in the past was really accurate and great, I see no problem with vBrawl here.
I have been doing the Heavy Item animations (they are done, but no pics) the Beam Sword Animations, and the Bat one. (no pic on the bat)
Neutral-A:
Side-Tilt:
F-Smash:
ItemThrow:
and the classic Multi-hit slash:
yeah the last one is the one I still working on, while testing the sword slash I decided to take a closer look at my Melee Beam Sword so I started to test it's color and tried to make it's Melee Trace and I got some great results, because of that I guess I'll be able to send you the first test version of this new Mewtwo later, so maybe you can make a video of it Data!
PD: Data please make sure to test again the Mewtwo that is on the Vault BEFORE testing the new one, you'll see of what I'm talking about when I send you the files later.
but hey anybody else uses "Riivolution" or "Brawl+" over here? I ask because I mostly use those versions of Brawl while testing the Mewtwo, Just saying.
1. Now it's time for some Melee Items, the Melee Items that I mentioned when I first opened the original Melee Showcase are now finally going to be released!
This stuff will hit the Vault pretty soon I guess! I announced the Items back in 2010, so now it's time to release everything.
but yeah I have much better news than that one!
2. while testing my new version of the Melee Mewtwo PSA (mostly the Sword animations) I also tested my new version of the Beam Sword, and the results are better than I expected: The Sword is pink like in Melee
and I managed to find where the Beam Sword Trace is located, I made a Melee-Like one and I got this:
this is my second version of it, but would be the first version of the Melee Sword ever to be released on vault! Hope you guys like it!
yay I'm happy you're making an Arceus, but dude, it is to much ask for you to make a non-boss version of him? I would be happy to send him flying out of the screen with my Mewtwo.. :]
well of course i will I do this for me, because i also like the Kid Buu PSA and i don't think peach is a fighter, if she was she could have been avoid getting kidnapped. And also i LOVE your mewtwo! Sometimes it feels like its been ripped from melee
Really? haha if you think that about the current Beta version, then you'll love the new version cuz now it has all his Melee hitboxes with perfect timings, more perfects than before because this time I used the MasterHand Tool for full access to the original Melee files so now he feels more like a official character created by Nintendo rather than a custom one.
Also, I was reading some posts about the Mewtwo sounds, I wanted to tell you that once Mewtwo is done, a friend of mine will re-edit his sound effects to match them with Melee's, using the original Brawl sounds, so maybe you could use this other alternate version of the PSA (no weird noises) for the M2 over Peach update? a lot of ppl asks me for something like this everytime (the Gecko users). but yeah, great to hear that you're going to update it :p
btw, about the Kid Buu PSA, do you think is possible to import him over someone else? Import Kid Buu PSA instead of Mewtwo PSA?
hah sorry my bad man, i totally forgot bout ya since u like never talk/message me at all since that time... ur added now
haha thanks also haha may bad... sorry for sending u no message mate! but life isn't a rainbow road ya know? Haha I had to disconnect from Brawl Hacks, Social networks and that stuff for a while so haha sorry man! But thanks!
ok ok there there... kraid is now added... removed 222 frames. so he just shows up in the background with the melee animations.. BUT doesnt hit the stage. to me, y have him hit the stage if the stage doesnt rotate?
Are you going to make it rotate like in Melee for some future update?
AGFan the animations was good, no revamp there. I forgot to rename the tail bones but it's fixed. I guess everyone has fallen in love with the Kid Buu PSA, mainly the reason why i started this port. Well it isn't released yet but once it is you will be collabed of course, im not trying to steal your work.
nice, now my last question is, are you going to update this *nice looking* port once I release the Final Version of Mewtwo? I ask because I think you did a good job there so would be nice if the final version (which has EVERYTHING changed in PSA with more and new animations) gets ported on Peach like the current work that ur doing here.
all animations is by Agfan... but i can always revamp them
Don't think so, until I complete the Mewtwo hack is not an intelligent move to revamp something there, I could revamp them If I want but they are Melee-Like already so it would be useless. Also I revamp, change, or fix those animations eventually, like these: http://forums.kc-mm.com/index.php?topic=36777.msg1056122#msg1056122
Who said I dropped Mewtwo? I have just been working on *Behind the Scenes* so now it's time to finish with this great Project. A Project that was born along the 'Brawl Hacks', Project Mewtwo is set to be complete with this new update.
these are some of the bad-threats (that you probably haven't noticed yet) from the current Alpha Beta that is on the vault: (NOTE: These are pics from the M2 that is currently on vault)
Quote
Melee Taunt:
DownAttack U and D AKA floor recoveries: (all the floor recoveries suck on the current BV Beta to be honest)
Item Grab, Throws Forward, Backward and Upward (also downward but no pic) [respectively]
and MANY others, so, for now I have revamped these animations I mantioned before, using the Melee Keyframes, also revamped more animations aside from those mentioned before:
Quote
Passive Wall and Wait AKA Pose on the Wall and Wait:
PassiveWall Jump and Ceil AKA Jump from the Wall and Wait on the wall upside direction:
StopWall AKA stop from Walking, Running on a wall:
DownU Stand, Forward and Backward: (respectively)
DownD Stand, Forward and Backward: (respectively)
Yeah these are just frames from each animation, every animation is a perfectly matched motion with a start and an end, they look beautiful In-Game.
Quote
Passive, P-Forward and P-Backward: (respectively)
Ottotto with his wait and stuff:
Sleep Animations: (start, wait, end)
the sleep one is supposed to have his eyes closed, but the Mewtwo import DOES NOT SUPPORT CLOSED EYES, so there is nothing I can do for that.
now I have plans of making the new HeavyItem Get, throws F, B, D and Up. revamps with the Sword items following after them. *Gonna need for a beta tester*