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1  Help & Tutorials / Programming Tutorials / Re: [Intermediate] Custom My Music + Custom My Music Title Usage on: February 28, 2018, 10:12:51 AM
Awesome! Thank you so much for all of this! This code is literally a dream of mine since Brawl's release!

If I end up getting my mu_menumain.pac working for this, I'll make a version to upload here with title slots for CSE3.0's brstms.

Post Merge: March 02, 2018, 01:01:26 AM
Heya! SO new problem. Everything seems to be working fine on my regular stages, but with my Expansion stages (I'm testing with Custom01) the added music slots pop up in My Music just fine, but then when I go to play the game, I just get what I believe is Final Destination's theme? Is there an extra step for custom stages that I'm missing? Do I need to do or change something with the Stage Expansion Tool? Is there a code I missed somewhere?

EDIT: Taking a 2nd look at it, it appears that this code hasn't been working for me Expansion stages from the beginning, because the code even says to play the SSBB Main Theme and they don't.

EDIT 2: NEVERMIND! I figured it out. This expansion template had some left over Stage Dependent Song Loader code that was interfering and had to be removed. I'll leave this post up for anyone else who runs into the same situation.
2  Help & Tutorials / Programming Tutorials / Re: [Intermediate] Custom My Music + Custom My Music Title Usage on: February 27, 2018, 10:59:27 PM
Ok, thanks for the quick reply! Still trying to wrap my head around this, but I'm learning as I go. A couple more questions if that's alright.

If I don't add the codes for the special stages, will those stages be silent like you said? Also, can I add my Song Title Setting Codes into one long code in Code Manager or do they each need to be added individually? Does that just help keep them sorted and labeled? Just asking because I have a lot of additional music using the CSE. Something like 300 additional songs so that will really crowd my RSBE01.txt lol.

Also, you said I could use my mu_menumain.pac over the title codes. Does that mean a method like this (I've used this method before) would also work for adding My Music song titles? http://forums.kc-mm.com/index.php?topic=72406.0

EDIT: Last one. Where would I find out how to expand my gameconfig.txt if I need to? Things seem to be working right now, but I'm afraid if I keep adding these song title codes, eventually I'll hit a code limit.
3  Help & Tutorials / Programming Tutorials / Re: [Intermediate] Custom My Music + Custom My Music Title Usage on: February 25, 2018, 02:11:56 PM
I'm confused.

So do I need to add a code for every single stage, even the ones that aren't using custom My Music entries?

Also, if I ever wish to change any of my song titles, do I have to always do that through HEX? Does this make the song lists in my MiscData7 within the mu_menumain.pac useless?
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AlGeorgeRomo: Melee Remastered Characters (UPDATE: January 25, 2016) on: February 13, 2016, 12:09:01 AM
I absolutely LOVE your Classic Link Romo! Since you're taking suggestions, would it be possible to get him without the chest/should belt and just the belt around his waist for more of that authentic classic feel? Just curious.

Here's my official request though:

For a long time I've wanted Marth in his original NES costume. I'm sure why. Maybe I've got a thing for 80s anime (I do.), but I just love that costume. Would this be possible?

5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Omni's Thread: Nidoking- REVAMPED Nearing Completion...Beta Testers? on: February 04, 2016, 03:16:47 PM
Oh man Nidoran male is my favorite Pokemon ever so I can't wait to see this. If you need any more testers, I have experience in competitive play. Is this just being built for Brawl or will be balanced for PM at all?
6  Super Smash Bros. Brawl Hacking / Stages / Re: Project Z offical Zora Domain on: September 21, 2015, 09:03:09 AM
i have for some of the ones i made i thought of a couple project m style levels im just having a few issue with my 3dmax and when i get that fixed ill be making some stuff

Good to hear! I've actually been importing some platforms into some of these stages for my personal use right now. I'd totally use your versions if and when they release though. I still suck at animated platforms so I'm just doing stationary ones right now.
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AlGeorgeRomo: Melee Remastered Characters (UPDATE: September 13, 2015) on: September 15, 2015, 12:28:11 AM
Awesome to see that you're taking requests! Your new Yoob costume got me thinking. I've been waiting forever for a solid Midbus skin for Bowser.

If you don't know who Midbus is, he is the primary antagonist of Mario and Luigi: Bowser's Inside Story and I really dig his character design:

Quote


What do you think?

I'm also still waiting on someone to make a Phantom Hourglass Toon Link with these weapons:



and the Phantom Hourglass hanging from his belt:



There's already a 3D model of it out there and the other items wouldn't take much to mod in. Just a couple of ideas!
8  Super Smash Bros. Brawl Hacking / Stages / Re: Project Z offical Zora Domain on: September 09, 2015, 12:24:59 AM
Absolutely love you guys' stages! I use an awful lot of them. Excited to check out Clock Town. Have you considered making platform versions for some of the more flat ones?
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AlGeorgeRomo: Melee Remastered Characters (UPDATE: July 15, 2015) on: July 21, 2015, 04:50:44 PM
I'm super excited to try out SSBMR2.0!

I'm actually here to mention that the download link for Fierce Deity Link - Remastered 2 is broken though. It linked to this thread so I just thought I would post this here.
10  Super Smash Bros. Brawl Hacking / Stages / Re: SSBB HD Stages Remastered and more on: July 17, 2015, 12:42:58 PM
Man, I was just trying out some of these today! Great stuff and can't wait to see more! I'm still just waiting for someone to throw Magicant out there haha. Shame that stage isn't on the Wii U.
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