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121  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Miles "Tails" Prower over MK v1 on: September 23, 2011, 06:32:47 AM
heh, I found this

Jigglypuff has Metaknight's IC-Constant [Dantarion]
* C2858928 00000003
* 2C040025 40820008
* 38800016 1C040038
* 60000000 00000000

this too

Jigglypuff has Metaknight's Sound Bank
* 4A000000 80AD89E0
* 14000094 00000004
* E0000000 80008000

I won't use the second code, cuz I don't want tails to sound like gray fox..
I had sounds for tails over jiggly but now they're mute.  Sad
He will sound like Gray Fox if you have him in one match with Tails.

I'll test this Tails over Jigglypuff. If I get it to work as before without codes, I will consider changing the SFX ids. If I don't - you'll have to do this on your own.
122  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Miles "Tails" Prower over MK v1 on: September 22, 2011, 10:59:41 AM
Oh boy, I sure missed quite a few posts. I guess I'll have to subscribe this thread.
There's any news about tails?
i really liked this project, is my favourite tails, and the psa is cool
and i didn't find any glitch or issue, just the final smash (that's the problem, he has no final smash)
i can give ideas for his final smash if you want
Thanks. The final smash is done.
Dear Jaklub,

As you stated: Tails may have problems with crates and similar heavy-weight stuff. Fixed for next version!
And, that's it! Smiley  Anybody who helps us fixing those will get credited.
, what do you mean he has problems with crates? Can he carry them, or not pick them up at all?
Sometimes throws would cause the crates to disappear just like that. However, I have fixed that. The only glitch remaining is Cracker Launcher - after that one is removed, Tails will be glitchless.
I tried out this tails and I was impressed with what I saw, but since I already have a tails over jigglypuff, I renamed the mk files to purin and it works, but I need a code so that it doesn't go into a t-stance for the a attack.
This is the only new glitch when just using renamed files over Jiggly? I'll have to check that out.
123  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SmashClash's Awesome Hacks: (9/1/11) Gotenks unmirrored shirt soon. New hack... on: September 21, 2011, 02:12:13 PM
Go for it.
124  Help & Tutorials / Music/SFX Tutorials / Re: SFX in your Brawl - Tutorial for absolute beginners on: September 21, 2011, 12:05:54 PM
im curious but is it possible to turn a sawnd file, goku over falcon for example, into a hex and do it that way?
No.
125  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Are you in the pink? on: September 19, 2011, 01:34:14 PM
And so, from now on, SDoom posts only in boards where posts do not count.

j/k
126  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Need help with finding the announcer calls on swandz on: September 19, 2011, 12:51:40 PM
Announcer call group is in the brawlbox.txt. It is possible to extract the rwsd linked with it and view it with Brawlbox to listen to samples and get the wave IDs.

edit: ID of announcer call group and ID of what's in it, I meant.
127  Help & Tutorials / Music/SFX Tutorials / Re: SFX in your Brawl - Tutorial for absolute beginners on: September 19, 2011, 08:40:25 AM
Step 3 - Getting the smashbros_sound.brsar to work with your modded Brawl
In this point, I have bad news for Gecko OS users. smashbros_sound.brsar can't be replaced with stable File Patch code. You need to use WiiScrubber to swap the original file with the altered brsar.
If you're a Riivolution user, the location of where your brsar should be on your SD card is dependent on the xml you're using. Most common cases:
- If you're using the template, it goes into SD:/ssbb/, like everything.
- If you're using the xml for past Gecko OS users, it goes into SD:/private/wii/app/RSBE/pf/sound/.
128  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's Throne Room-A Revamp Has Been Released! on: September 18, 2011, 02:01:46 PM
This PSA is an interesting alternative to standard Ganon and I will keep it on my SD card, but one thing that really bugs me is neutral B. It's presentation is lacking and it allows Ganon's screaming sample to be cut (like OOOOOOOOOO.OOA- *2 seconds later* -ARRRRGGHHHH). Minor bug is that Down B doesn't react for sudden of ground under feet. I activated it, someone bumped into the platform under me (was playing on that loved by everyone Mario Bros. stage) and I was greeted by sight of Ganon running in mid air. As he doesn't run off the cliffs, it can be very easily recreated on the Mario Bros. stage.
Can you put that sword PSA on the regular Ganondorf? I like the moves nintendo gave him but it would be good to use a sword aswell.

You can always hide the sword with down taunt and play normal Ganon.
129  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SmashClash's Awesome Hacks: (9/1/11) Gotenks unmirrored shirt soon. New hack... on: September 18, 2011, 03:11:49 AM
Uh.. the first preview SmashClash posted looks just like Snivy on your avatar.
Second screenshot from newer preview kinda looks like an apricot. Now that I think of it it will probably look fine with nulled normals anyway, so it wasn't necessary for me to say that. ;p

Still, looking good and I hope no problems stand in the way when getting this to work in Brawl starts.
130  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: September 18, 2011, 02:47:39 AM
Oh, subject of award requesting. Got two blog posts (newer one, older has a few months).

unless you don't count that as hacks Tongue Well, do whatever you think is fine

edit: Thanks!
edit 2: And thanks for the Tutorial Writer one too.
131  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.12 - RELEASED on: September 18, 2011, 02:04:02 AM
video tutorial for this? im not great at written tutorials :/
Nope. You have to precisely do what instructions say, step by step.
132  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Help i searching moveset normal on: September 17, 2011, 04:11:37 AM
http://forums.kc-mm.com/Gallery/Resources.php
Bottom of the page.
133  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Jaklub's SFX thread 2.0 on: September 17, 2011, 04:02:07 AM
reserved cfhdtaswet.
134  Help & Tutorials / Help / Re: Voice hacks aren't working ever since newest swandz on: September 17, 2011, 03:58:04 AM
brawlbox.txt coming with Sawndz includes those of most commonly replaced groups
135  Super Smash Bros. Brawl Hacking / Music & SFX / Jaklub's SFX thread - Infernape out on: September 17, 2011, 02:58:02 AM
Listed packs are finished.

Character SFX
[censored]ario (over Lucario) - Vault
Goku (over Captain Falcon) - Vault (Current version included with Goku PSA)
Goku (over Pit) - Vault (Current version included with Goku PSA)
Infernape (over Fox) - Vault (Current version included with Infernape)
Megaman (over Ness) - Vault
Mudkip (over Squirtle) - Vault
Pichu Bros. (over Ice Climbers) - Vault
Snivy (Tsutarja) (over Squirtle) - Vault
Super Smash Bros. Melee Fox (over Fox) - Vault
Super Smash Bros. Melee Mario (over Mario) - Vault
Tails (Sonic Adventure) (over MK) - Thread (Current version included with Tails PSA)

Hit SFX
Dragon Ball Z (punch, kick) - Vault
Super Smash Bros. (punch, kick, slash) - Vault
Super Smash Bros. Melee (punch, kick, slash, explosion, burn, magic, electrical) - Vault

Other SFX
Super Smash Bros. Melee Menu SFX - Vault

---

Note
THIS IS NOT GENERAL SFX HELP THREAD.


Most of requests will be not taken.
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