I read that pikachu's thunder is 4 projectiles combined, how do I change the amount of it? Also looking forward to edit it's gfx.
About the brawlbox sub routines. I'm sorta confused with it, theres' alot of folders and offsets. When i checked the subroutine 0/1/2/3/4 folder, I couldn't find the sub routines I was looking for. (projectile hitbox etc)
I don't know how to explain it either... so forget that for a while.
How do I change diddy's up special's maximum turning angle? (when he charges up special, he can turn a little left/right) And making him able to move a bit when he boost upwards?
Yes I know, I was asking if theres a website that'll put a link when there's a new patch so I don't have to ask you everytime a new sm4sh patch comes out.
Oh thats a pity, I'm just gonna keep things the way they are now.
Is it possible to set/clear a bit variable when an animation ends/interrupted? And also, making landing lag for air dodge? (could use an existing animation)