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1  Help & Tutorials / Help / What does Common2.pac do exactly? on: January 31, 2014, 04:03:46 PM
Trying to learn as much as I can about SSBB files. Anyone know what Common2.pac does?

Thanks in advance.
2  Help & Tutorials / Help / SSBB Model Help *Not about Model Importing* on: June 15, 2013, 04:51:29 PM
Hi. I'm beginning to make 3D models. What polygon budget do I need to stay under for a character?
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Has Anyone Tried... on: August 17, 2012, 02:02:19 PM
Considering every Kirby "hat" has its own model and moveset files, could new characters be hacked over these slots, if Kirby's ability change move was removed?

Has anyone attempted to do this? If this worked, in theory, we would be able to have 34 extra characters in the longrun.


EDIT: Looked more into it, and finally found the answer; no, its not possible. This can be closed.
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / All .rel Files for PW Stage Expansion SSS Stages UPDATE: (STGCUSTOM 1-37!) on: July 21, 2010, 04:18:39 PM
When I first started SSBB hacks, everything was great, then came stage expansion, & I was clueless about the new rel files, for a time. I want to help prevent my issues from happening with others, as well as save them time. After finally understanding them, I decided to make a rar, full of these rel files, already made, for others. The rel files are easily named, & there is an easy guide for completely new people in with them. I hope I have made some headache or confusion disappear with this pack. Credit is also given in the readme to everyone that helped me get these set up.

UPDATE: Newer codes have been created, which now support 37 extra stages! Will have this post edited soon.

OLD:
Here is the download.
http://www.mediafire.com/?6htiy5ry6jpy88y

Other useful links:
Stage Expansion + Fixed SSS Code
http://allisbrawl.com/forum/topic.aspx?pid=1312951

Module Files Info
http://ssbbcustom.wikia.com/wiki/Module_files
5  Help & Tutorials / Help / STCUSTOM .rel Help... on: July 20, 2010, 08:56:17 PM
I know how normal .rel-s work, but I cannot seem to figure out how to get them working for a custom slot made from PW's SSS Code (found herehttp://allisbrawl.com/forum/topic.aspx?pid=1312951) this is my situation...

I have downloaded stages from this site, awesome by the way, & have always known how to use them, & exchange them for other stages with rel files. Well, I came across the SSS code, & thought that would help a lot, so I wouldn't have to overwrite as many stages. I got the codes just fine, put them with my codelist, & everything was going great, then came the matter of making the rels. I have seen that the value must be 00 for these new stages, but I usually use Bero's Stage Switcher, so I am a bit confused on how to set this up.

How do I go about making a correct .rel file for a custom stage? If you do answer, if you could, please use a Final Destination to STCUSTOM as an example, to show me how I would go about making others.
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