the character fantasy is a flashy speedster who can perform any action and cross any distance nigh instantly, speed-blitzing opponents and destroying them before they can react. it lacks the instant killing capabilities of other god characters, but that really doesnt matter since enemies may as well put down their controller once PRO is on the same screen as them.
watch out when playing it, because PRO can easily fly off the screen in the blink of an eye.
but it can interrupt any action into another, even when sent flying by enemy attacks, so quick players can get away with anything even on small stages.
PRO lacks the brute force and durability to tango with extremely powerful god characters, but is well above the limits of normal brawlers, and even MAX onslaught falcon.
trying to clear target challenges quickly is an interesting challenge since you're more than fast enough to do it in 1 second, but you'll more likely just fly off the stage.
I'm currently missing a lot of abilities, forward smash, side-tilt, down-tilt, up-tilt, down-smash, neutral air and final smash.
visually it needs MAJOR changes, like it's jetpack, and shape of it's shades, not to mention animations. the smashes are going to be huge projects on their own.
quick question, do any of you know how to make a grounded attack put the character in the air? i've tried messing with air/ground states, momentum, move character flags, and combinations of those things but nothing seems to work.