Okay Eggman works great, but he's way brighter than in the pic you showed me. I really should know how to fix this by now considering how much I work with Brawl resources, but I only know how to fix the glowing of stages, not characters. :/
Hopefully this should be the last bit of help I need. ^^;
Pretty much covers it, just one thing. That problem could also be caused by having the texture set to something else other than CMPR without palettes. If you see that his texture data is set to CI8 or something, then you have to re-import the texture as CMPR.
That did absolutely nothing. T T
If anyone can fix the problem, I'll give you credit and a big shoutout in the Front Page blog post~ /bribery
It's the Eggman Trophy from Brawl made playable over Ganondorf. But right now it's totally borked in-game. His textures act like Emerald Textures in-game yet look fine in Brawl Box.
I noticed that the buttons of his coat & the gold buckles of his coat (Polygons 1 & 2) actually work perfectly despite the entire rest of the model glitching out...
Replace the shader with the shader that says "Lambert" from Mario's model, and export/replace each material with one of Mario's that uses that shader and says "Lambert" also. Then just re-link the textures. Justin712 figured that out, so there might be something more you have to do that I'm forgetting.
That got rid of the lag but the textures are still glitching out in-game. Everything looks fine in Brawl Box though.
What exactly does "re-link the textures" mean? I'm probably doing something wrong.
This has probably been asked a dozen times before but since KCMM's server is total ass and takes days to load a page:
It's the Eggman Trophy from Brawl made playable over Ganondorf. But right now it's totally borked in-game. The game lags MASSIVELY when he's loaded and is textures act like Emerald Textures.
I wish to change the color of Pit's swords separately to make them 2 different colors so I can vertex them into 2 different weapons. I do this all the time for stages, but with a character I only have one model so I'm a bit stumped. (I'm making Strider Hiryu if that makes anyone wanna help me more)
I've seen this done before with hacks like Dimentio (Making Ness' face 2 different colors) so I know it's possible. I just don't know how to do it. :/
I'll have to agree with that. He lied to me before about demoting me, and deleting Oizen's avatar.
Im just quoting from my PM's.
He said that when Oizen demoted you, he restored your status. And if he did edit Oizen's avatar, it would say that he edited "Forum Profile Information" not "Account Related Settings"
Bull[censored]. He never repromoted me. When I was demoted, it was either Vyse, Finman, or Oizen that repromoted me back.
Based on my PM's, if OizenX demoted you in the first place, why would he repromote you back in less than 24 hours...
And he said the day he re promoted you, he didnt see Vyse edit your account that week.
Can someone either teach me or link me to a guide that describes how to edit stage lighting? I've looked around and can't find anything.
I want the main platform to look like the rest of the stage. It looks like it half the time, but the other half it will randomly look really bright like this:
The main platform is just a building from another stage.
I'm not talking about replacing the lighting, I want to manually edit it. But there's no guides telling how to. :/
Sometime this week. Depends on how side tracked I get. I just need to fix a few things if it's possible. It was possible.
@DocStrange - It's impossible to add a notch in the tail. I can't edit the flat parts of Pika's tail; only the corners that make the lightning bolt shape.
Edit: Just finish Chuchu's tiara alt costume (Ice Queen Chuchu.) Yes. I put a tiara on a Pikachu. What? You weren't expecting a set? Too bad! Waluigi Time! Red and green costumes are next (and I know just what to do for red.)