Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 2 3 [4] 5 6 7 ... 351
46  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Wolf Link on: February 01, 2016, 12:01:54 AM
I've decided to just use 3DS Max
thats what i told you to use from the start
47  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SonicBrawler's Way-Past-Cool Hacks -Ambitious Animator- on: January 17, 2016, 04:11:10 AM
Sonic heroes revamp should be easy with a working homming attack i have that we can use the only one woulf be tails and i still ha e stuff for v2

we could remvamp tails. change sonic up a bit with the shadow boost side b and maybe port pm knuckles to ou knuckles or do a fusion psa
48  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SonicBrawler's Way-Past-Cool Hacks -Ambitious Animator- on: January 16, 2016, 07:45:31 PM
-Poll Added-
49  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12 on: January 15, 2016, 09:46:34 PM
well seggy.. there r still people who use PM

>rekt

why would they harm themselves that way? play something good Wink
50  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 (build has been removed) on: January 15, 2016, 11:36:09 AM
Are there suitable substitutes for the PM characters? I know there's a well-done Mewtwo PSA, but I don't know about Roy.

Brawl Minus Roy.
51  Help & Tutorials / Help / Re: Changing Peach's turnip pulls? PM3.6 (SOLVED) on: January 15, 2016, 11:30:40 AM
Glad I was able to help! Cheesy
52  Help & Tutorials / Help / Re: Changing Peach's turnip pulls? PM3.6 on: January 15, 2016, 09:51:03 AM
Here you go!
53  Help & Tutorials / Help / Re: Changing Peach's turnip pulls? PM3.6 on: January 15, 2016, 01:02:22 AM
So the turnips have different hitting properties? I didn't know that. Did you try changing the Animation Datas in that same section? What you're looking for should be something like that.

Havent been on this site in awhile and I see you still post without knowing what the heck you are talking about or what OP is asking. youre refering to, in your post, animations. not psaing

anyway, open common3_en.pac in BrawlBox. Scroll through the ItmCommonParam. This is basically the "Item Psa." Export ItmPeachDaikonParam and open it in Sammi Husky's PSA v 1.3A. Then go to Action Events and in the Specials tab, go to the drop down and click "1" you will see things that say "Case: 0-0" "Case: 0-1" etc. this is the different turnips. Stitchface shoul dbe last. so you can like. edit the "Basic Variable Set" things of the other Cases and make them all 1E. That should give you all stitch faces. if you dont want items, then you can use the FPE or just open FitPeach.Pac in brawlbox and scroll down till you see a white box with "Turnip Pull" next to it and edit the number to the right. also remember to save and replace the ItmPeachDaikonParam back into the common3.

hope that helps. its 3 am and its hard to make sense when im this tired lol
54  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12 on: January 15, 2016, 12:42:51 AM
not sure if im just dumb. but on PT's temple, the floating part on the top left isnt there. but the collision for the first platform is.
55  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's BrawlEx shadow 95% done and bomberman update! on: January 15, 2016, 12:26:35 AM
You're right.

Rude would be "these suck"
He gave suggestions to help improve it.
If you don't like people posting responses to your work, then don't put it up. End of story.

cool. except i wasnt the one that put it up??? but whatever. who cares anymore.
56  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 14, 2016, 12:34:25 AM
He's nearly Complete people! A Teaser of the Final Smash.
https://youtu.be/BNgbyXIDumk

hawt
57  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's BrawlEx shadow 95% done and bomberman update! on: January 14, 2016, 12:34:11 AM
Last I checked, critiquing wasn't against the rules. Especially when it wasn't close to as harsh as some of my criticisms.

There is a difference between being rude and critiquing.

I'd reccomend making Shadow in a front view, like everyone else's CSPs in the game.

i like this idea too. maybe two different csp sets? although these still look really good
58  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's BrawlEx shadow 95% done and bomberman update! on: January 13, 2016, 04:34:46 PM
I don't wanna be rude but those colors on hyper shadow are a pain to look at..
Oh, and should i mention the straps on his rings? That should get fixed..
Other than that, i like the render.

youre plain to look at. if you dont care for shadow, get your ugliness out of this thread. and his rings are fine. stop finding things to nit pick over.
59  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's BrawlEx shadow 95% done and bomberman update! on: January 13, 2016, 09:00:43 AM
woah
60  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SonicBrawler's Way-Past-Cool Hacks -Ambitious Animator- on: January 11, 2016, 12:59:33 AM
paper mario?

^^^^

true
Pages:  1 2 3 [4] 5 6 7 ... 351