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1  Help & Tutorials / Help / Re: Loading Brawl Hacks and using a USB Loader on: August 23, 2013, 11:14:28 PM
I got it to work, but I noticed the game seems to freeze after the loading screen. I took out some files and it loaded up Balanced Brawl fine. Is this because of my data being too much?

I don't remember if you can do song replacement with the Phantom Wings Code. I think it might be because of the music being too large or something?
2  Help & Tutorials / Help / Re: Loading Brawl Hacks and using a USB Loader on: August 23, 2013, 10:52:07 PM
So I placed it in there and USB Loader GX just told me there were no codes to load and loaded without them, and to no surprise the replacement code didn't work. Do I also need it in my SD:/codes as well a my SD:/usb-loader/codes ?
3  Help & Tutorials / Help / Re: Loading Brawl Hacks and using a USB Loader on: August 23, 2013, 08:47:56 AM
In the event that I do not currently have a "usb-loader" folder on my SD card, I should put the .gct that USB Loader GX creates for me there anyways?

What I'd been doing is using a RSBE01.txt with the PhantomWings code on it in SD:\txtcodes, selecting it in USB Loader GX and creating a .gct internally that way. It creates the .gct in SD:\codes and I assume runs it from there, but that doesn't seem to be working.

If what I'm doing is wrong, then I'm not quite sure how to make .gct's normally.
4  Help & Tutorials / Help / Loading Brawl Hacks and using a USB Loader on: August 23, 2013, 12:31:35 AM
Hey guys,

So I spent a ton of time colllecting all the mods I wanted to have put into brawl (stages, songs, Balanced Brawl character edits, etc.) and I know I've got all that stuff put in the right place on my SD card for file replacement.

Now in the past I've used Riivolution and other stuff back when I could use my disk drive to launch brawl and do file patching that way and it was fine. I moved on to replacing the partition on the iso itself and launching it via USB Loader GX and that method kinda became a bit too tedious for me to keep repartitioning and stuff, plus it was causing all sorts of memory problems so I just started from scratch.

I've read a few things related to using the file patching when you're running the game via usb and it doesn't seem to make a lot of sense. I have the File patch code (v3.5) .gct in my /codes and using ocarina in USB Loader GX, the game will either freeze booting up or the hacks don't load.

I read something about a double .gct method but it didn't make any sense and I wasn't sure where to put what files when it was referring to having multiple .gct's; things like what the files where named and exactly what codes they contained, plus if I needed anything else like Gecko (which I assume I do, but it wasn't specified what version or where to even put it so I got confused).

I have USB Loader GX, a 2GB SD Card (not HC) formatted to FAT32 and Smash Bros Brawl on my USB Hard Drive.

If somebody could tell me exactly what I have to do from here (in as simple terms as possible) to get this to work, I would be truly grateful.
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 25/04/2011) (Partially Playable) on: May 01, 2011, 12:27:10 PM
i hope this project goes all the way we need pokemon psas that arent over other pokemons  and having raichu over olimar lets me have both pikachu and raichu playable xD

It will I'm sure. It'll just take a looong time x3
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 25/04/2011) (Partially Playable) on: April 25, 2011, 10:41:46 PM
XD Partially Playable... That oddly made me lol. What are the changes anyways?

Well essentially a lot more has just been done. A lot of moves are working and so on.
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 25/04/2011) (Partially Playable) on: April 25, 2011, 03:51:41 PM
Bumping for update
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 16/02/2011) (Huge progress!) on: February 16, 2011, 05:21:58 AM
Main Post updated! Bumping topic
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 21/11/2010) (36 animations completed!) on: December 07, 2010, 08:41:06 AM
Just want everyone to know that I'm still animating this.

Finals are coming up so i cant donate quite as much time as i'd like to but itll get done!

 

It's alright, I have to take a break from the internet for a while anyways to focus on school stuff too. :/
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 21/11/2010) (36 animations completed!) on: November 24, 2010, 05:15:42 PM
i got a few more animations to upload for yah.
I don't have time to export them all and upload right now but they'll be up this weekend if not tomorrow.

Damn dude, you're awesome. Note me with msn if you've got it and I'd seriously like to talk to you more =)

I really appreciate this
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 21/11/2010) (36 animations completed!) on: November 21, 2010, 06:57:49 PM
lol I guess, the animations are actually simple movements, like for his wait one he picks his ear with his pinky then looks at it and rubs it on his chest. XD

I.. don't think I needed to know that haha.

anyways, this is off-topic, note me about it please.
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 21/11/2010) (36 animations completed!) on: November 21, 2010, 06:43:40 PM
Um you can make animations right? Could I request some custom wait animations and A combo animations for my dark sonic hack? :s

To be honest, I'm extremely inexperienced ^^;; I'm just putting in my best effort on my own when I do animate. Most of the time I have no idea what I'm doing and it's purely experimentation. If you really want me to, I can try I suppose. Talk to me about it in a note I guess lol.
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 03/10/2010) (Looking for helpers!/Wait animations) on: November 21, 2010, 02:06:50 PM
sorry for the tripple post, just thought i should mention, i changed the first attack to a heatbutt. i thought this made more sense then a punch for 2 reasons: 1, pikachu attacks with a headbutt and raichu is the evolved form of pikachu so it should have a similar attack style (modified of course), and 2nd, raichu's arms are real short - not condusive for punching

This is awesome actually! Thank you for helping :3

Btw, you could redo the walkslow animation if you want, I realized I messed up royally on that one >> Very glitchy walking haha
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 03/10/2010) (Looking for helpers!/Wait animations) on: November 21, 2010, 01:56:53 PM


FFFFFFF this is what I get for being inactive. Thank you lol
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Full, Real Raichu! (Updated 03/10/2010) (Looking for helpers!/Wait animations) on: November 21, 2010, 01:34:54 PM
sorry for the tripple post, just thought i should mention, i changed the first attack to a heatbutt. i thought this made more sense then a punch for 2 reasons: 1, pikachu attacks with a headbutt and raichu is the evolved form of pikachu so it should have a similar attack style (modified of course), and 2nd, raichu's arms are real short - not condusive for punching

Alright, thanks. I'll definitely check it out and see what I can do with it.

How did you get the new brawlbox to work? Everytime I go to view the model it shows up with a big X and kicks my ass o.o

This is brawlbox 0.64 right?
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