Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 [2] 3 4 5 ... 392
16  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: August 05, 2016, 08:21:25 PM
itshappening.gif

https://www.youtube.com/watch?v=YH04bs_6N7Q
17  Super Smash Bros. Brawl Hacking / Model Imports / Re: Watch out, Fox. There's a new fox in town. on: June 10, 2016, 08:30:53 AM
Bambi sure has been doing a lot of squats.
18  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 07, 2016, 08:29:37 PM
Nano. Do you know if anyone is working on a better way to load Smash files? This process is so tedious (copying everything I want from TS4M's pack to a custom one, editing the parameters, patching everytime I want to change a file, etc.).
The end goal is to make easy tools for texture and model editing, similar to BrawlBox. First, we need more research about the file formats and how they work in the system. Right now we need to just experiment with the different files in the dump an see what happens if we edit certain files.

Its a brand new system compared to Brawl, so the researchers have to start from scratch.
19  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 07, 2016, 05:24:09 PM
Great... the dump I got has no "patch" folder. :/ There goes that method lmao.

If your dump freezes before getting the Patch folder, just his "enter" in the command prompt window. It should then start going again.

Its an error that some people seem to be getting.
20  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 07, 2016, 02:38:34 PM
Oh... I kinda had a brainfart there, my apologies. I thought you were talking about the RAR packed files, not the ones that are actually called "packed".

Well, Sm4shExplorer calls them a, to quote "forbidden extension", so I don't think you'll have much luck there. AS of right now, it seems there's no way to edit already packed files, so you best bet would be to contact him for the actual, unpacked files, if you have the means of doing that, at least.
Nope, I actually just tried that myself. Sm4shEsplorer doesn't care about the "export" folder, it loads the files from the "workspace" folder and everything else from the actual ripped game. The "export" folder doesn't get touched at all.
Which is why I said to replace the "workspace" files with TS4M's files.
21  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 07, 2016, 01:48:00 PM
I really need to make myself more clear
The files in TS4M's mod pack have packed files. However, I want to add those files to my own patch. How would I go about doing that?
Ohh, so you're only trying to take bits and pieces from his and put it in your own?

Go ahead and make a backup of the vanilla patch folder from your dump. Then, take TS4M's pack, and replace it in the patch folder that Sm4shEditor reads and overwrite and files that is wants to. Now when you open Sm4shEditor, it wlll think that TS4M's patch folder is vanilla. You can then extrat whatever you want. Then, put the vanilla patch folder (the one you backed up) back in the place that Sm4shEditor reads from (replacing the TS4M patch files). Then add the files you extracted back into the vanilla patch. Then pack it all up and put it on your SD.

I think that will work. It does in my head. I've never tried it.
22  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: May 07, 2016, 01:11:29 PM
I understand the replacing of folders, but part of my problem lies in the "packed" files.
Can you post a screen on where you're trying to replace it? If you're using Sm4shExplorer, you shouldnt be seeing any kind of packed files
23  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [Guide]Taking the First Steps - Welcome to WiiU Mods on: May 05, 2016, 12:36:07 AM
Hey fam.
https://youtu.be/1Ynx1zoSbfY


I'm pretty sure I got everything covered. Feel free to ask me any questions.
24  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 24, 2016, 02:45:04 PM
I have been kinda curious to know if the devs would be willing to do a partial release of the 5.5.1 exploit to groups in need of it to further their development in mods for games like smash and mario kart. The only issue with this would be a higher chance of it being leaked if it were to fall into the wrong hands.
We've been trying to get in contact with the 5.5.1 exploit dev for a while now, but she is being rather difficult.
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16 on: April 18, 2016, 07:05:45 PM
ur the 1 that did the boneset for it? from what i can tell.. its a modified boneset from pit.. just with added bones and all.
I assisted with making it, as well as Eternal_Yoshi. It's modifier off of Pit, yes. However, I put work into it, and if you're getting paid to rig someone else's model to a skeleton that I worked on, that payment should go to all who contributed to the mod.

Plus, you know, accepting money for this kind of thing is kinda illegal in the first place. Does the creator of the model know that you're importing it for pay?
26  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16 on: April 18, 2016, 06:57:13 PM
If you're getting paid to rig, then I should get some of that money since I put together the skeleton.

But you know, morals n [censored].
27  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: April 15, 2016, 09:52:39 AM
Hehehe
https://twitter.com/Nanobuds/status/720848544492429312
28  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: April 08, 2016, 01:16:15 AM
Vault is working fine for me as well.
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 05, 2016, 09:22:35 PM
lol its an alternate costume for him.  it symbolizes the character he's over (Falco).
Its still so random and awkward.
30  Welcome / Rules / Feedback / Brawl Vault / Re: The KC-MM Store finally opens! on: April 01, 2016, 05:18:40 PM
* Miacis plants a [censored] forest.
*Sub Zero chops down all the trees*
Why are you talking in third person?
Pages:  1 [2] 3 4 5 ... 392