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 21 
 on: June 03, 2018, 09:47:48 AM 
Started by supersonic78 - Last post by Ebola16
Update to the latest development version of Dolphin. Old versions of Dolphin used bad assumptions to bypass the IOS 36 requirement but that caused a lot of subtle problems. IOS 36 can be downloaded and packed into a WAD with NUS Downloader and installed in Dolphin via the Install WAD menu item.

 22 
 on: June 02, 2018, 11:09:12 AM 
Started by BraveDragonWolf - Last post by BraveDragonWolf
I didn't know where to put this so, I need to say this.
My laptop just suffered from a recent crash and I'm unable to boot it up. I'm working on things to get it fixed right now.

If anyone has any issues with my mods, I won't be able to deal with you until then.
If somehow my mods don't seem to have a download link...DOOMSDAY HAS ARRIVED...

My "Mother Base" will be destroyed and will need to rebuild with new material. (A " Metal Gear Solid: The Phantom Pain "
reference...)








That day might come from the looks of how things are going now...

 23 
 on: June 01, 2018, 06:45:47 PM 
Started by PhantomWings - Last post by AudryckBVMods
Trying using HxD to add the SDHC Extension (1.1) code to the pack's GCT. Tell me here or in DMs if it still doesn't work for you.

 24 
 on: May 30, 2018, 06:14:13 AM 
Started by supersonic78 - Last post by supersonic78
I've been wanting to go back into playing SSBB on Dolphin. But suddenly, I can't use Gecko anymore because of something about my Dolphin "using IOS 58". When I tried using the older builds of Dolphin I have, they also don't work. My other one says it's "Using IOS 9" and always "Error: No DVD Found" despite me setting Brawl as default ISO, then the other one suddenly saying about "invalid SYSCONF". I haven't touched my Dolphins since months ago.

I don't know what any of these means and there is no helpful guide about it.

 25 
 on: May 29, 2018, 04:21:50 PM 
Started by libertyernie - Last post by TravixMan Productions
While Brawlbox v0.78 can save animation edits made with the Edit All function, the version does not seem to recognize the last frame for some chr animation files.  I am trying to re transition the driver for a Mario Kart Wii mod, and v0.78 does not show the last frame, even though it can show the last frame for other characters.  Is there a way to get it to load the last frame?

 26 
 on: May 29, 2018, 12:51:44 PM 
Started by Russell_SSB - Last post by Russell_SSB
Okay, so I added a few characters in my game such as Waluigi (I used the build), Saber (needs cosmetics), Paper Mario (Same as Saber's), Ashley, and Pichu (Straight from Project M). I added them to the roster and three of them work. But once I have Pichu and Ashley selected, I get a ? icon by them and after the countdown before it says Go! it just crashes with a loud BEEEEPP!!!. I tried to take a look at what I did wrong but it still occurs every time.

Any way I can fix this? I have the build here so if anyone has the time to check it out please let me know and see if there is any ideas how to get it working right. It also has the codes and custom stages: https://drive.google.com/file/d/1rGtqTHtHOvZjym6wt7HP0ZhIGzix4Ifd/view

Post Merge: May 30, 2018, 08:31:34 AM
BUMP
The file is now open to the public if anyone wants to check it out.

 27 
 on: May 28, 2018, 03:32:17 PM 
Started by KingJigglypuff - Last post by Mortimer
I think you should do whatever you want. If you're happy with your work, that's what is important.
The multi jump, at least king dedede, each jump subaction had a bit set that allowed him to jump one more time. Removing those bits also prevents the next jump from occuring.

 28 
 on: May 28, 2018, 01:44:46 PM 
Started by KingJigglypuff - Last post by crett
thanks, that's really helpful. i had a feeling i might've had to resort to switching to another action or something.

and agreed on god characters, it's not like i even plan on really using this character once he's finished, so i'm confused?? on why im so motivated to finish it?

in any case, that only leaves me with the issue of removing metaknight's multijump, and finding a way to hit multiple times in one frame (i consider dealing more than 1 damage cheating in this character's case)

i'll return when i figure it out!

 29 
 on: May 28, 2018, 11:04:06 AM 
Started by Peardian - Last post by Peardian
Here are some of the other things I've made this year so far.


Yux


Barribad


Geno


Phanto

 30 
 on: May 24, 2018, 05:28:43 PM 
Started by Direact_N1 - Last post by Direact_N1
Very simple request. Anyone have this code, preferably by itself so I can inject it where need be? I have a lot of custom music over locked songs, and please don't make me go through Events and SSE again. Infinite will never be able to handle them.

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