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 21 
 on: March 08, 2021, 06:03:57 PM 
Started by iwantgames - Last post by Kyouma
is it just me? or maybe after seeing zs samus in ultimate for so long, now brawl samus looks hella thicc?

 22 
 on: March 08, 2021, 10:06:47 AM 
Started by dinolover4242 - Last post by dinolover4242
Based on Lasercraft32's post, I would like it if the models below are going to be added as mods one day. I know the people are much more likely just gonna ignore this or just expect payment (commissions rather than model requests as the title "Model Requests" wants us to believe), but who knows if someone or some people may make them for free? I know I copied and pasted this from the SSBB model requests, but I'm trying to get this known.

Anyway, here's the model ideas I want as mods for Super Smash Bros 4 (Wii U):

Idea 1: Elecman.EXE (Megaman Network Transmission) over Snake
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8314/

Idea 2: Bass.EXE (Megaman Network Transmission) over Fox
https://www.models-resource.com/gamecube/megamannetworktransmission/model/16431/

Idea 3: Gutsman.EXE (Megaman Network Transmission) over Donkey Kong
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8306/

Idea 4: Protoman.EXE (Megaman Network Transmission) over Toon Link
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8325/

Idea 5: Quickman.EXE (Megaman Network Transmission) over Sonic
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8325/

Idea 6: Metabee (Medabots Infinity) over Samus
https://www.models-resource.com/gamecube/medabotsinfinity/model/4867/

Idea 7: Vampire Awakened (Summoners War) over Ganondorf
https://www.models-resource.com/mobile/summonerswar/model/9457/

Idea 8: Male Vampire (Vampire Crystals) over Ganondorf
https://www.models-resource.com/wii/vampirecrystals/model/7128/

Idea 9: Alucard (Super Smash Bros. Ultimate) over Ganondorf
https://www.models-resource.com/nintendo_switch/supersmashbrosultimate/model/31235/

Idea 10: Tapir (Ice Age: The Meltdown) over Pikachu
https://www.models-resource.com/ds_dsi/iceagethemeltdown/model/14756/

Idea 11: Allosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8769/

Idea 12: Carcharodontosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8768/

Idea 13: Acrocanthosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8455/

Idea 14: Albertosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8312/

Idea 15: Ceratosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/9239/

Idea 16: Dilophosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/9239/

Idea 17: Raptor (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/3036/

Idea 18: Dryosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8770/

Idea 19: Gallimimus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8457/

Idea 20: Homalocephale (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8458/

Idea 21: Pachycephalosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8458/

Idea 22: Gray Wolf (Zoo Tycoon 2) over Wolf
https://www.models-resource.com/pc_computer/zootycoon2/model/16480/

Idea 23: Ethiopian Wolf (Zoo Tycoon 2) over Wolf
https://www.models-resource.com/pc_computer/zootycoon2/model/16692/

Idea 24: Emperor Penguin (Zoo Tycoon 2) over King Dedede
https://www.models-resource.com/pc_computer/zootycoon2/model/17778/

Idea 25: Rockhopper Penguin (Zoo Tycoon 2) over King Dedede
https://www.models-resource.com/pc_computer/zootycoon2/model/17877/

Idea 26: Baird's Tapir (Zoo Tycoon 2) over Custom Character
https://www.models-resource.com/pc_computer/zootycoon2/model/17752/

Idea 27: Mountain Gorilla (Zoo Tycoon 2) over Donkey Kong
https://www.models-resource.com/pc_computer/zootycoon2/model/16511/

Idea 28: Orangutan (Zoo Tycoon 2) over Donkey Kong
https://www.models-resource.com/pc_computer/zootycoon2/model/15179/

Idea 29: Gibbon (Zoo Tycoon 2) over Diddy Kong
https://www.models-resource.com/pc_computer/zootycoon2/model/17787/

Idea 30: Deoxys (Pokemon) over Shiek
https://www.models-resource.com/3ds/pokemonxy/model/10583/

I know that list is long, but I hope this interests anyone who wants these characters/animals in Super Smash Bros. as playable characters. ^^

 23 
 on: March 08, 2021, 10:05:47 AM 
Started by dinolover4242 - Last post by dinolover4242
Based on Lasercraft32's post, I would like it if the models below are going to be added as mods one day. I know the people are much more likely just gonna ignore this or just expect payment (commissions rather than model requests as the title "Model Requests" wants us to believe), but who knows if someone or some people may make them for free? I know I copied and pasted this from the SSBB model requests, but I'm trying to get this known.

Anyway, here's the model ideas I want as mods for Super Smash Bros 4 (3DS):

Idea 1: Elecman.EXE (Megaman Network Transmission) over Snake
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8314/

Idea 2: Bass.EXE (Megaman Network Transmission) over Fox
https://www.models-resource.com/gamecube/megamannetworktransmission/model/16431/

Idea 3: Gutsman.EXE (Megaman Network Transmission) over Donkey Kong
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8306/

Idea 4: Protoman.EXE (Megaman Network Transmission) over Toon Link
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8325/

Idea 5: Quickman.EXE (Megaman Network Transmission) over Sonic
https://www.models-resource.com/gamecube/megamannetworktransmission/model/8325/

Idea 6: Metabee (Medabots Infinity) over Samus
https://www.models-resource.com/gamecube/medabotsinfinity/model/4867/

Idea 7: Vampire Awakened (Summoners War) over Ganondorf
https://www.models-resource.com/mobile/summonerswar/model/9457/

Idea 8: Male Vampire (Vampire Crystals) over Ganondorf
https://www.models-resource.com/wii/vampirecrystals/model/7128/

Idea 9: Alucard (Super Smash Bros. Ultimate) over Ganondorf
https://www.models-resource.com/nintendo_switch/supersmashbrosultimate/model/31235/

Idea 10: Tapir (Ice Age: The Meltdown) over Pikachu
https://www.models-resource.com/ds_dsi/iceagethemeltdown/model/14756/

Idea 11: Allosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8769/

Idea 12: Carcharodontosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8768/

Idea 13: Acrocanthosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8455/

Idea 14: Albertosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8312/

Idea 15: Ceratosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/9239/

Idea 16: Dilophosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/9239/

Idea 17: Raptor (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/3036/

Idea 18: Dryosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8770/

Idea 19: Gallimimus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8457/

Idea 20: Homalocephale (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8458/

Idea 21: Pachycephalosaurus (Jurassic Park Operation Genesis) over Yoshi
https://www.models-resource.com/pc_computer/jurassicparkog/model/8458/

Idea 22: Gray Wolf (Zoo Tycoon 2) over Wolf
https://www.models-resource.com/pc_computer/zootycoon2/model/16480/

Idea 23: Ethiopian Wolf (Zoo Tycoon 2) over Wolf
https://www.models-resource.com/pc_computer/zootycoon2/model/16692/

Idea 24: Emperor Penguin (Zoo Tycoon 2) over King Dedede
https://www.models-resource.com/pc_computer/zootycoon2/model/17778/

Idea 25: Rockhopper Penguin (Zoo Tycoon 2) over King Dedede
https://www.models-resource.com/pc_computer/zootycoon2/model/17877/

Idea 26: Baird's Tapir (Zoo Tycoon 2) over Custom Character
https://www.models-resource.com/pc_computer/zootycoon2/model/17752/

Idea 27: Mountain Gorilla (Zoo Tycoon 2) over Donkey Kong
https://www.models-resource.com/pc_computer/zootycoon2/model/16511/

Idea 28: Orangutan (Zoo Tycoon 2) over Donkey Kong
https://www.models-resource.com/pc_computer/zootycoon2/model/15179/

Idea 29: Gibbon (Zoo Tycoon 2) over Diddy Kong
https://www.models-resource.com/pc_computer/zootycoon2/model/17787/

Idea 30: Deoxys (Pokemon) over Shiek
https://www.models-resource.com/3ds/pokemonxy/model/10583/

I know that list is long, but I hope this interests anyone who wants these characters/animals in Super Smash Bros. as playable characters. ^^

 24 
 on: March 07, 2021, 03:10:20 AM 
Started by iwantgames - Last post by Ricky (Br3)
This model got very high quality, it's probably my new favourite out of ZSS' imports

 25 
 on: February 28, 2021, 02:34:08 AM 
Started by DeriLoko2 - Last post by DeriLoko2
Is there a way to import or export the 3DS-or-Switch animations into BrawlBox or BrawlCrate?

I have Blender and BrawlCrate now.

 26 
 on: February 19, 2021, 06:05:37 PM 
Started by iwantgames - Last post by iwantgames
You shouldn't just lock it, I'm sure people would appreciate being able to see everything being posted here.
lol i guess i can keep posting stuff

For now here's some Samus returns concept ZSS















W.I.P Alt costume







She'll be the next thing i release. Model work is pretty solid. currently working on the texture right now

 27 
 on: February 19, 2021, 11:53:16 AM 
Started by PhantomWings - Last post by SUPAHSAWNIK99
Hey, so, I have a question about Legacy XP specifically

I'm making a custom modpack, and I was able to add a slot for Knuckles, so I tried to add a slot for Dante. Once I got all of Dante's files in, I booted up to the CSS and saw that the slots for Knuckles and Dante are completely overlapped, and I can only select Knuckles. Does anyone know how to solve this issue?

 28 
 on: February 16, 2021, 09:11:39 AM 
Started by Boygos - Last post by Malik177
I Wana see daisy from mario and sonic at the olympic games (2008) it would be cool to see her model be ripped. Also It can be like the other daisy over peach skin mods.

 29 
 on: February 10, 2021, 11:01:19 PM 
Started by iwantgames - Last post by Ricky (Br3)
You shouldn't just lock it, I'm sure people would appreciate being able to see everything being posted here.

 30 
 on: February 02, 2021, 06:05:18 PM 
Started by iwantgames - Last post by iwantgames
lol so i know i said this a thousand times but this time i'm super cereal. This year this place will be overflowing with content for those who do not use either discord or twitter. The only exception is if there are no replies, (everyone probably moved on to one of the two by now) in which case i'll lock the thread and will let it go into an eternal slumber. There's a lot to post so lets get to it

Wanted to start this year of with a release so here's a mod i made not too long ago


^ image leads to download


in-game screens:







Next up is my Ultimate stuff. Still working on the shader/mats. I've gotten much further and they look much better than before. First I've improved/fixed the skin coloring and shading.

I've posted tons of revisions on twitter but here is the final


enlarged final


they now have proper coloring, Ultimate's fake subsurface scattering, and Ultimate's based skin shading

Second, though not final i've also made progress with Ultimate's normal maps. Unfortunately i won't be able to add this in anytime soon. For the normal maps to work i need to generate the z component in the shader. There is not enough space to add it into the shader atm. Currently looking into adding the z component into the blue channel like they use to be. that'll free up the number of stages need to generate it. Anyway here's the progress on that


Third i have no previews to show but i'm still working on trying to get the specular/metals settings to look/act like they are suppose to


Finally, My next project is underway and the progress has been smooth so far. Return ZSS(originally ZSS 2.0) is back. After two years of inactivity



current progress



Here's Bailey based on her Returns redesign


That should be all for now. Probably missed some stuff but it's enough as is lol

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