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 21 
 on: August 22, 2021, 08:08:24 AM 
Started by frankcroc - Last post by frankcroc
Which files in particular did you replace?
i replaced the pac and pcs files like usual, it were the fityoshi00 and fitpurin00 partitions that i replaced with the ones that came in the mod

 22 
 on: August 22, 2021, 12:52:15 AM 
Started by frankcroc - Last post by windhunter7
Which files in particular did you replace?

 23 
 on: August 21, 2021, 03:50:50 PM 
Started by frankcroc - Last post by frankcroc
So what does show? Does it show the vanilla skins? Does the game freeze? Which files did you replace with which ones?
yeah it shows the vanilla skins withouth any other problem, sorry for not being specific

 24 
 on: August 19, 2021, 05:35:43 AM 
Started by Ebola16 - Last post by apollos
Hi thank's for sharing it's very nice .

TweakBox Tutuapp

 25 
 on: August 19, 2021, 05:29:38 AM 
Started by ultrahacker18 - Last post by apollos
That’s pretty cool as a Kirby Fan!

Appvalley TutuApp Tweakbox

 26 
 on: August 09, 2021, 11:07:49 PM 
Started by frankcroc - Last post by windhunter7
So what does show? Does it show the vanilla skins? Does the game freeze? Which files did you replace with which ones?

 27 
 on: August 09, 2021, 10:20:53 PM 
Started by frankcroc - Last post by frankcroc
im having a lot of trouble with the following skins
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30349
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29926

i tried to optimize the meshes of both in brawlbox but it didn´t work idk how to make them appear in the game
i installed them in vanilla brawl, i use the latest version of dolphin and installed them via wii scrubber replacing the og partitions

 28 
 on: July 26, 2021, 08:45:38 PM 
Started by DeriLoko2 - Last post by DeriLoko2
Here is what I did recently.

Using the Unity Project, I highlighted the model, and I clicked GameObject -> Export to FBX.



I used these settings, and I clicked Export.



I first exported the ASCII FBX format, and when I imported the ASCII FBX format in Blender, it did not work.

Using Export to FBX, I exported the Binary FBX format.



I had to import the Binary FBX format in Blender.



After I did that, it came out like this.



FBX animation file in Blender.

Code:
Archive File Size: 968,596 Bytes
Password: 3#thQ\bWSkq;cz]x

https://jumpshare.com/v/Te0m7PnPcpNUGBVQeOOZ

I want to view the Pokemon (Pocket Monsters) 3DS-or-Switch animations in BrawlBox or BrawlCrate. Also, I got some information from soopercool101 from GitHub, and that user stated that I need to convert the .anim Unity file to the .anim Blender-or-Maya file with either Blender or Maya.

Now, I use Blender (v2.91) and Windows 10 (64-bit) (v10.0.19041.1052).

 29 
 on: July 15, 2021, 10:53:29 AM 
Started by Schofield Priest - Last post by Schofield Priest
i found a huge character pack that has a texture for a character i am looking for: satori komeiji from touhou. however the link is dead...is there anyone who might have downloaded this pack a while ago that would be willing to share?

https://forums.kc-mm.com/index.php?topic=892.0

 30 
 on: July 03, 2021, 10:58:02 PM 
Started by dreggsu - Last post by windhunter7
Tbh I use USB Loader myself and wasn't able to figure it out, but a workaround is you can use WiiScrubber to modify an .iso to have your mods embedded inside; the only downsides are that this takes a little time to do the replacement, and it doesn't work with expansions, such as BrawlEx, Project M, etc.

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