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 on: June 21, 2019, 05:40:19 AM 
Started by DarkPikachu - Last post by DarkPikachu
So apparently there was an issue where the word "l o s s" in my previous post was replaced by this comic:

While funny, I was left confused when my friend informed me because the comic didn't appear for me...
I had to log out or use Opera's private window to be able to see it.

The issue should be fixed now as I modified the previous post to state "reduced quality" instead of "quality l o s s".

EDIT: wow not even surrounding the word with text fixes the issue.

 on: June 20, 2019, 08:44:05 PM 
Started by KirbuKing - Last post by windhunter7
While collisions are done separately, the actual MDL0s themselves act the same way as characters, with the difference that what parts are rigged to are often weird bones; but take a look at a 3DS Max tutorial, or my Blender tutorial, for model importing for a custom stage

 on: June 20, 2019, 07:28:12 PM 
Started by Mewtwo2000 - Last post by Mewtwo2000
Mute City released.


 on: June 20, 2019, 01:36:58 AM 
Started by iwantgames - Last post by iwantgames
lil Update

This weekend i'll be updating two of my already existing mods: Kirby Returns to Dreamland Kirby & Hyrule Warriors Toon Link.


 - Textures are now brawlified
 - Will Include recolors

Toon Link

 - fixing the freezing issue for Wii/Wii U users
 - New Recolors

As for progress, Today is a Marth Day. I'm updating my awakening Marth. I'm improving upon what's already there as well as adding something new. Here is the current progress:

He's being redone with brawlified textures as well as the brawl head. There's still one more surprise that i'm saving for when it's ready.

I also have one last thing. in the custom brawl modding discord server there is a summer contest. even tho i can only submit one for the contest I have quite a few character mods planned for the contest. Here's one of them:

 on: June 17, 2019, 06:44:25 PM 
Started by KirbuKing - Last post by KirbuKing
Hello there. I'm trying to figure out how I can make my own custom stage without using the builder block method. I haven't found any tutorials that can help me. I'm mainly looking for help with model importing, (on the actual stage and background) making a background, and a step by step series of what I need to do. If anyone could help me out it would be most appreciated. I'm a bat!

 on: June 16, 2019, 12:14:30 PM 
Started by PhantomWings - Last post by ArthurBRAWLEX
i have the Character apears in CSS screen as random icon but crashes when highlited error but....i have all the files
im using The Brawl WAHluigi can someone help me? Oh shi~ I see what you did there ... Kirby Dance Undecided

 on: June 14, 2019, 12:13:53 AM 
Started by iwantgames - Last post by iwantgames
Woah, that Samus looks wicked.
Brawly BotW Link is rather sweet too.

oh wow, Brawl Styled Botw Link and Samus Returns Fusion suit? well count me excited though i see that the Fusion suit is very early work in progress, will it have the 3 spikes on the left arm? i don't know if it has that in Samus Returns or not.
yeah, still an early WIP. the spikes are there in Returns

As for progress here's an update on my texturing skills(Brawl ZSS 2.0). Still a WIP


Other M

Zero Mission

Justin Bailey

Samus Returns Concept ZSS

 on: June 07, 2019, 08:26:31 PM 
Started by Roadhog360 - Last post by Lasercraft32
Do you have a download link for the Brawl version???

 on: June 06, 2019, 09:01:43 PM 
Started by Lasercraft32 - Last post by Lasercraft32

Does anyone have a BrawlEx pack thats just regular Brawl, but with the newest BrawlEx CSSRoster files stuff???

I'm working on a modpack, but so far all I have is Brawl Minus to work with (I tried multiple other mods as a base, brawl minus is the only one that has brawlex without Project M, project m is too hard to work with, and the play style is annoying so yeah). Brawl Minus also doesn't have the newest versions of BrawlEx.  Undecided

If anyone has one, or knows of one, it'd be nice. Or if someone can help me add then new stuff to my mod, that'd be great.  Grin

(Also, I'm using the hackless method, so only 2gb max, and no homebrew or dolphin stuff).

 on: June 04, 2019, 05:35:37 PM 
Started by KingJigglypuff - Last post by KingJigglypuff
I teased this over a year ago, but I finally overcame the hurdle which was holding this release back. What is this I'm referring to? It's a mod which changes Bowser's fire effects from red to blue if using the Dry Bowser alternate costume in Project M. This mod has compatibility with Project M and Legacy TE.

Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217753

Direct Dropbox (if KC-MM goes down): https://www.dropbox.com/s/qxtm2pv8nm1mjs2/Dry%20Bowser%20Alt%20Costume%20Effects.zip?dl=0

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