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BlackJax96 | 372 | 45781 |
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Give characters pre-set outline! :O | SmashClash | 6 | 1511 |
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How to edit UV Points ( the easy way ) « 1 2 » | Dot | 27 | 2757 |
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Make non-Wii game models rips readable with BrawlBox!!! (but still can't export) | TokoyamiTheDark | 1 | 1073 |
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How to cut 25% off of your rigging time on humanoid Model Rigging « 1 2 » | Naruto200Man | 16 | 2181 |
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Skin Element | dark sonic 19 | 3 | 949 |
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How to get multible mdl0 files headers fixed if they're packed in one brres file | DemonBoy | 10 | 3047 |
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how to make polygons always show, even if they don't always show | Snoopy | 6 | 1281 |
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How to Fix Miscolor Shading glitch Without nulling the shaders! « 1 2 » | pikazz | 18 | 2327 |
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Fixing webbed legs and feet with models. | Alex Climax | 2 | 894 |
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Naru's Tutorials: Last Minute Vertexing Trick | Naruto200Man | 2 | 788 |
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[VIDEO] How to Export models from Wind Waker and Twilight Princess | ForOhFor Error | 3 | 1023 |
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Adding PERFECT Metal Textures- Thanks Pikazz and Mewtwo2000 for help! « 1 2 3 » | Eternal Yoshi | 30 | 3853 |
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The MDL0 Thread: Currently Under Construction | BlackJax96 | 7 | 1998 |
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Fixing Differing Face Normals. « 1 2 » | Spex130 | 25 | 2724 |
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How to import models from Valve's Source games. | ᆘ유 | 유유 | 5 | 1297 |
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[VIDEO] Importing .OBJ files from sketchup | ForOhFor Error | 10 | 1527 |
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How to use Visibility Bones for imports | ghost_user47 | 4 | 936 |
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~A Guide to Kirby Hats~ | Gamma Ridley | 10 | 1485 |
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Rigging a Model in 3ds Max from Start to Finish « 1 2 ... 5 6 » | Justin712 | 83 | 10349 |
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