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Scootaloo
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    « on: November 22, 2010, 11:21:30 PM »


    I'm gonna start working on krystal again in a couple of weeks and I had a question regarding ZSS' ponytail. I obviously need her tail but I also want it to be affected by gravity. My question is can the ponytail be placed on her butt without the ponytail being pulled up by the bones? If this isn't possible I'm gonna have to vertex her tail out of her butt verticies...
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    Scootaloo . says
    i hate the game industry in general
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    D:
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    agreed
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    i love the games
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    Oh.
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    but the community is the most [censored]iest, whiniest, and antagonizing group you will ever see on the face of this [censored]in earth and millions of light years beyond it

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    dingo
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    « Reply #1 on: November 23, 2010, 01:42:42 AM »


    Until there is something that lets you re-arrange a bone tree, then now. There was a possibility with HaveN bones only because they don't attach to the polygons. So there really isn't a single way with her ponytail aside from maybe PSAing a tail on her. Sad
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    Scootaloo
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    « Reply #2 on: November 23, 2010, 01:47:56 AM »


    Until there is something that lets you re-arrange a bone tree, then now. There was a possibility with HaveN bones only because they don't attach to the polygons. So there really isn't a single way with her ponytail aside from maybe PSAing a tail on her. Sad

    ok thanks dingo
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    Scootaloo . says
    i hate the game industry in general
    King Jigglypuff says
    D:
    Epic Pervy says
    agreed
    Scootaloo . says
    i love the games
    King Jigglypuff says
    Oh.
    Scootaloo . says
    but the community is the most [censored]iest, whiniest, and antagonizing group you will ever see on the face of this [censored]in earth and millions of light years beyond it

    I DO NOT take requests, I make what I want to make

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