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DarkPikachu
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complexity == fun

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    « Reply #15 on: December 14, 2010, 07:33:25 PM »


    well...
    just as I expected...
    here's the VGroups that didn't import:


    but other than those parts not being linked to the bones,
    it's a pretty dang good model Cheesy



    I don't think you want it with missing VGroups though...
    they're quite alot of work to add :/

    I'll see what I can get around to fixing on the script...
    Flandre did the same thing:


    ^ignore the 'Click Here'
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
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    complexity == fun

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    « Reply #16 on: December 14, 2010, 07:35:45 PM »


    Still won't build

    *cough*
    #include <dae/daeTypes.h>
    #include <dae/daeError.h>
    #include <dae/daeDatabase.h>
    #include <dae/daeIOPlugin.h>
    #include <dae/daeAtomicType.h>
    #include <dae/daeMetaElement.h>
    #include <dae/daeIDRef.h>
    #include <dae/daeURI.h>
    #include <dae/daeUtils.h>
    #include <dae/daeRawResolver.h>
    #include <dae/daeSIDResolver.h>
    #include <dom/domCOLLADA.h>
    #include <dom/domProfile_COMMON.h>
    *cough*

    Need those .h files too >.> Might want to upload them lol


    everything's in this:
    http://sourceforge.net/projects/collada-dom/files/
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
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    JUST DO IT

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    « Reply #17 on: December 14, 2010, 07:41:23 PM »


    ignore the 'Click Here'

    ^^made me lol

    And when you say Vgroups, you mean vertex groups right?

    SO SHE WON'T HAVE HAIR???  Im srs here

    and I already downloaded the Collada Dom stuff earlier, didn't see any .h files?
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    DarkPikachu
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    complexity == fun

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    « Reply #18 on: December 14, 2010, 07:43:57 PM »


    ignore the 'Click Here'

    ^^made me lol

    And when you say Vgroups, you mean vertex groups right?
    yep
    Quote
    SO SHE WON'T HAVE HAIR???  Im srs here

    and I already downloaded the Collada Dom stuff earlier, didn't see any .h files?

    she has hair, it just won't move anywhere is all...

    and try searching the DOM (hit F3)
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
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    JUST DO IT

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    « Reply #19 on: December 14, 2010, 07:54:23 PM »


    Oh... well I don't mind her hair not moving for now, I just want to see the dae in 3ds max

    And I swear I searched before, but now that you tell me to search, I find the files... ok then lol

    « Last Edit: December 14, 2010, 07:55:26 PM by BlackJax96 » Logged

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    DarkPikachu
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    complexity == fun

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    « Reply #20 on: December 14, 2010, 08:03:18 PM »


    Oh... well I don't mind her hair not moving for now, I just want to see the dae in 3ds max

    And I swear I searched before, but now that you tell me to search, I find the files... ok then lol



    lawlz Tongue
    I'm gonna try first though Wink
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
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    JUST DO IT

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    « Reply #21 on: December 14, 2010, 08:07:46 PM »


    Oh... well I don't mind her hair not moving for now, I just want to see the dae in 3ds max
    I'm gonna try first though Wink

    Good luck then Smiley

    Tell me if it works
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    Or WAS I?

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    « Reply #22 on: December 14, 2010, 08:19:34 PM »


    Tech's FIANALLY getting help with this. Congratz dude!!
    Oh, hey there BlackJax. I've seen you stalking around on the forum games before. Nice to see you'll help us with this. :3

    Wait, .Pmd's? Good times those where huh Tech? I got the Importer to work, but with the same non-working bone issues... as seen in the pics from tech above. Tongue
    I still havent found an importer for 3DS unfortuantely, but the bones for the hands are sorta necessary for making a functioning character in Brawl.

    Well, I'm still here to contribute alongside you guys... as little as I can. >_>
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    BlackJax96
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    « Reply #23 on: December 14, 2010, 08:34:27 PM »


    FIANALLY

    Fianally indeed Grin

    You guys got msn? Some random night, me, the guy who knows C++ and another guy I know are gonna pull an all nighter in a chat on teamviewer and work on reversing ais >: )
    « Last Edit: December 14, 2010, 08:47:28 PM by BlackJax96 » Logged

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    DarkPikachu
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    complexity == fun

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    « Reply #24 on: December 15, 2010, 01:20:11 AM »


    FIANALLY


    Fianally indeed Grin

    You guys got msn? Some random night, me, the guy who knows C++ and another guy I know are gonna pull an all nighter in a chat on teamviewer and work on reversing ais >: )


    O.O =3=
    I got skool -.-
    (o_o) oh wait... random... right... KK... lol
    as long as it's not on a skool day ^_0

    hey...
    you may want will's converter as well...
    ^perfect polygons

    can you at least MAJORLY comment on the code,
    that way I know what's what :/

    I really wanna figure this out too,
    and no, I don't use the popular stuff... (msn, aim, yim, skype, etc.)
    but I do use chatango... (only semi-popular)
    it's on my website http://tcll5850.webfreehosting.net Smiley

    heh... it's how I keep my cpu from getting viruses...
    along with a few other procedures...
    ^(IE blocks EVERYTHING except for what I tell it to pass)
    « Last Edit: December 15, 2010, 01:27:17 AM by Tcll » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
    Angel Kitten
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    complexity == fun

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    « Reply #25 on: December 15, 2010, 02:26:26 AM »


    found a few things...
    this only tells me of 141 though...
    http://www.khronos.org/collada/

    you got any references on 140??
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
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    JUST DO IT

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    « Reply #26 on: December 15, 2010, 01:42:52 PM »


    1. as long as it's not on a skool day ^_0


    2. you may want will's converter as well...
    ^perfect polygons

    3. can you at least MAJORLY comment on the code,
    that way I know what's what :/

    4. I do use chatango... (only semi-popular)
    it's on my website http://tcll5850.webfreehosting.net Smiley


    1. I have 2 weeks off from skool starting next week lol but I'll get on chatango as well on the weekends

    2. Already have it for reference

    3. I'll comment the 5h!t out of it for ya  Wink

    4. Mmmmmk, I'll try to keep you updated on there

    I got nothin on 140, sorry.
    And about your mdl0 template; I made the file and named it correctly and stuff and put it in the right directory, but it doesn't appear in the list of templates in hex edit...?


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    DarkPikachu
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    complexity == fun

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    « Reply #27 on: December 15, 2010, 03:51:25 PM »


    KK...

    cool Cheesy

    and dang... =3=

    about your prob...
    you did include the underscore correct??
    and it is an xml file right?? (not a txt '_mdl0.xml.txt')

    also, I'm UD-ing Poly's btw
    so there'll be a UD soon Wink
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
    The Jiggler (゚ヮ゚)
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    JUST DO IT

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    « Reply #28 on: December 15, 2010, 04:55:32 PM »


    about your prob...
    you did include the underscore correct??
    and it is an xml file right?? (not a txt '_mdl0.xml.txt')

    also, I'm UD-ing Poly's btw
    so there'll be a UD soon Wink

    Yep, still doesn't work

    UD=upload right? and what polys...?
    If I interpreted that right then you said that I'm awesome Awesome Face
    « Last Edit: December 15, 2010, 05:27:26 PM by BlackJax96 » Logged

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    DarkPikachu
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    complexity == fun

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    « Reply #29 on: December 15, 2010, 05:19:55 PM »


    UD = UpDate
    poly's = polygons

    and no...
    the PMD thing isn't done
    it'll be a little before I can get to that Tongue
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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